Re: nVidia stuff again

Arjan van de Ven
2005-04-22T14:44:44Z

> werewolf:/lib/modules/2.6.11-jam14/kernel/drivers/video# ll
> -rw-rw-r-- 1 root root 4402072 Apr 14 23:18 nvidia.ko
> werewolf:/usr/X11R6/lib# ll /usr/X11R6/lib/*7174*
> -rwxr-xr-x 1 root root 485260 Apr 11 01:12 /usr/X11R6/lib/libGL.so.1.0.7174*
> -rwxr-xr-x 1 root root 7626156 Apr 11 01:12 /usr/X11R6/lib/libGLcore.so.1.0.7174*
>
> 12 Mb of code is too much for a wrapper that just loads the hardware and
> calls a rom ;) What is there ? Runtime loadable microcode ? Specially
> optimized code for sending data to 2 pipes on a GeForce2 and 8 on a 6800 ?
> Who knows. But sure the driver does _many_ things.

this is because they put the entire openGL layer in the kernel (unlike
most open source drivers where the gl layer is in userspace and only the
hw part is in the kernel)