From mboxrd@z Thu Jan 1 00:00:00 1970 From: Joerg Roedel Subject: Re: [PATCH 00/03][RESUBMIT] net: EtherIP tunnel driver Date: Mon, 25 Sep 2006 13:57:44 +0200 Message-ID: <20060925115744.GD23028@zlug.org> References: <20060923120704.GA32284@zlug.org> <20060923121327.GH30245@lug-owl.de> <1159015118.5301.19.camel@jzny2> <20060923.163535.41636370.davem@davemloft.net> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Cc: David Miller , jbglaw@lug-owl.de, kaber@trash.net, linux-kernel@vger.kernel.org, netdev@vger.kernel.org Return-path: Received: from ironport-c10.fh-zwickau.de ([141.32.72.200]:6984 "EHLO ironport-c10.fh-zwickau.de") by vger.kernel.org with ESMTP id S1751490AbWIYL5q (ORCPT ); Mon, 25 Sep 2006 07:57:46 -0400 To: Andi Kleen Content-Disposition: inline In-Reply-To: Sender: netdev-owner@vger.kernel.org List-Id: netdev.vger.kernel.org On Mon, Sep 25, 2006 at 12:22:41PM +0200, Andi Kleen wrote: > How would you convince those old LAN games to use a MTU < 1500 which > is needed for the tunnel? I bet they have the size hardcoded. The tunnel provides an MTU of 1500. To guarantee this, it never sets the DF flag in outgoing packets. Joerg