linux-next: manual merge of the drm tree with Linus' tree

Stephen Rothwell
2021-02-01T01:31:24Z

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Hi all,

Today's linux-next merge of the drm tree got a conflict in:

drivers/gpu/drm/amd/pm/inc/amdgpu_smu.h

between commit:

a119f87b86bc ("Revert "drm/amdgpu/swsmu: drop set_fan_speed_percent (v2)"")

from Linus' tree and commit:

d8a0b8dd690b ("drm/amd/pm: add pptable_funcs documentation (v3)")

from the drm tree.

I fixed it up (see below) and can carry the fix as necessary. This
is now fixed as far as linux-next is concerned, but any non trivial
conflicts should be mentioned to your upstream maintainer when your tree
is submitted for merging. You may also want to consider cooperating
with the maintainer of the conflicting tree to minimise any particularly
complex conflicts.

--
Cheers,
Stephen Rothwell

diff --cc drivers/gpu/drm/amd/pm/inc/amdgpu_smu.h
index 0d797fa9f5cc,a087e00382e6..000000000000
--- a/drivers/gpu/drm/amd/pm/inc/amdgpu_smu.h
+++ b/drivers/gpu/drm/amd/pm/inc/amdgpu_smu.h
@@@ -551,39 -924,199 +924,201 @@@ struct pptable_funcs
int (*display_clock_voltage_request)(struct smu_context *smu, struct
pp_display_clock_request
*clock_req);
+
+ /**
+ * @get_fan_control_mode: Get the current fan control mode.
+ */
uint32_t (*get_fan_control_mode)(struct smu_context *smu);
+
+ /**
+ * @set_fan_control_mode: Set the fan control mode.
+ */
int (*set_fan_control_mode)(struct smu_context *smu, uint32_t mode);
+
+ int (*set_fan_speed_percent)(struct smu_context *smu, uint32_t speed);
++
+ /**
+ * @set_fan_speed_rpm: Set a static fan speed in RPM.
+ */
int (*set_fan_speed_rpm)(struct smu_context *smu, uint32_t speed);
+
+ /**
+ * @set_xgmi_pstate: Set inter-chip global memory interconnect pstate.
+ * &pstate: Pstate to set. D0 if Nonzero, D3 otherwise.
+ */
int (*set_xgmi_pstate)(struct smu_context *smu, uint32_t pstate);
+
+ /**
+ * @gfx_off_control: Enable/disable graphics engine poweroff.
+ */
int (*gfx_off_control)(struct smu_context *smu, bool enable);
+
+
+ /**
+ * @get_gfx_off_status: Get graphics engine poweroff status.
+ *
+ * Return:
+ * 0 - GFXOFF(default).
+ * 1 - Transition out of GFX State.
+ * 2 - Not in GFXOFF.
+ * 3 - Transition into GFXOFF.
+ */
uint32_t (*get_gfx_off_status)(struct smu_context *smu);
+
+ /**
+ * @register_irq_handler: Register interupt request handlers.
+ */
int (*register_irq_handler)(struct smu_context *smu);
+
+ /**
+ * @set_azalia_d3_pme: Wake the audio decode engine from d3 sleep.
+ */
int (*set_azalia_d3_pme)(struct smu_context *smu);
+
+ /**
+ * @get_max_sustainable_clocks_by_dc: Get a copy of the max sustainable
+ * clock speeds table.
+ *
+ * Provides a way for the display component (DC) to get the max
+ * sustainable clocks from the SMU.
+ */
int (*get_max_sustainable_clocks_by_dc)(struct smu_context *smu, struct pp_smu_nv_clock_table *max_clocks);
+
+ /**
+ * @baco_is_support: Check if GPU supports BACO (Bus Active, Chip Off).
+ */
bool (*baco_is_support)(struct smu_context *smu);
+
+ /**
+ * @baco_get_state: Get the current BACO state.
+ *
+ * Return: Current BACO state.
+ */
enum smu_baco_state (*baco_get_state)(struct smu_context *smu);
+
+ /**
+ * @baco_set_state: Enter/exit BACO.
+ */
int (*baco_set_state)(struct smu_context *smu, enum smu_baco_state state);
+
+ /**
+ * @baco_enter: Enter BACO.
+ */
int (*baco_enter)(struct smu_context *smu);
+
+ /**
+ * @baco_exit: Exit Baco.
+ */
int (*baco_exit)(struct smu_context *smu);
+
+ /**
+ * @mode1_reset_is_support: Check if GPU supports mode1 reset.
+ */
bool (*mode1_reset_is_support)(struct smu_context *smu);
+
+ /**
+ * @mode1_reset: Perform mode1 reset.
+ *
+ * Complete GPU reset.
+ */
int (*mode1_reset)(struct smu_context *smu);
+
+ /**
+ * @mode2_reset: Perform mode2 reset.
+ *
+ * Mode2 reset generally does not reset as many IPs as mode1 reset. The
+ * IPs reset varies by asic.
+ */
int (*mode2_reset)(struct smu_context *smu);
+
+ /**
+ * @get_dpm_ultimate_freq: Get the hard frequency range of a clock
+ * domain in MHz.
+ */
int (*get_dpm_ultimate_freq)(struct smu_context *smu, enum smu_clk_type clk_type, uint32_t *min, uint32_t *max);
+
+ /**
+ * @set_soft_freq_limited_range: Set the soft frequency range of a clock
+ * domain in MHz.
+ */
int (*set_soft_freq_limited_range)(struct smu_context *smu, enum smu_clk_type clk_type, uint32_t min, uint32_t max);
+
+ /**
+ * @set_power_source: Notify the SMU of the current power source.
+ */
int (*set_power_source)(struct smu_context *smu, enum smu_power_src_type power_src);
+
+ /**
+ * @log_thermal_throttling_event: Print a thermal throttling warning to
+ * the system's log.
+ */
void (*log_thermal_throttling_event)(struct smu_context *smu);
+
+ /**
+ * @get_pp_feature_mask: Print a human readable table of enabled
+ * features to buffer.
+ */
size_t (*get_pp_feature_mask)(struct smu_context *smu, char *buf);
+
+ /**
+ * @set_pp_feature_mask: Request the SMU enable/disable features to
+ * match those enabled in &new_mask.
+ */
int (*set_pp_feature_mask)(struct smu_context *smu, uint64_t new_mask);
+
+ /**
+ * @get_gpu_metrics: Get a copy of the GPU metrics table from the SMU.
+ *
+ * Return: Size of &table
+ */
ssize_t (*get_gpu_metrics)(struct smu_context *smu, void **table);
+
+ /**
+ * @enable_mgpu_fan_boost: Enable multi-GPU fan boost.
+ */
int (*enable_mgpu_fan_boost)(struct smu_context *smu);
+
+ /**
+ * @gfx_ulv_control: Enable/disable ultra low voltage.
+ */
int (*gfx_ulv_control)(struct smu_context *smu, bool enablement);
+
+ /**
+ * @deep_sleep_control: Enable/disable deep sleep.
+ */
int (*deep_sleep_control)(struct smu_context *smu, bool enablement);
+
+ /**
+ * @get_fan_parameters: Get fan parameters.
+ *
+ * Get maximum fan speed from the power play table.
+ */
int (*get_fan_parameters)(struct smu_context *smu);
+
+ /**
+ * @post_init: Helper function for asic specific workarounds.
+ */
int (*post_init)(struct smu_context *smu);
+
+ /**
+ * @interrupt_work: Work task scheduled from SMU interrupt handler.
+ */
void (*interrupt_work)(struct smu_context *smu);
+
+ /**
+ * @gpo_control: Enable/disable graphics power optimization if supported.
+ */
int (*gpo_control)(struct smu_context *smu, bool enablement);
+
+ /**
+ * @gfx_state_change_set: Send the current graphics state to the SMU.
+ */
int (*gfx_state_change_set)(struct smu_context *smu, uint32_t state);
+
+ /**
+ * @set_fine_grain_gfx_freq_parameters: Set fine grain graphics clock
+ * parameters to defaults.
+ */
int (*set_fine_grain_gfx_freq_parameters)(struct smu_context *smu);
};

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