From: Zhu Yi <yi.zhu@intel.com>
To: David Miller <davem@davemloft.net>
Cc: "netdev@vger.kernel.org" <netdev@vger.kernel.org>,
"eric.dumazet@gmail.com" <eric.dumazet@gmail.com>
Subject: Re: [PATCH V2] net: add accounting for socket backlog
Date: Mon, 01 Mar 2010 10:08:48 +0800 [thread overview]
Message-ID: <1267409328.23196.37.camel@debian> (raw)
In-Reply-To: <20100226.040536.247057194.davem@davemloft.net>
On Fri, 2010-02-26 at 20:05 +0800, David Miller wrote:
> So remind me why TCP, or any other non-UDP protocol, won't
> intrinsically have this problem too?
If TCP ACKs are not received, the (closed) remote window prevents the
TCP sender to send more frames.
> It seems pretty trivial to do with any protocol, especially remotely,
> with a packet generator. The code in TCP, for example, which queues
> to the backlog, doesn't care about sequence numbers or anything like
> that.
>
> So you could spray a machine with the same TCP frame over and over
> again, as fast as possible, as long as it matches the socket identity.
>
> And in this way fill up the backlog endlessly and OOM the system.
Yeah, I only considered about the normal case, that is the TCP frames
are built and managed in the kernel. If a user does frame generation
himself, yes, the same problem could happen potentially for all
protocols using backlog.
Thanks,
-yi
next prev parent reply other threads:[~2010-03-01 2:07 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-02-26 9:27 [PATCH V2] net: add accounting for socket backlog Zhu Yi
2010-02-26 12:05 ` David Miller
2010-03-01 2:08 ` Zhu Yi [this message]
2010-03-01 2:10 ` David Miller
2010-02-28 5:31 ` Eric Dumazet
2010-03-01 11:43 ` Eric Dumazet
2010-03-02 2:34 ` Zhu Yi
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