Re: [PATCH v2] ipv6: Don't depend on per socket memory for neighbour discovery messages

Stephen Warren
2013-09-03T17:42:04Z

On 09/03/2013 11:27 AM, Hannes Frederic Sowa wrote:
> On Tue, Sep 03, 2013 at 11:19:14AM -0600, Stephen Warren wrote:
>> On 09/03/2013 05:37 AM, Thomas Graf wrote:
>>> Allocating skbs when sending out neighbour discovery messages
>>> currently uses sock_alloc_send_skb() based on a per net namespace
>>> socket and thus share a socket wmem buffer space.
>>>
>>> If a netdevice is temporarily unable to transmit due to carrier
>>> loss or for other reasons, the queued up ndisc messages will cosnume
>>> all of the wmem space and will thus prevent from any more skbs to
>>> be allocated even for netdevices that are able to transmit packets.
>>>
>>> The number of neighbour discovery messages sent is very limited,
>>> use of alloc_skb() bypasses the socket wmem buffer size enforcement
>>> while the manual call to skb_set_owner_w() maintains the socket
>>> reference needed for the IPv6 output path.
>>>
>>> This patch has orginally been posted by Eric Dumazet in a modified
>>> form.
>>
>> Tested-by: Stephen Warren <swarren@nvidia.com>
>>
>> Although I do note something slightly odd:
>>
>> next-20130830 had an issue, and reverting V1 of this patch solved it.
>>
>> However, in next-20130903, if I revert the revert of V1 of this patch, I
>> don't see any issue; it appears that the problem was some interaction
>> between V1 of this patch and something else in next-20130830.
>>
>> Either way, this patch doesn't seem to introduce any issue when applied
>> on top of either next-20130830 with V1 reverted, or on top of
>> next-20130903, so it's fine.
>
> Could either of you run the v1 version of the patch with CONFIG_PROVE_LOCKING
> enabled? I also do think there is some side-effect we don't understand yet.

I don't see any extra messages from PROVE_LOCKING related to networking.
There is a single extra message from inside the audio driver, but that's
not networking-related at all.