From mboxrd@z Thu Jan 1 00:00:00 1970 From: Vlad Yasevich Subject: Re: skbuff truesize incorrect. Date: Thu, 22 May 2014 15:25:29 -0400 Message-ID: <537E4F29.9080103@gmail.com> References: <537E4AFD.20304@mentor.com> Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Cc: "David S. Miller" , kamal@canonical.com, Ben Hutchings , edumazet@google.com, mszeredi@suse.cz, fw@strlen.de To: Jim Baxter , linux-usb@vger.kernel.org, linux-kernel@vger.kernel.org, "netdev@vger.kernel.org" Return-path: In-Reply-To: <537E4AFD.20304@mentor.com> Sender: linux-kernel-owner@vger.kernel.org List-Id: netdev.vger.kernel.org On 05/22/2014 03:07 PM, Jim Baxter wrote: > Hi, I was hoping you can help me with some questions. > > I have been investigating a network issue with bursts of network traffic > over USB CDC-NCM, the issue is that the kernel is dropping packets > because sk_rcvqueues_full() returns true due to skb2->truesize is always > 32960 instead of SKB_TRUESIZE(skb2->len) which is about 1800. > > The code I am trying to fix is this code below, it is splitting a set of > multiple network packets compressed into a single 16k packet into > individual skb's and sending them up the network stack. > > skb2 = skb_clone(skb, GFP_ATOMIC); > if (skb2 == NULL) > goto err; > > if (!skb_pull(skb2, index)) { > ret = -EOVERFLOW; > goto err; > } This assumes that you original 16K packet is linear. Is that always the case? > > skb_trim(skb2, dg_len - crc_len); > > My questions are: > > 1) Which buffer size does truesize represent, is it the total buffer or > just the data related to the relevant skb? Total buffer size (including the struct sk_buff). > > 2) If truesize is for the skb it is contained within should it be > updated during the call to skb_trim? No, because the the buffer/memory is still there. skb_trim just sets the tail pointer and adjusts skb->len. > > 3) Why does the truesize default to 32960? Probably because that's how much buffer space was actually allocated for the original skb. When you cloned it, you inherited the truesize since a clone is just the struct sk_buff that points into the data of the original. This is the very same problem that I ran into with SCTP since it has similar code in it. You can play games with truesize manually, but you have to be very careful here. -vlad > > > Thank you for any help, > Jim Baxter. > -- > To unsubscribe from this list: send the line "unsubscribe netdev" in > the body of a message to majordomo@vger.kernel.org > More majordomo info at http://vger.kernel.org/majordomo-info.html >