From: Roman Stratiienko <r.stratiienko@gmail.com>
To: jernej.skrabec@siol.net, mripard@kernel.org, wens@csie.org
Cc: airlied@linux.ie, linux-kernel@vger.kernel.org,
dri-devel@lists.freedesktop.org,
linux-arm-kernel@lists.infradead.org,
Roman Stratiienko <r.stratiienko@gmail.com>
Subject: [PATCH v4 4/4] RFC: drm/sun4i: Process alpha channel of most bottom layer
Date: Mon, 2 Mar 2020 12:31:38 +0200 [thread overview]
Message-ID: <20200302103138.17916-5-r.stratiienko@gmail.com> (raw)
In-Reply-To: <20200302103138.17916-1-r.stratiienko@gmail.com>
Allwinner display engine blender consists of 3 pipelined blending units.
PIPE0->\
BLD0-\
PIPE1->/ BLD1-\
PIPE2->------/ BLD2->OUT
PIPE3->------------/
This pipeline produces incorrect composition if PIPE0 buffer has alpha.
Correct solution is to add one more blending step and mix PIPE0 with
background, but it is not supported by the hardware.
Use premultiplied alpha buffer of PIPE0 overlay channel as is.
In this case we got same effect as mixing PIPE0 with black background.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
---
v4:
- Initial version, depends on other unmerged patches in the patchset.
---
drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 2 +-
drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
index dd6145f80c36..d94f4d8b9128 100644
--- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
+++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
@@ -106,7 +106,7 @@ static void sun8i_ui_layer_update_alpha(struct sun8i_mixer *mixer, int channel,
regmap_update_bits(mixer->engine.regs,
SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base),
SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos),
- SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos));
+ zpos ? SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos) : 0);
}
static int sun8i_ui_layer_update_coord(struct sun8i_mixer *mixer, int channel,
diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
index e6d8a539614f..68a6843db4ab 100644
--- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
+++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
@@ -108,7 +108,7 @@ static void sun8i_vi_layer_update_alpha(struct sun8i_mixer *mixer, int channel,
regmap_update_bits(mixer->engine.regs,
SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base),
SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos),
- (mixer->cfg->is_de3) ?
+ (zpos != 0 && mixer->cfg->is_de3) ?
SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos) : 0);
}
--
2.17.1
next prev parent reply other threads:[~2020-03-02 10:32 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <.>
2020-03-02 10:31 ` .[PATCH v4 0/4] drm/sun4i: Improve alpha processing Roman Stratiienko
2020-03-02 10:31 ` [PATCH v4 1/4] drm/sun4i: Add alpha property for sun8i UI layer Roman Stratiienko
2020-03-02 10:31 ` [PATCH v4 2/4] drm/sun4i: Add alpha property for sun8i and sun50i VI layer Roman Stratiienko
2020-03-02 10:31 ` [PATCH v4 3/4] drm/sun4i: Add support for premulti/coverage blending mode handling Roman Stratiienko
2020-03-24 17:49 ` Jernej Škrabec
2020-03-02 10:31 ` Roman Stratiienko [this message]
2020-03-24 15:36 ` [PATCH v4 4/4] RFC: drm/sun4i: Process alpha channel of most bottom layer Maxime Ripard
2020-03-24 17:58 ` Jernej Škrabec
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