From mboxrd@z Thu Jan 1 00:00:00 1970 From: Lee Revell Subject: Re: [RFC] enhanced version of net_random() Date: Fri, 20 Aug 2004 17:24:15 -0400 Sender: netdev-bounce@oss.sgi.com Message-ID: <1093037055.10063.192.camel@krustophenia.net> References: <20040812104835.3b179f5a@dell_ss3.pdx.osdl.net> <20040820175952.GI5806@certainkey.com> <20040820185956.GV8967@schnapps.adilger.int> Mime-Version: 1.0 Content-Type: text/plain Content-Transfer-Encoding: 7bit Cc: Jean-Luc Cooke , Stephen Hemminger , "David S. Miller" , Alan Cox , "Theodore Ts'o" , netdev@oss.sgi.com, linux-kernel Return-path: To: Andreas Dilger In-Reply-To: <20040820185956.GV8967@schnapps.adilger.int> Errors-to: netdev-bounce@oss.sgi.com List-Id: netdev.vger.kernel.org On Fri, 2004-08-20 at 14:59, Andreas Dilger wrote: > On Aug 20, 2004 13:59 -0400, Jean-Luc Cooke wrote: > > Is there a reason why get_random_bytes() is unsuitable? > > > > Keeping the number of PRNGs in the kernel to a minimum should a goal we can > > all share. > > For some uses a decent PRNG is enough, and the overhead of get_random_bytes() > is much too high. Agreed. I have numbers to support the above. > We've needed something like this for a long time (something > that gives decenly uniform numbers) and hacks to use useconds/cycles/etc do > not cut it. I for one welcome a simple in-kernel interface to > e.g. get_urandom_bytes() (or net_random() as this is maybe inappropriately > called) that is only pseudo-random but fast and efficient. One problem is that AIUI, we incur this overhead even if a hardware RNG is present. This does not seem right. Hardware RNGs are increasingly common, Linux supports hardware RNGs from AMD, Intel, and VIA. Lee