Re: [PATCH bpf-next v3 4/8] bpf: Introduce cgroup iter

Hao Luo
2022-07-12T00:42:33Z

On Mon, Jul 11, 2022 at 4:20 PM Yonghong Song <yhs@fb.com> wrote:
>
> On 7/10/22 5:19 PM, Yonghong Song wrote:
> >
> >
[...]
> >> +
> >> union bpf_iter_link_info {
> >> struct {
> >> __u32 map_fd;
> >> } map;
> >> +
> >> + /* cgroup_iter walks either the live descendants of a cgroup
> >> subtree, or the ancestors
> >> + * of a given cgroup.
> >> + */
> >> + struct {
> >> + /* Cgroup file descriptor. This is root of the subtree if for
> >> walking the
> >> + * descendants; this is the starting cgroup if for walking
> >> the ancestors.
> >
> > Adding comment that cgroup_fd 0 means starting from root cgroup?

Sure.

> > Also, if I understand correctly, cgroup v1 is also supported here,
> > right? If this is the case, for cgroup v1 which root cgroup will be
> > used for cgroup_fd? It would be good to clarify here too.
> >

IMO, the case of cgroup_fd = 0 combined with cgroup v1 should return
errors. It's an invalid case. If anyone wants to use cgroup_iter on
cgroup v1 hierarchy, they could explicitly open the subsystems' root
directory and pass the fd. With that said, Yosry and I will test and
confirm the behavior in this situation and clarify in the comment.
Thanks for pointing this out.

> >> + */
> >> + __u32 cgroup_fd;
> >> + __u32 traversal_order;
> >> + } cgroup;
> >> };
> >> /* BPF syscall commands, see bpf(2) man-page for more details. */
> >> @@ -6134,6 +6151,10 @@ struct bpf_link_info {
> >> struct {
> >> __u32 map_id;
> >> } map;
> >> + struct {
> >> + __u32 traversal_order;
> >> + __aligned_u64 cgroup_id;
> >> + } cgroup;
> >
> > We actually has a problem here although I don't have a solution yet.
> >
[...]
> >
> > There is a 4 byte hole after member 'target_name_len'. So map_id will
> > have a offset 16 from the start of structure 'iter'.
> >
> >
> > This will break uapi. We probably won't be able to change the existing
> > uapi with adding a ':32' after member 'target_name_len'. I don't have
> > a good solution yet, but any suggestion is welcome.
> >
> > Also, for '__aligned_u64 cgroup_id', '__u64 cgroup_id' is enough.
> > '__aligned_u64' mostly used for pointers.
>
> Briefly discussed with Alexei, the following structure iter definition
> should work. Later on, if we need to addition fields for other iter's,
> for a single __u32, the field can be added to either the first or the
> second union. If fields are more than __u32, they can be placed
> in the second union.
>
> struct {
> __aligned_u64 target_name; /* in/out:
> target_name buffer ptr */
> __u32 target_name_len; /* in/out:
> target_name buffer len */
> union {
> struct {
> __u32 map_id;
> } map;
> };
> union {
> struct {
> __u64 cgroup_id;
> __u32 traversal_order;
> } cgroup;
> };
> } iter;
>

Thanks Yonghong for seeking the solution here. The solution looks
good. I'm going to put your heads-up as comments there. One thing I'd
like to confirm, when we query bpf_link_info for cgroup iter, do we
also need to zero those fields for map_elem?

>
> >
> >
> >> };
> >> } iter;
> >> struct {
[...]
> >> +
> >> +static void *cgroup_iter_seq_start(struct seq_file *seq, loff_t *pos)
> >> +{
> >> + struct cgroup_iter_priv *p = seq->private;
> >> +
> >> + mutex_lock(&cgroup_mutex);
> >> +
> >> + /* support only one session */
> >> + if (*pos > 0)
> >> + return NULL;
> >
> > This might be okay. But want to check what is
> > the practical upper limit for cgroups in a system
> > and whether we may miss some cgroups. If this
> > happens, it will be a surprise to the user.
> >

Ok. What's the max number of items supported in a single session?

> >> +
> >> + ++*pos;
> >> + p->terminate = false;
> >> + if (p->order == BPF_ITER_CGROUP_PRE)
> >> + return css_next_descendant_pre(NULL, p->start_css);
> >> + else if (p->order == BPF_ITER_CGROUP_POST)
> >> + return css_next_descendant_post(NULL, p->start_css);
> >> + else /* BPF_ITER_CGROUP_PARENT_UP */
> >> + return p->start_css;
> >> +}
> >> +
> >> +static int __cgroup_iter_seq_show(struct seq_file *seq,
> >> + struct cgroup_subsys_state *css, int in_stop);
> >> +
> >> +static void cgroup_iter_seq_stop(struct seq_file *seq, void *v)
> >> +{
> >> + /* pass NULL to the prog for post-processing */
> >> + if (!v)
> >> + __cgroup_iter_seq_show(seq, NULL, true);
> >> + mutex_unlock(&cgroup_mutex);
> >> +}
> >> +
> > …