From: Willy Tarreau <w@1wt.eu>
To: David Laight <David.Laight@aculab.com>
Cc: "linux-kernel@vger.kernel.org" <linux-kernel@vger.kernel.org>,
"netdev@vger.kernel.org" <netdev@vger.kernel.org>,
"x86@kernel.org" <x86@kernel.org>, Arnd Bergmann <arnd@arndb.de>,
Thomas Gleixner <tglx@linutronix.de>,
Ingo Molnar <mingo@redhat.com>,
"dave.hansen@linux.intel.com" <dave.hansen@linux.intel.com>
Subject: Re: Optimising csum_fold()
Date: Tue, 22 Nov 2022 17:59:12 +0100 [thread overview]
Message-ID: <20221122165912.GD15368@1wt.eu> (raw)
In-Reply-To: <f2ad1680da754f0eab1083d651c8f71c@AcuMS.aculab.com>
On Tue, Nov 22, 2022 at 04:55:27PM +0000, David Laight wrote:
> From: Willy Tarreau <w@1wt.eu>
> > Sent: 22 November 2022 16:25
> >
> > On Tue, Nov 22, 2022 at 01:08:23PM +0000, David Laight wrote:
> > > There are currently 20 copies of csum_fold(), some in C some in assembler.
> > > The default C version (in asm-generic/checksum.h) is pretty horrid.
> > > Some of the asm versions (including x86 and x86-64) aren't much better.
> > >
> > > There are 3 pretty good C versions:
> > > 1: (~sum - rol32(sum, 16)) >> 16
> > > 2: ~(sum + rol32(sum, 16)) >> 16
> > > 3: (u16)~((sum + rol32(sum, 16)) >> 16)
> > > All three are (usually) 4 arithmetic instructions.
> > >
> > > The first two have the advantage that the high bits are zero.
> > > Relevant when the value is being checked rather than set.
> > >
> > > The first one can generate better instruction scheduling (the rotate
> > > and invert can be executed in the same clock).
> > >
> > > The 3rd one saves an instruction on arm, but may need masking.
> > > (I've not compiled an arm kernel to see how often that happens.)
> > >
> > > The only architectures where (I think) the current asm code is better
> > > than the C above are sparc and sparc64.
> > > Sparc doesn't have a rotate instruction, but does have a carry flag.
> > > This makes the current asm version one instruction shorter.
> > >
> > > For architectures like mips and risc-v which have neither rotate
> > > instructions nor carry flags the C is as good as the current asm.
> > > The rotate is 3 instructions - the same as the extra cmp+add.
> > >
> > > Changing everything to use [1] would improve quite a few architectures
> > > while only adding 1 clock to some paths in arm/arm64 and sparc.
> > >
> > > Unfortunately it is all currently a mess.
> > > Most architectures don't include asm-generic/checksum.h at all.
> > >
> > > Thoughts?
> >
> > Then why not just have one version per arch, the most efficient one,
> > and use it everywhere ? The simple fact that we're discussing the
> > tradeoffs means that if we don't want to compromise performance here
> > (which I assume to be the case), then it needs to be per-arch and
> > that's all. At least that's the way I understand it.
>
> At the moment there are a lot of arch-specific ones that are
> definitely sub-optimal.
Yes very likely!
> I started doing some patches, my x86-64 kernel in about 4k
> smaller with [1].
> I was going to post the patches to asm-generic an x86.
I mean, maybe we could have your 3 versions with different names
in asm-generic, and have each asm file define csum_fold() to one
of them. That would limit the spreadth of variants and the auditing
difficulty.
Willy
next prev parent reply other threads:[~2022-11-22 17:00 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-11-22 13:08 Optimising csum_fold() David Laight
2022-11-22 16:24 ` Willy Tarreau
2022-11-22 16:55 ` David Laight
2022-11-22 16:59 ` Willy Tarreau [this message]
-- strict thread matches above, loose matches on Subject: below --
2022-09-06 10:08 David Laight
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