[PATCH v5 12/15] rust: prelude: add `pin-init` API items to prelude

Benno Lossin
2023-04-03T16:06:17Z

Add `pin-init` API macros and traits to the prelude.

Signed-off-by: Benno Lossin <y86-dev@protonmail.com>
Reviewed-by: Gary Guo <gary@garyguo.net>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
---
rust/kernel/prelude.rs | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/rust/kernel/prelude.rs b/rust/kernel/prelude.rs
index 0bc1c97e5604..fcdc511d2ce8 100644
--- a/rust/kernel/prelude.rs
+++ b/rust/kernel/prelude.rs
@@ -18,7 +18,7 @@ pub use core::pin::Pin;
pub use alloc::{boxed::Box, vec::Vec};

#[doc(no_inline)]
-pub use macros::{module, vtable};
+pub use macros::{module, pin_data, pinned_drop, vtable};

pub use super::build_assert;

@@ -27,8 +27,12 @@ pub use super::build_assert;
pub use super::dbg;
pub use super::{pr_alert, pr_crit, pr_debug, pr_emerg, pr_err, pr_info, pr_notice, pr_warn};

+pub use super::{init, pin_init, try_init, try_pin_init};
+
pub use super::static_assert;

pub use super::error::{code::*, Error, Result};

pub use super::{str::CStr, ThisModule};
+
+pub use super::init::{InPlaceInit, Init, PinInit};
--
2.39.2