Re: [PATCH 1/8] iommu: Add I/O ASID allocator

Jacob Pan
2019-06-11T18:10:35Z

On Tue, 11 Jun 2019 15:35:22 +0100
Jean-Philippe Brucker <jean-philippe.brucker@arm.com> wrote:

> On 11/06/2019 10:36, Jonathan Cameron wrote:
> >> +/**
> >> + * ioasid_alloc - Allocate an IOASID
> >> + * @set: the IOASID set
> >> + * @min: the minimum ID (inclusive)
> >> + * @max: the maximum ID (inclusive)
> >> + * @private: data private to the caller
> >> + *
> >> + * Allocate an ID between @min and @max. The @private pointer is
> >> stored
> >> + * internally and can be retrieved with ioasid_find().
> >> + *
> >> + * Return: the allocated ID on success, or %INVALID_IOASID on
> >> failure.
> >> + */
> >> +ioasid_t ioasid_alloc(struct ioasid_set *set, ioasid_t min,
> >> ioasid_t max,
> >> + void *private)
> >> +{
> >> + u32 id = INVALID_IOASID;
> >> + struct ioasid_data *data;
> >> +
> >> + data = kzalloc(sizeof(*data), GFP_KERNEL);
> >> + if (!data)
> >> + return INVALID_IOASID;
> >> +
> >> + data->set = set;
> >> + data->private = private;
> >> +
> >> + if (xa_alloc(&ioasid_xa, &id, data, XA_LIMIT(min, max),
> >> GFP_KERNEL)) {
> >> + pr_err("Failed to alloc ioasid from %d to %d\n",
> >> min, max);
> >> + goto exit_free;
> >> + }
> >> + data->id = id;
> >> +
> >> +exit_free:
> >
> > This error flow is perhaps a little more confusing than it needs to
> > be?
> >
> > My assumption (perhaps wrong) is that we only have an id ==
> > INVALID_IOASID if the xa_alloc fails, and that we will always have
> > such an id value if it does (I'm not totally sure this second
> > element is true in __xa_alloc).
> >
> > If I'm missing something perhaps a comment on how else we'd get
> > here.
>
> Yes we can simplify this:
>
> return id;
> exit_free:
> kfree(data)
> return INVALID_IOASID;
> }
>
> The XA API doesn't say that @id passed to xa_alloc() won't be modified
> in case of error. It's true in the current implementation, but won't
> necessarily stay that way. On the other hand I think it's safe to
> expect @id to always be set when xa_alloc() succeeds.
>
the flow with custom allocator is slightly different, but you are right
I can simplify it as you suggested.
Jonathan, I will add you to the cc list in next version. If you could
also review the current version, it would be greatly appreciated.

https://lore.kernel.org/lkml/1560087862-57608-13-git-send-email-jacob.jun.pan@linux.intel.com/

> >> +/**
> >> + * ioasid_find - Find IOASID data
> >> + * @set: the IOASID set
> >> + * @ioasid: the IOASID to find
> >> + * @getter: function to call on the found object
> >> + *
> >> + * The optional getter function allows to take a reference to the
> >> found object
> >> + * under the rcu lock. The function can also check if the object
> >> is still valid:
> >> + * if @getter returns false, then the object is invalid and NULL
> >> is returned.
> >> + *
> >> + * If the IOASID has been allocated for this set, return the
> >> private pointer
> >> + * passed to ioasid_alloc. Private data can be NULL if not set.
> >> Return an error
> >> + * if the IOASID is not found or does not belong to the set.
> >
> > Perhaps should make it clear that @set can be null.
>
> Indeed. But I'm not sure allowing @set to be NULL is such a good idea,
> because the data type associated to an ioasid depends on its set. For
> example SVA will put an mm_struct in there, and auxiliary domains use
> some structure private to the IOMMU domain.
>
I am not sure we need to count on @set to decipher data type. Whoever
does the allocation and owns the IOASID should knows its own data type.
My thought was that @set is only used to group IDs, permission check
etc.

> Jacob, could me make @set mandatory, or do you see a use for a global
> search? If @set is NULL, then callers can check if the return pointer
> is NULL, but will run into trouble if they try to dereference it.
>
A global search use case can be for PRQ. IOMMU driver gets a IOASID
(first interrupt then retrieve from a queue), it has no idea which
@set it belongs to. But the data types are the same for all IOASIDs
used by the IOMMU.
If @set is NULL, the search does not check set match. It is separate
from return pointer. Sorry i am not seeing the problems here.

> >
> >> + */
> >> +void *ioasid_find(struct ioasid_set *set, ioasid_t ioasid,
> >> + bool (*getter)(void *))
> >> +{
> >> + void *priv = NULL;
> >
> > Set in all paths, so does need to be set here.
>
> Right
>
> Thanks,
> Jean

[Jacob Pan]