[PATCH v3 07/11] media: verisilicon: vp9: Use destination buffer height to compute chroma offset

Benjamin Gaignard
2023-06-22T13:14:20Z

Source and destination buffer height may not be the same because
alignment constraint are different.
Use destination height to compute chroma offset because we target
this buffer as hardware output.

Signed-off-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
---
drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c b/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c
index 6db1c32fce4d..1f3f5e7ce978 100644
--- a/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c
+++ b/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c
@@ -93,9 +93,7 @@ static int start_prepare_run(struct hantro_ctx *ctx, const struct v4l2_ctrl_vp9_
static size_t chroma_offset(const struct hantro_ctx *ctx,
const struct v4l2_ctrl_vp9_frame *dec_params)
{
- int bytes_per_pixel = dec_params->bit_depth == 8 ? 1 : 2;
-
- return ctx->src_fmt.width * ctx->src_fmt.height * bytes_per_pixel;
+ return ctx->dst_fmt.width * ctx->dst_fmt.height * ctx->bit_depth / 8;
}

static size_t mv_offset(const struct hantro_ctx *ctx,
--
2.39.2