[PATCH v5 03/18] drm/rockchip: vop2: Fix the mixer alpha setup for layer 0

Andy Yan
2024-12-09T12:30:33Z

The alpha setup should start from the second layer, the current calculation
starts incorrectly from the first layer, a negative offset will be obtained
in the following formula:

offset = (mixer_id + zpos - 1) * 0x10

Fixes: 604be85547ce ("drm/rockchip: Add VOP2 driver")
Tested-by: Derek Foreman <derek.foreman@collabora.com>
Signed-off-by: Andy Yan <andy.yan@rock-chips.com>
---

(no changes since v1)

drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 6 ++++++
1 file changed, 6 insertions(+)

diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
index d0b2b881ff07..1f0fa153c62e 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
@@ -2459,6 +2459,12 @@ static void vop2_setup_alpha(struct vop2_video_port *vp)
struct vop2_win *win = to_vop2_win(plane);
int zpos = plane->state->normalized_zpos;

+ /*
+ * Need to configure alpha from second layer.
+ */
+ if (zpos == 0)
+ continue;
+
if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_PREMULTI)
premulti_en = 1;
else
--
2.34.1