* [PATCH] kobject: Improve docs for kobject_add/del
@ 2019-04-28 0:48 Tobin C. Harding
2019-04-28 16:16 ` Greg Kroah-Hartman
0 siblings, 1 reply; 2+ messages in thread
From: Tobin C. Harding @ 2019-04-28 0:48 UTC (permalink / raw)
To: Greg Kroah-Hartman, Rafael J. Wysocki; +Cc: Tobin C. Harding, linux-kernel
There is currently some confusion on how to wind back
kobject_init_and_add() during the error paths in code that uses this
function.
Add documentation to kobject_add() and kobject_del() to help clarify the
usage.
Signed-off-by: Tobin C. Harding <tobin@kernel.org>
---
The assumption is that this is the correct usage, and that's what I've
tried to document. Is this correct?
void fn(void)
{
int ret;
ret = kobject_init_and_add(kobj, ktype, NULL, "foo");
if (ret) {
kobject_put(kobj);
return -1;
}
ret = some_init_fn();
if (ret)
goto err;
ret = some_other_init_fn();
if (ret)
goto other_err;
kobject_uevent(kobj, KOBJ_ADD);
return 0;
other_err:
other_clean_up_fn();
err:
kobject_del(kobj);
return ret;
}
thanks,
Tobin.
lib/kobject.c | 17 ++++++++++++-----
1 file changed, 12 insertions(+), 5 deletions(-)
diff --git a/lib/kobject.c b/lib/kobject.c
index aa89edcd2b63..b2670671977b 100644
--- a/lib/kobject.c
+++ b/lib/kobject.c
@@ -397,15 +397,19 @@ static __printf(3, 0) int kobject_add_varg(struct kobject *kobj,
* is assigned to the kobject, then the kobject will be located in the
* root of the sysfs tree.
*
- * If this function returns an error, kobject_put() must be called to
- * properly clean up the memory associated with the object.
- * Under no instance should the kobject that is passed to this function
- * be directly freed with a call to kfree(), that can leak memory.
- *
* Note, no "add" uevent will be created with this call, the caller should set
* up all of the necessary sysfs files for the object and then call
* kobject_uevent() with the UEVENT_ADD parameter to ensure that
* userspace is properly notified of this kobject's creation.
+ *
+ * Return: If this function returns an error, kobject_put() must be
+ * called to properly clean up the memory associated with the
+ * object. Under no instance should the kobject that is passed
+ * to this function be directly freed with a call to kfree(),
+ * that can leak memory.
+ *
+ * If this call returns successfully and you later need to unwind
+ * kobject_add() for the error path you should call kobject_del().
*/
int kobject_add(struct kobject *kobj, struct kobject *parent,
const char *fmt, ...)
@@ -580,6 +584,9 @@ EXPORT_SYMBOL_GPL(kobject_move);
/**
* kobject_del - unlink kobject from hierarchy.
* @kobj: object.
+ *
+ * This is the function that should be called to delete an object
+ * successfully added via kobject_add().
*/
void kobject_del(struct kobject *kobj)
{
--
2.21.0
^ permalink raw reply related [flat|nested] 2+ messages in thread
* Re: [PATCH] kobject: Improve docs for kobject_add/del
2019-04-28 0:48 [PATCH] kobject: Improve docs for kobject_add/del Tobin C. Harding
@ 2019-04-28 16:16 ` Greg Kroah-Hartman
0 siblings, 0 replies; 2+ messages in thread
From: Greg Kroah-Hartman @ 2019-04-28 16:16 UTC (permalink / raw)
To: Tobin C. Harding; +Cc: Rafael J. Wysocki, linux-kernel
On Sun, Apr 28, 2019 at 10:48:10AM +1000, Tobin C. Harding wrote:
> There is currently some confusion on how to wind back
> kobject_init_and_add() during the error paths in code that uses this
> function.
>
> Add documentation to kobject_add() and kobject_del() to help clarify the
> usage.
>
> Signed-off-by: Tobin C. Harding <tobin@kernel.org>
> ---
>
> The assumption is that this is the correct usage, and that's what I've
> tried to document. Is this correct?
>
> void fn(void)
> {
> int ret;
>
> ret = kobject_init_and_add(kobj, ktype, NULL, "foo");
> if (ret) {
> kobject_put(kobj);
> return -1;
Don't make up error numbers, use a real one :)
> }
>
> ret = some_init_fn();
> if (ret)
> goto err;
>
> ret = some_other_init_fn();
> if (ret)
> goto other_err;
>
> kobject_uevent(kobj, KOBJ_ADD);
> return 0;
>
> other_err:
> other_clean_up_fn();
> err:
> kobject_del(kobj);
> return ret;
> }
Yes, this looks correct.
I've queued both of these patches up now, thanks!
greg k-h
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