From: John Stultz via ltp <ltp@lists.linux.it>
To: ltp@lists.linux.it
Cc: kernel-team@android.com, John Stultz <jstultz@google.com>,
Darren Hart <darren@os.amperecomputing.com>
Subject: [LTP] [PATCH v2 2/6] sched_football: Use atomic operations for ball
Date: Tue, 25 Jun 2024 16:52:31 -0700 [thread overview]
Message-ID: <20240625235245.2106313-3-jstultz@google.com> (raw)
In-Reply-To: <20240625235245.2106313-1-jstultz@google.com>
Use the tst_atomic* methods for the player count and ball values,
as we don't have any locking going on.
Cc: kernel-team@android.com
Cc: Cyril Hrubis <chrubis@suse.cz>
Cc: Darren Hart <darren@os.amperecomputing.com>
Signed-off-by: John Stultz <jstultz@google.com>
---
v2: Rework to use tst_atomic* methods instead of atomic_t, as
suggested by Cyril
---
| 21 ++++++++++---------
1 file changed, 11 insertions(+), 10 deletions(-)
--git a/testcases/realtime/func/sched_football/sched_football.c b/testcases/realtime/func/sched_football/sched_football.c
index 1e205219d..1a1bc5780 100644
--- a/testcases/realtime/func/sched_football/sched_football.c
+++ b/testcases/realtime/func/sched_football/sched_football.c
@@ -67,15 +67,16 @@
#include <unistd.h>
#include <sys/time.h>
#include <librttest.h>
+#include <tst_atomic.h>
#define DEF_GAME_LENGTH 5
/* Here's the position of the ball */
-volatile int the_ball;
+static int the_ball;
static int players_per_team = 0;
static int game_length = DEF_GAME_LENGTH;
-static atomic_t players_ready;
+static int players_ready;
void usage(void)
{
@@ -110,7 +111,7 @@ int parse_args(int c, char *v)
/* This is the defensive team. They're trying to block the offense */
void *thread_defense(void *arg)
{
- atomic_inc(&players_ready);
+ tst_atomic_add_return(1, &players_ready);
/*keep the ball from being moved */
while (1) {
}
@@ -120,9 +121,9 @@ void *thread_defense(void *arg)
/* This is the offensive team. They're trying to move the ball */
void *thread_offense(void *arg)
{
- atomic_inc(&players_ready);
+ tst_atomic_add_return(1, &players_ready);
while (1) {
- the_ball++; /* move the ball ahead one yard */
+ tst_atomic_add_return(1, &the_ball); /* move the ball ahead one yard */
}
return NULL;
}
@@ -138,16 +139,16 @@ int referee(int game_length)
now = start;
/* Start the game! */
- the_ball = 0;
+ tst_atomic_store(0, &the_ball);
/* Watch the game */
while ((now.tv_sec - start.tv_sec) < game_length) {
sleep(1);
gettimeofday(&now, NULL);
}
+ final_ball = tst_atomic_load(&the_ball);
/* Blow the whistle */
printf("Game Over!\n");
- final_ball = the_ball;
printf("Final ball position: %d\n", final_ball);
return final_ball != 0;
}
@@ -165,7 +166,7 @@ int main(int argc, char *argv[])
if (players_per_team == 0)
players_per_team = sysconf(_SC_NPROCESSORS_ONLN);
- atomic_set(0, &players_ready);
+ tst_atomic_store(0, &players_ready);
printf("Running with: players_per_team=%d game_length=%d\n",
players_per_team, game_length);
@@ -185,7 +186,7 @@ int main(int argc, char *argv[])
create_fifo_thread(thread_offense, NULL, priority);
/* Wait for the offense threads to start */
- while (atomic_get(&players_ready) < players_per_team)
+ while (tst_atomic_load(&players_ready) < players_per_team)
usleep(100);
/* Start the defense */
@@ -196,7 +197,7 @@ int main(int argc, char *argv[])
create_fifo_thread(thread_defense, NULL, priority);
/* Wait for the defense threads to start */
- while (atomic_get(&players_ready) < players_per_team * 2)
+ while (tst_atomic_load(&players_ready) < players_per_team * 2)
usleep(100);
/* Ok, everyone is on the field, bring out the ref */
--
2.45.2.741.gdbec12cfda-goog
--
Mailing list info: https://lists.linux.it/listinfo/ltp
next prev parent reply other threads:[~2024-06-25 23:54 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-06-25 23:52 [LTP] [PATCH v2 0/6] sched_football: Re-add crazy fans and other cleanups John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 1/6] sched_football: Drop use of sched_yeild() John Stultz via ltp
2024-06-25 23:52 ` John Stultz via ltp [this message]
2024-06-25 23:52 ` [LTP] [PATCH v2 3/6] sched_football: Re-add the crazy fans to interrupt everyone John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 4/6] sched_football: Add a sleep before the game begins to get into steady state John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 5/6] sched_football: Add prctrl calls to set thread comms John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 6/6] sched_football: Add trace_marker messages if we're tracing John Stultz via ltp
2024-06-26 11:49 ` [LTP] [PATCH v2 0/6] sched_football: Re-add crazy fans and other cleanups Cyril Hrubis
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