Re: [ANNOUNCE] Native POSIX Thread Library 0.1

Jeff Garzik
2002-09-24T00:05:48Z

Andy Isaacson wrote:
> Of course this can be (and frequently is) implemented such that there is
> not one Pthreads thread per object; given simulation environments with 1
> million objects, and the current crappy state of Pthreads
> implementations, the researchers have no choice.

Are these object threads mostly active or inactive?

Regardless, it seems obvious with today's hardware, that 1 million
objects should never be one-thread-per-object, pthreads or no. That's
just lazy programming.

Jeff