From: Yury Norov <ynorov@nvidia.com>
To: Alexandre Courbot <acourbot@nvidia.com>
Cc: "Joel Fernandes" <joelagnelf@nvidia.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun.feng@gmail.com>,
"Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"Danilo Krummrich" <dakr@kernel.org>,
"Yury Norov" <yury.norov@gmail.com>,
"John Hubbard" <jhubbard@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>, "Edwin Peer" <epeer@nvidia.com>,
"Eliot Courtney" <ecourtney@nvidia.com>,
"Daniel Almeida" <daniel.almeida@collabora.com>,
"Dirk Behme" <dirk.behme@de.bosch.com>,
"Steven Price" <steven.price@arm.com>,
rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH 3/6] rust: add `bitfield!` macro
Date: Wed, 28 Jan 2026 00:27:35 -0500 [thread overview]
Message-ID: <aXmeR2ocKm-xPM-w@yury> (raw)
In-Reply-To: <DFZB4ID2H1D6.2ES3VEZQEGEQO@nvidia.com>
On Tue, Jan 27, 2026 at 07:41:50PM +0900, Alexandre Courbot wrote:
> On Tue Jan 27, 2026 at 1:49 PM JST, Yury Norov wrote:
> > On Mon, Jan 26, 2026 at 10:25:54PM -0500, Joel Fernandes wrote:
> >> On Jan 26, 2026, at 9:55 PM, Yury Norov <ynorov@nvidia.com> wrote:
> >> > On Mon, Jan 26, 2026 at 10:35:49PM +0900, Alexandre Courbot wrote:
> >> > > On Wed Jan 21, 2026 at 6:16 PM JST, Yury Norov wrote:
> >> > > > On Tue, Jan 20, 2026 at 03:17:56PM +0900, Alexandre Courbot wrote:
> >> > > > > Add a macro for defining bitfield structs with bounds-checked accessors.
> >> > > > >
...
> > 'Into', 'as_raw', 'shr' and 'shl' *are not* the reserved words in Rust.
> > Rust makes difference between upper and lower cases and doesn't break
> > build if you do:
> >
> > let blue = 1;
> > let BLUE = 2;
> >
> > So the bitfields should.
>
> We can solve this case if we break the Rust naming conventions for
> constants and keep the original case for the field, e.g. `blue_SHIFT`
> and `BLUE_SHIFT`.
Or like C++ handles static methods: Rgb::SHIFT(blue)
> But again, by convention fields should all be snake_case or it would
> look weird in Rust code.
I'm pretty sure that for such a basic data structure people will
eventually find a case that will overweight the convention.
> >> The user simply learns not to use reserved words, and the compiler enforces
> >> this clearly. The same applies here.
> >
> > Most likely he will learn not to use this API at all. The worst thing about
> > those 'reserved' words is that the set of them is not definite and will
> > constantly grow.
> >
> > I'm trying to say that this approach is not scalable. If a random client
> > gives name 'invert' to one of his fields, and you'll need to implement a
> > method inverting bits, what are you going to do?
>
> Bitfields are limited to a _get, a _set, and an _update methods (and
> possibly try_ variants for the last two). If an `invert` method needs to
> be implemented, it can be done on top of _update which takes a closure.
> So I am pretty confident we won't need to extend the API beyond these
> (famous last words).
Not sure I understand this. You already have into(), shr(), shl() and
others. By the way, maybe again follow C++ style, like:
my_bitfield.shr // field
my_bitfield.shr() // method
> >> > Again, this all is relevant for a basic generic data structure. If we
> >> > consider it a supporting layer for the registers, everything is totally
> >> > fine. In that case, we should just give it a more specific name, and
> >> > probably place in an different directory, closer to IO APIs.
> >>
> >> The Bitfield macro is very much required for non-register use cases too.
> >
> > Then let's implement it better. Can you comment why the suggested API
> > doesn't work for you?
> >
> > color.set(blue, 10);
> > color.get(blue);
> >
> > I think it should solve the problem with name clashing.
>
> That syntax cannot be implemented as it is written. What type is `blue` here?
'blue' has no type because it is not a variable but keyword. We do
such things in C all the time:
DEFINE_FREE(kfree, void *, if (_T) kfree(_T))
^^^^^
keyword that becomes a part of cleanup function name
And in another email I seemingly do similar thing for python_init!()
macro in rust to pick the right constructor.
> The closest we could get would be a macro, that would look like
>
> bitfield_set!(color, blue, 10);
>
> And beyond the scenes it would call some more intricate (and unsightly)
> machinery. I'd rather define the constraints clearly for users - they
> are not so drastic.
But that would not be chainable, I guess. I recall, Joel said it's an
important feature for some reason.
> > Can you share more about the other potential users?
>
> I know Joel is using bitfield for page table structures, but there are
> of course many others. Basically any structure with fields defined as a
> subset of its bits is a candidate. Registers just happen to be bitfields
> with extra properties for I/O.
OK. Can I take a look at how bitfields are used there?
Thanks,
Yury
next prev parent reply other threads:[~2026-01-28 5:27 UTC|newest]
Thread overview: 56+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-01-20 6:17 [PATCH 0/6] rust: add `bitfield!` and `register!` macros Alexandre Courbot
2026-01-20 6:17 ` [PATCH 1/6] rust: num: add `shr` and `shl` methods to `Bounded` Alexandre Courbot
2026-01-20 8:44 ` Alice Ryhl
2026-01-20 12:53 ` Alexandre Courbot
2026-01-20 16:12 ` kernel test robot
2026-01-21 8:15 ` Yury Norov
2026-01-21 10:10 ` Alice Ryhl
2026-01-20 6:17 ` [PATCH 2/6] rust: num: add `as_bool` method to `Bounded<_, 1>` Alexandre Courbot
2026-01-20 8:45 ` Alice Ryhl
2026-01-20 6:17 ` [PATCH 3/6] rust: add `bitfield!` macro Alexandre Courbot
2026-01-20 11:45 ` Dirk Behme
2026-01-20 12:37 ` Miguel Ojeda
2026-01-20 12:47 ` Dirk Behme
2026-01-20 13:08 ` Miguel Ojeda
2026-01-20 13:20 ` Alexandre Courbot
2026-01-20 21:02 ` Miguel Ojeda
2026-01-20 12:51 ` Alexandre Courbot
2026-01-21 9:16 ` Yury Norov
2026-01-26 13:35 ` Alexandre Courbot
2026-01-27 2:55 ` Yury Norov
2026-01-27 3:25 ` Joel Fernandes
2026-01-27 4:49 ` Yury Norov
2026-01-27 10:41 ` Alexandre Courbot
2026-01-27 10:55 ` Miguel Ojeda
2026-01-28 5:27 ` Yury Norov [this message]
2026-01-28 14:12 ` Alexandre Courbot
2026-01-28 18:05 ` Yury Norov
2026-01-29 13:40 ` Alexandre Courbot
2026-01-29 15:12 ` Miguel Ojeda
2026-01-27 11:00 ` Joel Fernandes
2026-01-27 15:02 ` Gary Guo
2026-01-28 1:23 ` Alexandre Courbot
2026-01-28 4:33 ` Yury Norov
2026-01-28 14:02 ` Alexandre Courbot
2026-01-28 18:12 ` Yury Norov
2026-01-27 9:57 ` Alexandre Courbot
2026-01-27 21:03 ` John Hubbard
2026-01-27 21:10 ` Gary Guo
2026-01-27 21:22 ` John Hubbard
2026-01-28 1:28 ` Alexandre Courbot
2026-01-28 1:41 ` John Hubbard
2026-01-20 6:17 ` [PATCH 4/6] rust: bitfield: Add KUNIT tests for bitfield Alexandre Courbot
2026-01-20 6:17 ` [PATCH 5/6] rust: io: add `register!` macro Alexandre Courbot
2026-01-20 6:17 ` [PATCH FOR REFERENCE 6/6] gpu: nova-core: use the kernel `register!` and `bitfield!` macros Alexandre Courbot
2026-01-20 13:14 ` [PATCH 0/6] rust: add `bitfield!` and `register!` macros Miguel Ojeda
2026-01-20 13:38 ` Danilo Krummrich
2026-01-20 13:50 ` Miguel Ojeda
2026-01-20 14:18 ` Danilo Krummrich
2026-01-20 14:57 ` Miguel Ojeda
2026-01-20 15:27 ` Danilo Krummrich
2026-01-20 15:48 ` Miguel Ojeda
2026-01-20 20:01 ` Danilo Krummrich
2026-01-20 20:31 ` Miguel Ojeda
2026-01-21 5:57 ` Yury Norov
2026-01-21 6:55 ` Alexandre Courbot
2026-01-26 14:03 ` Joel Fernandes
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