From: Jason Gunthorpe <jgg@nvidia.com>
To: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Cc: bryantan@vmware.com, vdasa@vmware.com, pv-drivers@vmware.com,
dledford@redhat.com, linux-rdma@vger.kernel.org,
linux-kernel@vger.kernel.org, kernel-janitors@vger.kernel.org
Subject: Re: [PATCH 1/2] RDMA/pvrdma: Use bitmap_zalloc() when applicable
Date: Mon, 29 Nov 2021 14:37:01 -0400 [thread overview]
Message-ID: <20211129183701.GD1065466@nvidia.com> (raw)
In-Reply-To: <33e8b993bfa6b7164e9bee95e3c27fb2c53949ce.1637870667.git.christophe.jaillet@wanadoo.fr>
On Thu, Nov 25, 2021 at 09:05:40PM +0100, Christophe JAILLET wrote:
> Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid some
> open-coded arithmetic in allocator arguments.
>
> Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
> consistency.
>
> Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
> ---
> drivers/infiniband/hw/vmw_pvrdma/pvrdma_doorbell.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
Applied to for-next, thanks
Jason
prev parent reply other threads:[~2021-11-29 18:40 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-11-25 20:05 [PATCH 1/2] RDMA/pvrdma: Use bitmap_zalloc() when applicable Christophe JAILLET
2021-11-25 20:05 ` [PATCH 2/2] RDMA/pvrdma: Use non-atomic bitmap functions when possible Christophe JAILLET
2021-11-29 18:37 ` Jason Gunthorpe [this message]
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