* [PATCH net-next] udp: introduce and use indirect call wrapper for data ready()
@ 2023-07-17 9:52 Paolo Abeni
2023-07-17 13:44 ` Willem de Bruijn
0 siblings, 1 reply; 4+ messages in thread
From: Paolo Abeni @ 2023-07-17 9:52 UTC (permalink / raw)
To: netdev
Cc: David S. Miller, Eric Dumazet, Jakub Kicinski, Willem de Bruijn,
David Ahern
In most cases UDP sockets use the default data ready callback.
This patch Introduces and uses a specific indirect call wrapper for
such callback to avoid an indirect call in fastpath.
The above gives small but measurable performance gain under UDP flood.
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
---
Note that this helper could be used for TCP, too. I did not send such
patch right away because in my tests the perf delta there is below the
noise level even in RR scenarios and the patch would be a little more
invasive - there are more sk_data_ready() invocation places.
---
include/net/sock.h | 4 ++++
net/ipv4/udp.c | 2 +-
2 files changed, 5 insertions(+), 1 deletion(-)
diff --git a/include/net/sock.h b/include/net/sock.h
index 2eb916d1ff64..1b26dbecdcca 100644
--- a/include/net/sock.h
+++ b/include/net/sock.h
@@ -2947,6 +2947,10 @@ static inline bool sk_dev_equal_l3scope(struct sock *sk, int dif)
}
void sock_def_readable(struct sock *sk);
+static inline void sk_data_ready(struct sock *sk)
+{
+ INDIRECT_CALL_1(sk->sk_data_ready, sock_def_readable, sk);
+}
int sock_bindtoindex(struct sock *sk, int ifindex, bool lock_sk);
void sock_set_timestamp(struct sock *sk, int optname, bool valbool);
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 42a96b3547c9..5aec1854b711 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1553,7 +1553,7 @@ int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb)
spin_unlock(&list->lock);
if (!sock_flag(sk, SOCK_DEAD))
- sk->sk_data_ready(sk);
+ sk_data_ready(sk);
busylock_release(busy);
return 0;
--
2.41.0
^ permalink raw reply related [flat|nested] 4+ messages in thread
* RE: [PATCH net-next] udp: introduce and use indirect call wrapper for data ready()
2023-07-17 9:52 [PATCH net-next] udp: introduce and use indirect call wrapper for data ready() Paolo Abeni
@ 2023-07-17 13:44 ` Willem de Bruijn
2023-07-17 14:13 ` Paolo Abeni
0 siblings, 1 reply; 4+ messages in thread
From: Willem de Bruijn @ 2023-07-17 13:44 UTC (permalink / raw)
To: Paolo Abeni, netdev
Cc: David S. Miller, Eric Dumazet, Jakub Kicinski, Willem de Bruijn,
David Ahern
Paolo Abeni wrote:
> In most cases UDP sockets use the default data ready callback.
> This patch Introduces and uses a specific indirect call wrapper for
> such callback to avoid an indirect call in fastpath.
>
> The above gives small but measurable performance gain under UDP flood.
Interesting. I recently wrote a patch to add indirect call wrappers
around getfrag (ip_generic_getfrag), expecting that to improve UDP
senders. Since it's an indirect call on each send call. Not sent,
because I did not see measurable gains, at least with a udp_rr bench.
> Signed-off-by: Paolo Abeni <pabeni@redhat.com>
> ---
> Note that this helper could be used for TCP, too. I did not send such
> patch right away because in my tests the perf delta there is below the
> noise level even in RR scenarios and the patch would be a little more
> invasive - there are more sk_data_ready() invocation places.
> ---
> include/net/sock.h | 4 ++++
> net/ipv4/udp.c | 2 +-
> 2 files changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/include/net/sock.h b/include/net/sock.h
> index 2eb916d1ff64..1b26dbecdcca 100644
> --- a/include/net/sock.h
> +++ b/include/net/sock.h
> @@ -2947,6 +2947,10 @@ static inline bool sk_dev_equal_l3scope(struct sock *sk, int dif)
> }
>
> void sock_def_readable(struct sock *sk);
> +static inline void sk_data_ready(struct sock *sk)
> +{
> + INDIRECT_CALL_1(sk->sk_data_ready, sock_def_readable, sk);
> +}
>
Why introduce a static inline in the header for this?
To reuse it in other protocols later?
> int sock_bindtoindex(struct sock *sk, int ifindex, bool lock_sk);
> void sock_set_timestamp(struct sock *sk, int optname, bool valbool);
> diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
> index 42a96b3547c9..5aec1854b711 100644
> --- a/net/ipv4/udp.c
> +++ b/net/ipv4/udp.c
> @@ -1553,7 +1553,7 @@ int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb)
> spin_unlock(&list->lock);
>
> if (!sock_flag(sk, SOCK_DEAD))
> - sk->sk_data_ready(sk);
> + sk_data_ready(sk);
>
> busylock_release(busy);
> return 0;
> --
> 2.41.0
>
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PATCH net-next] udp: introduce and use indirect call wrapper for data ready()
2023-07-17 13:44 ` Willem de Bruijn
@ 2023-07-17 14:13 ` Paolo Abeni
2023-07-17 14:47 ` Willem de Bruijn
0 siblings, 1 reply; 4+ messages in thread
From: Paolo Abeni @ 2023-07-17 14:13 UTC (permalink / raw)
To: Willem de Bruijn, netdev
Cc: David S. Miller, Eric Dumazet, Jakub Kicinski, David Ahern
On Mon, 2023-07-17 at 09:44 -0400, Willem de Bruijn wrote:
> Paolo Abeni wrote:
> > In most cases UDP sockets use the default data ready callback.
> > This patch Introduces and uses a specific indirect call wrapper for
> > such callback to avoid an indirect call in fastpath.
> >
> > The above gives small but measurable performance gain under UDP flood.
>
> Interesting. I recently wrote a patch to add indirect call wrappers
> around getfrag (ip_generic_getfrag), expecting that to improve UDP
> senders. Since it's an indirect call on each send call. Not sent,
> because I did not see measurable gains, at least with a udp_rr bench.
>
> > Signed-off-by: Paolo Abeni <pabeni@redhat.com>
> > ---
> > Note that this helper could be used for TCP, too. I did not send such
> > patch right away because in my tests the perf delta there is below the
> > noise level even in RR scenarios and the patch would be a little more
> > invasive - there are more sk_data_ready() invocation places.
> > ---
> > include/net/sock.h | 4 ++++
> > net/ipv4/udp.c | 2 +-
> > 2 files changed, 5 insertions(+), 1 deletion(-)
> >
> > diff --git a/include/net/sock.h b/include/net/sock.h
> > index 2eb916d1ff64..1b26dbecdcca 100644
> > --- a/include/net/sock.h
> > +++ b/include/net/sock.h
> > @@ -2947,6 +2947,10 @@ static inline bool sk_dev_equal_l3scope(struct sock *sk, int dif)
> > }
> >
> > void sock_def_readable(struct sock *sk);
> > +static inline void sk_data_ready(struct sock *sk)
> > +{
> > + INDIRECT_CALL_1(sk->sk_data_ready, sock_def_readable, sk);
> > +}
> >
>
> Why introduce a static inline in the header for this?
>
> To reuse it in other protocols later?
I originally thought about re-using it even for TCP, but showed no gain
there. I think/hope there could be other users, and I found the code
nicer this way ;)
Cheers,
Paolo
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PATCH net-next] udp: introduce and use indirect call wrapper for data ready()
2023-07-17 14:13 ` Paolo Abeni
@ 2023-07-17 14:47 ` Willem de Bruijn
0 siblings, 0 replies; 4+ messages in thread
From: Willem de Bruijn @ 2023-07-17 14:47 UTC (permalink / raw)
To: Paolo Abeni, Willem de Bruijn, netdev
Cc: David S. Miller, Eric Dumazet, Jakub Kicinski, David Ahern
Paolo Abeni wrote:
> On Mon, 2023-07-17 at 09:44 -0400, Willem de Bruijn wrote:
> > Paolo Abeni wrote:
> > > In most cases UDP sockets use the default data ready callback.
> > > This patch Introduces and uses a specific indirect call wrapper for
> > > such callback to avoid an indirect call in fastpath.
> > >
> > > The above gives small but measurable performance gain under UDP flood.
> >
> > Interesting. I recently wrote a patch to add indirect call wrappers
> > around getfrag (ip_generic_getfrag), expecting that to improve UDP
> > senders. Since it's an indirect call on each send call. Not sent,
> > because I did not see measurable gains, at least with a udp_rr bench.
> >
> > > Signed-off-by: Paolo Abeni <pabeni@redhat.com>
> > > ---
> > > Note that this helper could be used for TCP, too. I did not send such
> > > patch right away because in my tests the perf delta there is below the
> > > noise level even in RR scenarios and the patch would be a little more
> > > invasive - there are more sk_data_ready() invocation places.
> > > ---
> > > include/net/sock.h | 4 ++++
> > > net/ipv4/udp.c | 2 +-
> > > 2 files changed, 5 insertions(+), 1 deletion(-)
> > >
> > > diff --git a/include/net/sock.h b/include/net/sock.h
> > > index 2eb916d1ff64..1b26dbecdcca 100644
> > > --- a/include/net/sock.h
> > > +++ b/include/net/sock.h
> > > @@ -2947,6 +2947,10 @@ static inline bool sk_dev_equal_l3scope(struct sock *sk, int dif)
> > > }
> > >
> > > void sock_def_readable(struct sock *sk);
> > > +static inline void sk_data_ready(struct sock *sk)
> > > +{
> > > + INDIRECT_CALL_1(sk->sk_data_ready, sock_def_readable, sk);
> > > +}
> > >
> >
> > Why introduce a static inline in the header for this?
> >
> > To reuse it in other protocols later?
>
> I originally thought about re-using it even for TCP, but showed no gain
> there. I think/hope there could be other users, and I found the code
> nicer this way ;)
Until there are other users I disagree. And maybe even then, as this
is a single line function. It's more readable to see the actual code.
That said, no other concerns from me, if no one else objects.
^ permalink raw reply [flat|nested] 4+ messages in thread
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2023-07-17 9:52 [PATCH net-next] udp: introduce and use indirect call wrapper for data ready() Paolo Abeni
2023-07-17 13:44 ` Willem de Bruijn
2023-07-17 14:13 ` Paolo Abeni
2023-07-17 14:47 ` Willem de Bruijn
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