From: LemmyHuang <hlm3280@163.com>
To: ncardwell@google.com
Cc: davem@davemloft.net, dsahern@kernel.org, edumazet@google.com,
hlm3280@163.com, kuba@kernel.org, linux-kernel@vger.kernel.org,
netdev@vger.kernel.org, pabeni@redhat.com, soheil@google.com,
weiwan@google.com, ycheng@google.com
Subject: Re: [PATCH net-next v2] tcp: fix condition for increasing pingpong count
Date: Thu, 21 Jul 2022 09:47:21 +0800 [thread overview]
Message-ID: <20220721014721.17919-1-hlm3280@163.com> (raw)
In-Reply-To: <CADVnQynXC=sEiYOcbSJBv2SML8gzooK_xitXt5uOqybTxj-VtQ@mail.gmail.com>
At 2022-07-21 02:49:35, "Neal Cardwell" <ncardwell@google.com> wrote:
> On Wed, Jul 20, 2022 at 3:25 AM LemmyHuang <hlm3280@163.com> wrote:
>>
>> When CONFIG_HZ defaults to 1000Hz and the network transmission time is
>> less than 1ms, lsndtime and lrcvtime are likely to be equal, which will
>> lead to hundreds of interactions before entering pingpong mode.
>>
>> Fixes: 4a41f453bedf ("tcp: change pingpong threshold to 3")
>> Suggested-by: Jakub Kicinski <kuba@kernel.org>
>> Signed-off-by: LemmyHuang <hlm3280@163.com>
>> ---
>> v2:
>> * Use !after() wrapping the values. (Jakub Kicinski)
>>
>> v1: https://lore.kernel.org/netdev/20220719130136.11907-1-hlm3280@163.com/
>> ---
>> net/ipv4/tcp_output.c | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/net/ipv4/tcp_output.c b/net/ipv4/tcp_output.c
>> index 858a15cc2..c1c95dc40 100644
>> --- a/net/ipv4/tcp_output.c
>> +++ b/net/ipv4/tcp_output.c
>> @@ -172,7 +172,7 @@ static void tcp_event_data_sent(struct tcp_sock *tp,
>> * and it is a reply for ato after last received packet,
>> * increase pingpong count.
>> */
>> - if (before(tp->lsndtime, icsk->icsk_ack.lrcvtime) &&
>> + if (!after(tp->lsndtime, icsk->icsk_ack.lrcvtime) &&
>> (u32)(now - icsk->icsk_ack.lrcvtime) < icsk->icsk_ack.ato)
>> inet_csk_inc_pingpong_cnt(sk);
>>
>> --
>
> Thanks for pointing out this problem!
>
> AFAICT this patch would result in incorrect behavior.
>
> With this patch, we could have cases where tp->lsndtime ==
> icsk->icsk_ack.lrcvtime and (u32)(now - icsk->icsk_ack.lrcvtime) <
> icsk->icsk_ack.ato and yet we do not really have a ping-pong exchange.
>
> For example, with this patch we could have:
>
> T1: jiffies=J1; host B receives RPC request from host A
> T2: jiffies=J1; host B sends first RPC response data packet to host A;
> -> calls inet_csk_inc_pingpong_cnt()
> T3: jiffies=J1; host B sends second RPC response data packet to host A;
> -> calls inet_csk_inc_pingpong_cnt()
>
> In this scenario there is only one ping-pong exchange but the code
> calls inet_csk_inc_pingpong_cnt() twice.
>
> So I'm hoping we can come up with a better fix.
>
> A simpler approach might be to simplify the model and go back to
> having a single ping-pong interaction cause delayed ACKs to be enabled
> on a connection endpoint. Our team has been seeing good results for a
> while with the simpler approach. What do folks think?
>
>
> neal
It seems better to go back.
Look at this revert patch:
https://lore.kernel.org/netdev/20220720233156.295074-1-weiwan@google.com/
prev parent reply other threads:[~2022-07-21 1:48 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-07-20 7:24 [PATCH net-next v2] tcp: fix condition for increasing pingpong count LemmyHuang
2022-07-20 18:49 ` Neal Cardwell
2022-07-21 1:47 ` LemmyHuang [this message]
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