Re: framebuffer corruption due to overlapping stp instructions on arm64

Will Deacon
2018-08-03T09:41:30Z

On Fri, Aug 03, 2018 at 09:16:39AM +0200, Ard Biesheuvel wrote:
> On 3 August 2018 at 08:35, Mikulas Patocka <mpatocka@redhat.com> wrote:
> >
> >
> > On Thu, 2 Aug 2018, Matt Sealey wrote:
> >
> >> The easiest explanation for this would be that the memory isn?t mapped
> >> correctly. You can?t use PCIe memory spaces with anything other than
> >> Device-nGnRE or stricter mappings. That?s just differences between the
> >> AMBA and PCIe (posted/unposted) memory models.
>
> Whoa hold on there.
>
> Are you saying we cannot have PCIe BAR windows with memory semantics on ARM?
>
> Most accelerated graphics drivers rely heavily on the ability to map
> the VRAM normal-non-cacheable (ioremap_wc, basically), and treat it as
> ordinary memory.

Yeah, I'd expect framebuffers to be mapped as normal NC. That should be
fine for prefetchable BARs, no?

Will