From: Saeed Mahameed <saeedm@nvidia.com>
To: Leon Romanovsky <leon@kernel.org>
Cc: Saeed Mahameed <saeed@kernel.org>,
Jason Gunthorpe <jgg@nvidia.com>,
Patrisious Haddad <phaddad@nvidia.com>,
Jakub Kicinski <kuba@kernel.org>,
linux-rdma@vger.kernel.org, netdev@vger.kernel.org,
Paolo Abeni <pabeni@redhat.com>,
Yishai Hadas <yishaih@nvidia.com>
Subject: Re: [PATCH mlx5-next 1/3] net/mlx5: Nullify eq->dbg and qp->dbg pointers post destruction
Date: Fri, 8 Apr 2022 12:30:35 -0700 [thread overview]
Message-ID: <20220408193035.2uplgfjnfjo4s4f2@sx1> (raw)
In-Reply-To: <Yk1Hc8l5bs25wEcE@unreal>
On 06 Apr 10:55, Leon Romanovsky wrote:
>On Tue, Apr 05, 2022 at 12:48:45PM -0700, Saeed Mahameed wrote:
>> On 05 Apr 11:12, Leon Romanovsky wrote:
>> > From: Patrisious Haddad <phaddad@nvidia.com>
>> >
>> > Prior to this patch in the case that destroy_unmap_eq()
>> > failed and was called again, it triggered an additional call of
>>
>> Where is it being failed and called again ? this shouldn't even be an
>> option, we try to keep mlx5 symmetrical, constructors and destructors are
>> supposed to be called only once in their respective positions.
>> the callers must be fixed to avoid re-entry, or change destructors to clear
>> up all resources even on failures, no matter what do not invent a reentry
>> protocols to mlx5 destructors.
>
>It can happen when QP is exposed through DEVX interface. In that flow,
>only FW knows about it and reference count all users. This means that
>attempt to destroy such QP will fail, but mlx5_core is structured in
>such way that all cleanup was done before calling to FW to get
>success/fail response.
I wasn't talking about destroy_qp, actually destroy_qp is implemented the
way i am asking you to implement destroy_eq(); remove debugfs on first call
to destroy EQ, and drop the reentry logic from from mlx5_eq_destroy_generic
and destroy_async_eq.
EQ is a core/mlx5_ib resources, it's not exposed to user nor DEVX, it
shouldn't be subject to DEVX limitations.
Also looking at the destroy_qp implementation, it removes the debugfs
unconditionally even if the QP has ref count and removal will fail in FW.
just FYI.
For EQ I don't even understand why devx can cause ODP EQ removal to fail..
you must fix this at mlx5_ib layer, but for this patch, please drop the
re-entry and remove debugfs in destroy_eq, unconditionally.
>
>For more detailed information, see this cover letter:
>https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flore.kernel.org%2Fall%2F20200907120921.476363-1-leon%40kernel.org%2F&data=04%7C01%7Csaeedm%40nvidia.com%7Cee8a0add0a154e055f8508da17a2d6fd%7C43083d15727340c1b7db39efd9ccc17a%7C0%7C0%7C637848285407413801%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=xD54MMVFSeONDeQyPHOinh93CPWjp2rUEL7F3izc210%3D&reserved=0
>
><...>
>
>> > int mlx5_eq_destroy_generic(struct mlx5_core_dev *dev, struct mlx5_eq *eq)
>> > {
>> > + struct mlx5_eq_table *eq_table = dev->priv.eq_table;
>> > int err;
>> >
>> > if (IS_ERR(eq))
>> > return -EINVAL;
>> >
>> > - err = destroy_async_eq(dev, eq);
>> > + mutex_lock(&eq_table->lock);
>>
>> Here you are inventing the re-entry. Please drop this and fix properly. And
>> avoid boolean parameters to mlx5 core
>> functions as much as possible, let's keep mlx5_core simple.
>
>If after reading the link above, you were not convinced, let's take it offline.
>
I am not convinced, see above.
>Thanks
next prev parent reply other threads:[~2022-04-08 19:30 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-04-05 8:12 [PATCH rdma-next 0/3] Handle FW failures to destroy QP/RQ objects Leon Romanovsky
2022-04-05 8:12 ` [PATCH mlx5-next 1/3] net/mlx5: Nullify eq->dbg and qp->dbg pointers post destruction Leon Romanovsky
2022-04-05 19:48 ` Saeed Mahameed
2022-04-06 7:55 ` Leon Romanovsky
2022-04-08 19:30 ` Saeed Mahameed [this message]
2022-04-10 7:58 ` Leon Romanovsky
2022-04-05 8:12 ` [PATCH rdma-next 2/3] RDMA/mlx5: Handling dct common resource destruction upon firmware failure Leon Romanovsky
2022-04-05 8:12 ` [PATCH rdma-next 3/3] RDMA/mlx5: Return the firmware result upon destroying QP/RQ Leon Romanovsky
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=20220408193035.2uplgfjnfjo4s4f2@sx1 \
--to=saeedm@nvidia.com \
--cc=jgg@nvidia.com \
--cc=kuba@kernel.org \
--cc=leon@kernel.org \
--cc=linux-rdma@vger.kernel.org \
--cc=netdev@vger.kernel.org \
--cc=pabeni@redhat.com \
--cc=phaddad@nvidia.com \
--cc=saeed@kernel.org \
--cc=yishaih@nvidia.com \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox