From: Leon Romanovsky <leon@kernel.org>
To: Jason Gunthorpe <jgg@nvidia.com>
Cc: Doug Ledford <dledford@redhat.com>,
Aharon Landau <aharonl@nvidia.com>,
linux-kernel@vger.kernel.org, linux-rdma@vger.kernel.org
Subject: Re: [PATCH rdma-next] RDMA/mlx5: Avoid taking MRs from larger MR cache pools when a pool is empty
Date: Wed, 6 Oct 2021 12:30:41 +0300 [thread overview]
Message-ID: <YV1swbl1VMQqoR1x@unreal> (raw)
In-Reply-To: <20211004230003.GA2602856@nvidia.com>
On Mon, Oct 04, 2021 at 08:00:03PM -0300, Jason Gunthorpe wrote:
> On Sun, Sep 26, 2021 at 11:31:43AM +0300, Leon Romanovsky wrote:
> > From: Aharon Landau <aharonl@nvidia.com>
> >
> > Currently, if a cache entry is empty, the driver will try to take MRs
> > from larger cache entries. This behavior consumes a lot of memory.
> > In addition, when searching for an mkey in an entry, the entry is locked.
> > When using a multithreaded application with the old behavior, the threads
> > will block each other more often, which can hurt performance as can be
> > seen in the table below.
> >
> > Therefore, avoid it by creating a new mkey when the requested cache entry
> > is empty.
> >
> > The test was performed on a machine with
> > Intel(R) Xeon(R) CPU E5-2699 v4 @ 2.20GHz 44 cores.
> >
> > Here are the time measures for allocating MRs of 2^6 pages. The search in
> > the cache started from entry 6.
> >
> > +------------+---------------------+---------------------+
> > | | Old behavior | New behavior |
> > | +----------+----------+----------+----------+
> > | | 1 thread | 5 thread | 1 thread | 5 thread |
> > +============+==========+==========+==========+==========+
> > | 1,000 MRs | 14 ms | 30 ms | 14 ms | 80 ms |
> > +------------+----------+----------+----------+----------+
> > | 10,000 MRs | 135 ms | 6 sec | 173 ms | 880 ms |
> > +------------+----------+----------+----------+----------+
> > |100,000 MRs | 11.2 sec | 57 sec | 1.74 sec | 8.8 sec |
> > +------------+----------+----------+----------+----------+
> >
> > Signed-off-by: Aharon Landau <aharonl@nvidia.com>
> > Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
> > ---
> > drivers/infiniband/hw/mlx5/mr.c | 26 +++++++++-----------------
> > 1 file changed, 9 insertions(+), 17 deletions(-)
>
> I'm surprised the cost is so high, I assume this has alot to do with
> repeated calls to queue_adjust_cache_locked()? Maybe this should be
> further investigated?
I don't think so, most of the overhead comes from entry lock, which
effectively stops any change to that shared entry.
>
> Anyhow, applied to for-next, thanks
Thanks
>
> Jason
prev parent reply other threads:[~2021-10-06 9:30 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-09-26 8:31 [PATCH rdma-next] RDMA/mlx5: Avoid taking MRs from larger MR cache pools when a pool is empty Leon Romanovsky
2021-10-04 23:00 ` Jason Gunthorpe
2021-10-06 9:30 ` Leon Romanovsky [this message]
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