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From: Metin Kaya <metin.kaya@arm.com>
To: John Stultz <jstultz@google.com>, LKML <linux-kernel@vger.kernel.org>
Cc: Joel Fernandes <joelaf@google.com>,
	Qais Yousef <qyousef@google.com>, Ingo Molnar <mingo@redhat.com>,
	Peter Zijlstra <peterz@infradead.org>,
	Juri Lelli <juri.lelli@redhat.com>,
	Vincent Guittot <vincent.guittot@linaro.org>,
	Dietmar Eggemann <dietmar.eggemann@arm.com>,
	Valentin Schneider <vschneid@redhat.com>,
	Steven Rostedt <rostedt@goodmis.org>,
	Ben Segall <bsegall@google.com>,
	Zimuzo Ezeozue <zezeozue@google.com>,
	Youssef Esmat <youssefesmat@google.com>,
	Mel Gorman <mgorman@suse.de>,
	Daniel Bristot de Oliveira <bristot@redhat.com>,
	Will Deacon <will@kernel.org>, Waiman Long <longman@redhat.com>,
	Boqun Feng <boqun.feng@gmail.com>,
	"Paul E. McKenney" <paulmck@kernel.org>,
	Xuewen Yan <xuewen.yan94@gmail.com>,
	K Prateek Nayak <kprateek.nayak@amd.com>,
	Thomas Gleixner <tglx@linutronix.de>,
	kernel-team@android.com
Subject: Re: [PATCH v7 17/23] sched: Initial sched_football test implementation
Date: Fri, 22 Dec 2023 09:32:10 +0000	[thread overview]
Message-ID: <4cdaca00-dc4e-4ac0-a362-56b90ca584f0@arm.com> (raw)
In-Reply-To: <20231220001856.3710363-18-jstultz@google.com>

On 20/12/2023 12:18 am, John Stultz wrote:
> Reimplementation of the sched_football test from LTP:
> https://github.com/linux-test-project/ltp/blob/master/testcases/realtime/func/sched_football/sched_football.c
> 
> But reworked to run in the kernel and utilize mutexes
> to illustrate proper boosting of low priority mutex
> holders.
> 
> TODO:
> * Need a rt_mutex version so it can work w/o proxy-execution
> * Need a better place to put it

I think also this patch can be upstreamed regardless of other Proxy 
Execution patches, right?

> 
> Cc: Joel Fernandes <joelaf@google.com>
> Cc: Qais Yousef <qyousef@google.com>
> Cc: Ingo Molnar <mingo@redhat.com>
> Cc: Peter Zijlstra <peterz@infradead.org>
> Cc: Juri Lelli <juri.lelli@redhat.com>
> Cc: Vincent Guittot <vincent.guittot@linaro.org>
> Cc: Dietmar Eggemann <dietmar.eggemann@arm.com>
> Cc: Valentin Schneider <vschneid@redhat.com>
> Cc: Steven Rostedt <rostedt@goodmis.org>
> Cc: Ben Segall <bsegall@google.com>
> Cc: Zimuzo Ezeozue <zezeozue@google.com>
> Cc: Youssef Esmat <youssefesmat@google.com>
> Cc: Mel Gorman <mgorman@suse.de>
> Cc: Daniel Bristot de Oliveira <bristot@redhat.com>
> Cc: Will Deacon <will@kernel.org>
> Cc: Waiman Long <longman@redhat.com>
> Cc: Boqun Feng <boqun.feng@gmail.com>
> Cc: "Paul E. McKenney" <paulmck@kernel.org>
> Cc: Metin Kaya <Metin.Kaya@arm.com>
> Cc: Xuewen Yan <xuewen.yan94@gmail.com>
> Cc: K Prateek Nayak <kprateek.nayak@amd.com>
> Cc: Thomas Gleixner <tglx@linutronix.de>
> Cc: kernel-team@android.com
> Signed-off-by: John Stultz <jstultz@google.com>
> ---
>   kernel/sched/Makefile              |   1 +
>   kernel/sched/test_sched_football.c | 242 +++++++++++++++++++++++++++++
>   lib/Kconfig.debug                  |  14 ++
>   3 files changed, 257 insertions(+)
>   create mode 100644 kernel/sched/test_sched_football.c
> 
> diff --git a/kernel/sched/Makefile b/kernel/sched/Makefile
> index 976092b7bd45..2729d565dfd7 100644
> --- a/kernel/sched/Makefile
> +++ b/kernel/sched/Makefile
> @@ -32,3 +32,4 @@ obj-y += core.o
>   obj-y += fair.o
>   obj-y += build_policy.o
>   obj-y += build_utility.o
> +obj-$(CONFIG_SCHED_RT_INVARIENT_TEST) += test_sched_football.o
> diff --git a/kernel/sched/test_sched_football.c b/kernel/sched/test_sched_football.c
> new file mode 100644
> index 000000000000..9742c45c0fe0
> --- /dev/null
> +++ b/kernel/sched/test_sched_football.c
> @@ -0,0 +1,242 @@
> +// SPDX-License-Identifier: GPL-2.0+
> +/*
> + * Module-based test case for RT scheduling invariant
> + *
> + * A reimplementation of my old sched_football test
> + * found in LTP:
> + *   https://github.com/linux-test-project/ltp/blob/master/testcases/realtime/func/sched_football/sched_football.c
> + *
> + * Similar to that test, this tries to validate the RT
> + * scheduling invariant, that the across N available cpus, the
> + * top N priority tasks always running.
> + *
> + * This is done via having N offsensive players that are

                                 offensive

> + * medium priority, which constantly are trying to increment the
> + * ball_pos counter.
> + *
> + * Blocking this, are N defensive players that are higher
> + * priority which just spin on the cpu, preventing the medium
> + * priroity tasks from running.

       priority

> + *
> + * To complicate this, there are also N defensive low priority
> + * tasks. These start first and each aquire one of N mutexes.
> + * The high priority defense tasks will later try to grab the
> + * mutexes and block, opening a window for the offsensive tasks
> + * to run and increment the ball. If priority inheritance or
> + * proxy execution is used, the low priority defense players
> + * should be boosted to the high priority levels, and will
> + * prevent the mid priority offensive tasks from running.
> + *
> + * Copyright © International Business Machines  Corp., 2007, 2008
> + * Copyright (C) Google, 2023
> + *
> + * Authors: John Stultz <jstultz@google.com>
> + */
> +
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/kthread.h>
> +#include <linux/delay.h>
> +#include <linux/sched/rt.h>
> +#include <linux/spinlock.h>
> +#include <linux/mutex.h>
> +#include <linux/rwsem.h>
> +#include <linux/smp.h>
> +#include <linux/slab.h>
> +#include <linux/interrupt.h>
> +#include <linux/sched.h>
> +#include <uapi/linux/sched/types.h>
> +#include <linux/rtmutex.h>
> +
> +atomic_t players_ready;
> +atomic_t ball_pos;
> +int players_per_team;

Nit: Number of players cannot be lower than 0. Should it be unsigned then?

> +bool game_over;
> +
> +struct mutex *mutex_low_list;
> +struct mutex *mutex_mid_list;
> +
> +static inline
> +struct task_struct *create_fifo_thread(int (*threadfn)(void *data), void *data,
> +				       char *name, int prio)
> +{
> +	struct task_struct *kth;
> +	struct sched_attr attr = {
> +		.size		= sizeof(struct sched_attr),
> +		.sched_policy	= SCHED_FIFO,
> +		.sched_nice	= 0,
> +		.sched_priority	= prio,
> +	};
> +	int ret;
> +
> +	kth = kthread_create(threadfn, data, name);
> +	if (IS_ERR(kth)) {
> +		pr_warn("%s eerr, kthread_create failed\n", __func__);

Extra e at eerr?

> +		return kth;
> +	}
> +	ret = sched_setattr_nocheck(kth, &attr);
> +	if (ret) {
> +		kthread_stop(kth);
> +		pr_warn("%s: failed to set SCHED_FIFO\n", __func__);
> +		return ERR_PTR(ret);
> +	}
> +
> +	wake_up_process(kth);
> +	return kth;

I think the result of this function is actually unused. So, 
create_fifo_thread()'s return type can be void?

> +}
> +
> +int defense_low_thread(void *arg)
> +{
> +	long tnum = (long)arg;
> +
> +	atomic_inc(&players_ready);
> +	mutex_lock(&mutex_low_list[tnum]);
> +	while (!READ_ONCE(game_over)) {
> +		if (kthread_should_stop())
> +			break;
> +		schedule();
> +	}
> +	mutex_unlock(&mutex_low_list[tnum]);
> +	return 0;
> +}
> +
> +int defense_mid_thread(void *arg)
> +{
> +	long tnum = (long)arg;
> +
> +	atomic_inc(&players_ready);
> +	mutex_lock(&mutex_mid_list[tnum]);
> +	mutex_lock(&mutex_low_list[tnum]);
> +	while (!READ_ONCE(game_over)) {
> +		if (kthread_should_stop())
> +			break;
> +		schedule();
> +	}
> +	mutex_unlock(&mutex_low_list[tnum]);
> +	mutex_unlock(&mutex_mid_list[tnum]);
> +	return 0;
> +}
> +
> +int offense_thread(void *)

Does this (no param name) build fine on Android env?

> +{
> +	atomic_inc(&players_ready);
> +	while (!READ_ONCE(game_over)) {
> +		if (kthread_should_stop())
> +			break;
> +		schedule();
> +		atomic_inc(&ball_pos);
> +	}
> +	return 0;
> +}
> +
> +int defense_hi_thread(void *arg)
> +{
> +	long tnum = (long)arg;
> +
> +	atomic_inc(&players_ready);
> +	mutex_lock(&mutex_mid_list[tnum]);
> +	while (!READ_ONCE(game_over)) {
> +		if (kthread_should_stop())
> +			break;
> +		schedule();
> +	}
> +	mutex_unlock(&mutex_mid_list[tnum]);
> +	return 0;
> +}
> +
> +int crazy_fan_thread(void *)

Same (no param name) question here.

> +{
> +	int count = 0;
> +
> +	atomic_inc(&players_ready);
> +	while (!READ_ONCE(game_over)) {
> +		if (kthread_should_stop())
> +			break;
> +		schedule();
> +		udelay(1000);
> +		msleep(2);
> +		count++;
> +	}
> +	return 0;
> +}
> +
> +int ref_thread(void *arg)
> +{
> +	struct task_struct *kth;
> +	long game_time = (long)arg;
> +	unsigned long final_pos;
> +	long i;
> +
> +	pr_info("%s: started ref, game_time: %ld secs !\n", __func__,
> +		game_time);
> +
> +	/* Create low  priority defensive team */

Sorry: extra space after `low`.

> +	for (i = 0; i < players_per_team; i++)
> +		kth = create_fifo_thread(defense_low_thread, (void *)i,
> +					 "defese-low-thread", 2);
> +	/* Wait for the defense threads to start */
> +	while (atomic_read(&players_ready) < players_per_team)
> +		msleep(1);
> +
> +	for (i = 0; i < players_per_team; i++)
> +		kth = create_fifo_thread(defense_mid_thread,
> +					 (void *)(players_per_team - i - 1),
> +					 "defese-mid-thread", 3);
> +	/* Wait for the defense threads to start */
> +	while (atomic_read(&players_ready) < players_per_team * 2)
> +		msleep(1);
> +
> +	/* Create mid priority offensive team */
> +	for (i = 0; i < players_per_team; i++)
> +		kth = create_fifo_thread(offense_thread, NULL,
> +					 "offense-thread", 5);
> +	/* Wait for the offense threads to start */
> +	while (atomic_read(&players_ready) < players_per_team * 3)
> +		msleep(1);
> +
> +	/* Create high priority defensive team */
> +	for (i = 0; i < players_per_team; i++)
> +		kth = create_fifo_thread(defense_hi_thread, (void *)i,
> +					 "defese-hi-thread", 10);
> +	/* Wait for the defense threads to start */
> +	while (atomic_read(&players_ready) < players_per_team * 4)
> +		msleep(1);
> +
> +	/* Create high priority defensive team */
> +	for (i = 0; i < players_per_team; i++)
> +		kth = create_fifo_thread(crazy_fan_thread, NULL,
> +					 "crazy-fan-thread", 15);
> +	/* Wait for the defense threads to start */
> +	while (atomic_read(&players_ready) < players_per_team * 5)
> +		msleep(1);
> +
> +	pr_info("%s: all players checked in! Starting game.\n", __func__);
> +	atomic_set(&ball_pos, 0);
> +	msleep(game_time * 1000);
> +	final_pos = atomic_read(&ball_pos);
> +	pr_info("%s: final ball_pos: %ld\n", __func__, final_pos);
> +	WARN_ON(final_pos != 0);
> +	game_over = true;
> +	return 0;
> +}
> +
> +static int __init test_sched_football_init(void)
> +{
> +	struct task_struct *kth;
> +	int i;
> +
> +	players_per_team = num_online_cpus();
> +
> +	mutex_low_list = kmalloc_array(players_per_team,  sizeof(struct mutex), GFP_ATOMIC);
> +	mutex_mid_list = kmalloc_array(players_per_team,  sizeof(struct mutex), GFP_ATOMIC);

* Extra space after `players_per_team,`.
* Shouldn't we check result of `kmalloc_array()`?

Same comments for `mutex_low_list` (previous) line.

> +
> +	for (i = 0; i < players_per_team; i++) {
> +		mutex_init(&mutex_low_list[i]);
> +		mutex_init(&mutex_mid_list[i]);
> +	}
> +
> +	kth = create_fifo_thread(ref_thread, (void *)10, "ref-thread", 20);
> +
> +	return 0;
> +}
> +module_init(test_sched_football_init);
> diff --git a/lib/Kconfig.debug b/lib/Kconfig.debug
> index 4405f81248fb..1d90059d190f 100644
> --- a/lib/Kconfig.debug
> +++ b/lib/Kconfig.debug
> @@ -1238,6 +1238,20 @@ config SCHED_DEBUG
>   	  that can help debug the scheduler. The runtime overhead of this
>   	  option is minimal.
>   
> +config SCHED_RT_INVARIENT_TEST
> +	tristate "RT invarient scheduling tester"
> +	depends on DEBUG_KERNEL
> +	help
> +	  This option provides a kernel module that runs tests to make
> +	  sure the RT invarient holds (top N priority tasks run on N
> +	  available cpus).
> +
> +	  Say Y here if you want kernel rt scheduling tests
> +	  to be built into the kernel.
> +	  Say M if you want this test to build as a module.
> +	  Say N if you are unsure.
> +
> +
>   config SCHED_INFO
>   	bool
>   	default n


  parent reply	other threads:[~2023-12-22  9:32 UTC|newest]

Thread overview: 68+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-12-20  0:18 [PATCH v7 00/23] Proxy Execution: A generalized form of Priority Inheritance v7 John Stultz
2023-12-20  0:18 ` [PATCH v7 01/23] sched: Unify runtime accounting across classes John Stultz
2023-12-20  0:18 ` [PATCH v7 02/23] locking/mutex: Remove wakeups from under mutex::wait_lock John Stultz
2023-12-20  0:18 ` [PATCH v7 03/23] locking/mutex: Make mutex::wait_lock irq safe John Stultz
2023-12-20  0:18 ` [PATCH v7 04/23] locking/mutex: Expose __mutex_owner() John Stultz
2023-12-20  0:18 ` [PATCH v7 05/23] locking/mutex: Rework task_struct::blocked_on John Stultz
2023-12-21 10:13   ` Metin Kaya
2023-12-21 17:52     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 06/23] sched: Add CONFIG_SCHED_PROXY_EXEC & boot argument to enable/disable John Stultz
2023-12-20  1:04   ` Randy Dunlap
2023-12-21 17:05     ` John Stultz
2023-12-28 15:06   ` Metin Kaya
2024-01-10 22:36     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 07/23] locking/mutex: Switch to mutex handoffs for CONFIG_SCHED_PROXY_EXEC John Stultz
2023-12-20  0:18 ` [PATCH v7 08/23] sched: Split scheduler and execution contexts John Stultz
2023-12-21 10:43   ` Metin Kaya
2023-12-21 18:23     ` John Stultz
2024-01-03 14:49   ` Valentin Schneider
2024-01-10 22:24     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 09/23] sched: Fix runtime accounting w/ split exec & sched contexts John Stultz
2024-01-03 13:47   ` Valentin Schneider
2023-12-20  0:18 ` [PATCH v7 10/23] sched: Split out __sched() deactivate task logic into a helper John Stultz
2023-12-21 12:30   ` Metin Kaya
2023-12-21 18:49     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 11/23] sched: Add a initial sketch of the find_proxy_task() function John Stultz
2023-12-21 12:55   ` Metin Kaya
2023-12-21 19:12     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 12/23] sched: Fix proxy/current (push,pull)ability John Stultz
2023-12-21 15:03   ` Metin Kaya
2023-12-21 21:02     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 13/23] sched: Start blocked_on chain processing in find_proxy_task() John Stultz
2023-12-21 15:30   ` Metin Kaya
2023-12-20  0:18 ` [PATCH v7 14/23] sched: Handle blocked-waiter migration (and return migration) John Stultz
2023-12-21 16:12   ` Metin Kaya
2023-12-21 19:46     ` John Stultz
2024-01-02 15:33     ` Phil Auld
2024-01-04 23:33       ` John Stultz
2023-12-20  0:18 ` [PATCH v7 15/23] sched: Add blocked_donor link to task for smarter mutex handoffs John Stultz
2023-12-20  0:18 ` [PATCH v7 16/23] sched: Add deactivated (sleeping) owner handling to find_proxy_task() John Stultz
2023-12-22  8:33   ` Metin Kaya
2024-01-04 23:25     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 17/23] sched: Initial sched_football test implementation John Stultz
2023-12-20  0:59   ` Randy Dunlap
2023-12-20  2:37     ` John Stultz
2023-12-22  9:32   ` Metin Kaya [this message]
2024-01-05  5:20     ` John Stultz
2023-12-28 15:19   ` Metin Kaya
2024-01-05  5:22     ` John Stultz
2023-12-28 16:36   ` Metin Kaya
2024-01-05  5:25     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 18/23] sched: Add push_task_chain helper John Stultz
2023-12-22 10:32   ` Metin Kaya
2023-12-20  0:18 ` [PATCH v7 19/23] sched: Consolidate pick_*_task to task_is_pushable helper John Stultz
2023-12-22 10:23   ` Metin Kaya
2024-01-04 23:44     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 20/23] sched: Push execution and scheduler context split into deadline and rt paths John Stultz
2023-12-22 11:33   ` Metin Kaya
2024-01-05  0:01     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 21/23] sched: Add find_exec_ctx helper John Stultz
2023-12-22 11:57   ` Metin Kaya
2024-01-05  3:12     ` John Stultz
2023-12-20  0:18 ` [PATCH v7 22/23] sched: Refactor dl/rt find_lowest/latest_rq logic John Stultz
2023-12-22 13:52   ` Metin Kaya
2023-12-20  0:18 ` [PATCH v7 23/23] sched: Fix rt/dl load balancing via chain level balance John Stultz
2023-12-22 14:51   ` Metin Kaya
2024-01-05  3:42     ` John Stultz
2023-12-21  8:35 ` [PATCH v7 00/23] Proxy Execution: A generalized form of Priority Inheritance v7 Metin Kaya
2023-12-21 17:13   ` John Stultz

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