* [PATCH net-next] tcp: avoid tcp loop connection on lo device
@ 2012-09-25 8:12 Shan Wei
2012-09-25 17:04 ` David Miller
0 siblings, 1 reply; 2+ messages in thread
From: Shan Wei @ 2012-09-25 8:12 UTC (permalink / raw)
To: David Miller; +Cc: NetDev
Tcp supports simultaneous Connection, but we meat odd phenomenon that tcp client can receive what
send by itself. tcp client and tcp server communicate through loop device. tcp server selects
port 40000 to listen which is in local port range. But after tcp server program is killed, tcp client
still can connect successfully.
Client Server
connect <-----OK---------> listen:127.0.0.1,port:40000
send(d1) -----------------> recv
recv(d2) <----------------- send(d2)
----------------- killed(40000 not listened)
connect <-----OK--------->
send(d1) ----------------->
recv(d1) <-----------------
The simultaneous connection has no meaning for lo device, and for this case,
tcp client don't know whether server is listen on port 40000.
Just fix it sending reset to keep consistent state machine.
Reproduced step:
1. while true ; do nc 127.0.0.1 40001 ;done
2. ss -nt dst 127.0.0.1
State Recv-Q Send-Q Local Address:Port Peer Address:Port
ESTAB 0 0 127.0.0.1:40001 127.0.0.1:40001
Signed-off-by: Shan Wei <davidshan@tencent.com>
---
net/ipv4/tcp_input.c | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c
index e037697..a2f5a10 100644
--- a/net/ipv4/tcp_input.c
+++ b/net/ipv4/tcp_input.c
@@ -5659,6 +5659,7 @@ static int tcp_rcv_synsent_state_process(struct sock *sk, struct sk_buff *skb,
struct tcp_cookie_values *cvp = tp->cookie_values;
struct tcp_fastopen_cookie foc = { .len = -1 };
int saved_clamp = tp->rx_opt.mss_clamp;
+ struct inet_sock *isk = inet_sk(sk);
tcp_parse_options(skb, &tp->rx_opt, &hash_location, 0, &foc);
@@ -5832,8 +5833,13 @@ discard:
if (th->syn) {
/* We see SYN without ACK. It is attempt of
* simultaneous connect with crossed SYNs.
- * Particularly, it can be connect to self.
+ * But, avoid tcp loop connection on single socket.
*/
+
+ if (isk->inet_dport == isk->inet_sport &&
+ isk->inet_saddr == isk->inet_daddr)
+ goto reset_and_undo;
+
tcp_set_state(sk, TCP_SYN_RECV);
if (tp->rx_opt.saw_tstamp) {
--
1.7.1
^ permalink raw reply related [flat|nested] 2+ messages in thread
* Re: [PATCH net-next] tcp: avoid tcp loop connection on lo device
2012-09-25 8:12 [PATCH net-next] tcp: avoid tcp loop connection on lo device Shan Wei
@ 2012-09-25 17:04 ` David Miller
0 siblings, 0 replies; 2+ messages in thread
From: David Miller @ 2012-09-25 17:04 UTC (permalink / raw)
To: shanwei88; +Cc: netdev
From: Shan Wei <shanwei88@gmail.com>
Date: Tue, 25 Sep 2012 16:12:34 +0800
> Tcp supports simultaneous Connection, but we meat odd phenomenon
> that tcp client can receive what send by itself. tcp client and tcp
> server communicate through loop device. tcp server selects port
> 40000 to listen which is in local port range. But after tcp server
> program is killed, tcp client still can connect successfully.
This is expected behavior and we're not special casing this after
it being this way for 20+ years.
^ permalink raw reply [flat|nested] 2+ messages in thread
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