[PATCH 5.4 190/240] ASoC: wm8962: Fix suspend while playing music

Greg Kroah-Hartman
2022-06-20T14:10:22Z

From: Adam Ford <aford173@gmail.com>

[ Upstream commit d1f5272c0f7d2e53c6f2480f46725442776f5f78 ]

If the audio CODEC is playing sound when the system is suspended,
it can be left in a state which throws the following error:

wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16

Once this error has occurred, the audio will not work again until rebooted.

Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS.

Signed-off-by: Adam Ford <aford173@gmail.com>
Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Signed-off-by: Sasha Levin <sashal@kernel.org>
---
sound/soc/codecs/wm8962.c | 1 +
1 file changed, 1 insertion(+)

diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c
index d9d59f45833f..ebaee468057b 100644
--- a/sound/soc/codecs/wm8962.c
+++ b/sound/soc/codecs/wm8962.c
@@ -3854,6 +3854,7 @@ static int wm8962_runtime_suspend(struct device *dev)
#endif

static const struct dev_pm_ops wm8962_pm = {
+ SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume)
SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL)
};

--
2.35.1