Hi Yajat, On 30-Dec-25 23:16, Yajat Kumar wrote: > The touchscreen on the SUPI S10 reports inverted Y coordinates, causing > touch input to be mirrored vertically relative to the display. > > Add a DMI-based quirk to invert the Y coordinate on this device so that > touch input matches the display orientation. > > Tested on SUPI S10 tablet with Goodix touchscreen controller. > > Signed-off-by: Yajat Kumar Thank you for your patch. This kind of quirks really belong in drivers/platform/x86/touchscreen_dmi.c instead of in individual touchscreen drivers. The inverted_x_screen[] DMI quirk is a left-over from before we moved these quirks to touchscreen_dmi.c and unfortunately we cannot move this because we've not been able to find someone to test this. I've attached a patch which should fix the issue using touchscreen_dmi.c . Note you may need to change the GDIX1001 in the patch to GDIX1002, see "ls /sys/bus/i2c/devices" to see which ACPI HID your touchscreen is using. Can you please test the attached patch ? Regards, Hans > --- > drivers/input/touchscreen/goodix.c | 22 ++++++++++++++++++++++ > 1 file changed, 22 insertions(+) > > diff --git a/drivers/input/touchscreen/goodix.c b/drivers/input/touchscreen/goodix.c > index f8798d11ec03..d675a85a9312 100644 > --- a/drivers/input/touchscreen/goodix.c > +++ b/drivers/input/touchscreen/goodix.c > @@ -160,6 +160,22 @@ static const struct dmi_system_id inverted_x_screen[] = { > {} > }; > > +/* > + * Those tablets have their y coordinate inverted > + */ > +static const struct dmi_system_id inverted_y_screen[] = { > +#if defined(CONFIG_DMI) && defined(CONFIG_X86) > + { > + .ident = "SUPI S10", > + .matches = { > + DMI_MATCH(DMI_SYS_VENDOR, "SUPI"), > + DMI_MATCH(DMI_PRODUCT_NAME, "S10") > + }, > + }, > +#endif > + {} > +}; > + > /** > * goodix_i2c_read - read data from a register of the i2c slave device. > * > @@ -1212,6 +1228,12 @@ static int goodix_configure_dev(struct goodix_ts_data *ts) > "Applying 'inverted x screen' quirk\n"); > } > > + if (dmi_check_system(inverted_y_screen)) { > + ts->prop.invert_y = true; > + dev_dbg(&ts->client->dev, > + "Applying 'inverted y screen' quirk\n"); > + } > + > error = input_mt_init_slots(ts->input_dev, ts->max_touch_num, > INPUT_MT_DIRECT | INPUT_MT_DROP_UNUSED); > if (error) {