[PATCH 5.14 347/849] drm/v3d: fix wait for TMU write combiner flush

Greg Kroah-Hartman
2021-11-16T01:36:15Z

From: Iago Toral Quiroga <itoral@igalia.com>

[ Upstream commit e4f868191138975f2fdf2f37c11318b47db4acc9 ]

The hardware sets the TMUWCF bit back to 0 when the TMU write
combiner flush completes so we should be checking for that instead
of the L2TFLS bit.

v2 (Melissa Wen):
- Add Signed-off-by and Fixes tags.
- Change the error message for the timeout to be more clear.

Fixes spurious Vulkan CTS failures in:
dEQP-VK.binding_model.descriptorset_random.*

Fixes: d223f98f02099 ("drm/v3d: Add support for compute shader dispatch.")
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210915100507.3945-1-itoral@igalia.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
---
drivers/gpu/drm/v3d/v3d_gem.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 4eb3542269725..f30d93e0b9820 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -195,8 +195,8 @@ v3d_clean_caches(struct v3d_dev *v3d)

V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF);
if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
- V3D_L2TCACTL_L2TFLS), 100)) {
- DRM_ERROR("Timeout waiting for L1T write combiner flush\n");
+ V3D_L2TCACTL_TMUWCF), 100)) {
+ DRM_ERROR("Timeout waiting for TMU write combiner flush\n");
}

mutex_lock(&v3d->cache_clean_lock);
--
2.33.0