Hello everyone, We are pleased to announce the Call for Proposals (CFP) for the Gaming on Linux microconference track at the 2026 edition of the Linux Plumbers Conference (LPC), taking place in Prague, Czechia, from October 5–7, 2026: https://lpc.events/event/20/sessions/269/ This microconference provides an opportunity for the community to discuss ongoing efforts and future strategies for kernel features related to improving the gaming on Linux experience and ecosystem. Topics suggested for discussion include (but are not limited to): - Tracking workchain-granularity deadline detection in CPU schedulers for improved latency and frame rates - The current state of upstreaming a GPU cgroup controller - Using the cgroup v2 MM controller to manage GPU-mapped DRAM - Autonomous kernel-level performance monitoring and improvement for gaming on Linux workloads - Latest developments in resource management on gaming devices using Orchestrator - Improvements in debug data collection - Current challenges in standardized benchmarking of gaming on Linux - Distro support for Gaming on Linux As this MC continues to mature and find its rhythm, we hope to emphasize this year's discussions on concrete problems in the kernel and surrounding ecosystems that need to be addressed to enable Linux to become the preeminent gaming platform. Proposals can be submitted here (select "Gaming on Linux MC" as the track): https://lpc.events/event/20/abstracts/ Please submit your proposals by July 24th, 2026 to give us time to schedule talks in advance of the conference. Note that the primary purpose of a microconference talk is open discussion, not formal presentations. Slides should be brief and only provide context. Each 15-30 minute topic is intended to encourage brainstorming and discuss open issues, not necessarily to resolve them. For any questions, please feel free to contact the microconference leads: - David Vernet - André Almeida We look forward to your proposals!