From: "Ihar 'Philips' Filipau" <filia@softhome.net>
To: root@chaos.analogic.com
Cc: Linux Kernel Mailing List <linux-kernel@vger.kernel.org>
Subject: Re: [Q] jiffies overflow & timers.
Date: Tue, 18 Nov 2003 10:53:29 +0100 [thread overview]
Message-ID: <3FB9EC19.80107@softhome.net> (raw)
In-Reply-To: <Pine.LNX.4.53.0311171624100.27657@chaos>
Richard B. Johnson wrote:
>>Richard B. Johnson wrote:
>>
>>>Use jiffies as other modules use it:
>>>
>>> tim = jiffies + TIMEOUT_IN_HZ;
>>> while(time_before(jiffies, tim))
>>> {
>>> if(what_im_waiting_for())
>>> break;
>>> current->policy |= SCHED_YIELD;
>>> schedule();
>>> }
>>>//
>>>// Note that somebody could have taken the CPU for many seconds
>>>// causing a 'timeout', therefore, you need to add one more check
>>>// after loop-termination:
>>>//
>>> if(what_im_waiting_for())
>>> good();
>>> else
>>> timed_out();
>>>
>>>Overflow is handled up to one complete wrap of jiffies + TIMEOUT. It's
>>>only the second wrap that will fail and if you are waiting several
>>>months for something to happen in your code, the code is broken.
>>>
time_before(a,b) == (((long)a - (long)b) < 0)
Can you explain me this games with signs there?
Or this code expected to work reliably for timeouts < (ULONG_MAX/2)?
time_before/time_after - do implicit conversion to signed types,
while jiffies/friends are all unsigned. If one day gcc will be fixed -
and it will truncate data here as I expect it to do - this will not work
at all. Or this is a feature of 2-complement archs?
(ldd2 again is silent on this topic - and I'm totally confused...)
>
> schedule() is the kernel procedure that gives the CPU to somebody
> while your code is waiting for something to happen. You cannot
> call that in an interrupt or when a lock is held.
>
It is state machine, it is event driven - there is nothing that can
yield CPU to someone else, because in first place it does not take CPU ;-)))
Right now it is run from tasklet - so ksoftirqd context.
Ok.
Thinking about this gave me hints to understand userspace
implementation of timers, which was used with my network layers before I
have started kernel port.
Idea is simple: all times absolute (think struct timeval). all given
timer events are put into let us say binary heap, with timeval used as
key. Check for expiration == O(1) - and this check is called in
"while(1) { schedule(); }" loop. If we have NO expired timer - we are
fast to yield CPU to someone else. Slow case of dequeueing from heap
(what is O(log(n))) is really slow by definition - we are dequeueing
event from heap and it needs to be processed.
Looks Ok to me.
Clearer/cleaner/safer than games with sign & ./kernel/timer.c
implementation (internal_add_timer/cascade_timers/run_timer_list - what
all those mess is about?).
--
Ihar 'Philips' Filipau / with best regards from Saarbruecken.
-- _ _ _
"... and for $64000 question, could you get yourself |_|*|_|
vaguely familiar with the notion of on-topic posting?" |_|_|*|
-- Al Viro @ LKML |*|*|*|
next prev parent reply other threads:[~2003-11-18 9:53 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-11-17 18:36 [Q] jiffies overflow & timers Ihar 'Philips' Filipau
2003-11-17 19:01 ` Richard B. Johnson
2003-11-17 21:01 ` Ihar 'Philips' Filipau
2003-11-17 21:28 ` Richard B. Johnson
2003-11-18 9:53 ` Ihar 'Philips' Filipau [this message]
2003-11-18 13:24 ` Richard B. Johnson
2003-11-18 14:11 ` Ihar 'Philips' Filipau
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