From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from lindbergh.monkeyblade.net (lindbergh.monkeyblade.net [23.128.96.19]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by smtp.subspace.kernel.org (Postfix) with ESMTPS id C1505256A for ; Sat, 7 Oct 2023 08:56:52 +0000 (UTC) Authentication-Results: smtp.subspace.kernel.org; dkim=pass (2048-bit key) header.d=gmail.com header.i=@gmail.com header.b="ast7+XWC" Received: from mail-io1-xd29.google.com (mail-io1-xd29.google.com [IPv6:2607:f8b0:4864:20::d29]) by lindbergh.monkeyblade.net (Postfix) with ESMTPS id D64DEB9; Sat, 7 Oct 2023 01:56:50 -0700 (PDT) Received: by mail-io1-xd29.google.com with SMTP id ca18e2360f4ac-7a26fd82847so120919239f.3; Sat, 07 Oct 2023 01:56:50 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20230601; t=1696669010; x=1697273810; darn=vger.kernel.org; h=in-reply-to:content-disposition:mime-version:references:message-id :subject:cc:to:from:date:from:to:cc:subject:date:message-id:reply-to; bh=BTJg/SBhjNDXbVUr06AuAeTLWkYO2OxyUU+KgBhGwpY=; b=ast7+XWCp82WY2ICk0kIt6Wig0meFeGY22pQWbVdEIwEbYwCFtTlGkIx1DUEO/3nYZ R/GRcrvi70QcxHZCgjL+p3Fut7Vv2QEFDesHYbpHoNAgDVItCuhJT/A5emra79M+Mtb6 3SMOYqdcqoduyJ7pcoCOy/qHUC1lJszI8pS5Cu+tWT+lA6U7C6yRIx/jox5DMTD/jdAH 8d6bktIivT+e9p2AlizUVb1kWDU6co5DLKwpQ08WXIQMi3rS8tubwy9lH+S8Xdozufz0 i2ddq1/7VUQ7Uuw6NvkTTcrf8n4knCJd87rJVg/m7O5N720TCkvgT+UhQPGj+c5t0Gg2 Ylxg== X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20230601; t=1696669010; x=1697273810; h=in-reply-to:content-disposition:mime-version:references:message-id :subject:cc:to:from:date:x-gm-message-state:from:to:cc:subject:date :message-id:reply-to; bh=BTJg/SBhjNDXbVUr06AuAeTLWkYO2OxyUU+KgBhGwpY=; b=GmL1DVoVdjdEDVaxUhjb+znrJ1sfd0qs3AdP39Xu5wtevqwR57Q4MXBOEmWYPtle8U 2LpHSMQaGUaKDo0JYKg1KwCjAAufrlxB1a8Xk8RINSPSTCq4KyFFIBbrXRrQFXmLg9ip 46Cq3etztIp37m1CCOeR7eLd9Lp6Yx3QvIZio1K0O6mcbQitvQpX/+kgYQqd5DtpLz87 vJ7FVqiftAcNm7sAtPUTAoB0d81+u9imxBp06feKStgkF8yL3hG8FDMszyxdFX3dxTLD b3/EX55p1CUxP/3JhoZ4JyW7BZfyK3HiXe7joOPdmi896VAqzz3QaICpaqemkYKi5jcW GGAA== X-Gm-Message-State: AOJu0YwYqRKBrN96RbjKbPZG3Gv0vxXW1V9PZ8dL3usYh4b11iQz5rEL CbS1tI2+X7iTr9NeKxqr9Mw= X-Google-Smtp-Source: AGHT+IEAC5engv3pY/b9bZ8YPLy67YXivc4Xcvg9IoKQy4aUtcZnJNztZCi+X8HibiAkemCwG8j6Vg== X-Received: by 2002:a05:6e02:3201:b0:351:1dfb:3e88 with SMTP id cd1-20020a056e02320100b003511dfb3e88mr9558999ilb.11.1696669010118; Sat, 07 Oct 2023 01:56:50 -0700 (PDT) Received: from debian.me ([103.131.18.64]) by smtp.gmail.com with ESMTPSA id c26-20020aa7881a000000b0068fdb59e9d6sm2750051pfo.78.2023.10.07.01.56.49 (version=TLS1_3 cipher=TLS_AES_256_GCM_SHA384 bits=256/256); Sat, 07 Oct 2023 01:56:49 -0700 (PDT) Received: by debian.me (Postfix, from userid 1000) id 22B5391D0C52; Sat, 7 Oct 2023 15:56:43 +0700 (WIB) Date: Sat, 7 Oct 2023 15:56:43 +0700 From: Bagas Sanjaya To: "chaosesqueteam@yahoo.com" , Linux Networking , Linux Kernel Mailing List Cc: "David S. Miller" , Eric Dumazet , Jakub Kicinski , Paolo Abeni , Julia Lawall Subject: Re: I can't get contributors for my C project. Can you help? Message-ID: References: <875007189.3298572.1696619900247.ref@mail.yahoo.com> <875007189.3298572.1696619900247@mail.yahoo.com> Precedence: bulk X-Mailing-List: netdev@vger.kernel.org List-Id: List-Subscribe: List-Unsubscribe: MIME-Version: 1.0 Content-Type: multipart/signed; micalg=pgp-sha512; protocol="application/pgp-signature"; boundary="P/Yz30KNoY+loJhM" Content-Disposition: inline In-Reply-To: <875007189.3298572.1696619900247@mail.yahoo.com> X-Spam-Status: No, score=-2.1 required=5.0 tests=BAYES_00,DKIM_SIGNED, DKIM_VALID,DKIM_VALID_AU,DKIM_VALID_EF,FREEMAIL_FROM, RCVD_IN_DNSWL_BLOCKED,SPF_HELO_NONE,SPF_PASS autolearn=ham autolearn_force=no version=3.4.6 X-Spam-Checker-Version: SpamAssassin 3.4.6 (2021-04-09) on lindbergh.monkeyblade.net --P/Yz30KNoY+loJhM Content-Type: text/plain; charset=utf-8 Content-Disposition: inline Content-Transfer-Encoding: quoted-printable On Fri, Oct 06, 2023 at 07:18:20PM +0000, chaosesqueteam@yahoo.com wrote: > Dear RMS; >=20 > I've read that you are both a lisp and C developer. I cannot get any cont= ributors for the longstanding C 3d engine I work on as part of my fully-fre= e-software (including media) 3d game/architecture project. I've been workin= g on it alone for 10 years but now have branched into supporting more 3d fi= le types and can't do that alone. >=20 > I've gone to "opensource" forums and gotten banned every single time for = asking for help. Every single time. The message gets deleted. This is extre= mely difficult: it's not like 20 years ago when communication was free. Obv= s the "opensource" community is no longer interested in any collaboration o= r development. >=20 > The reason I wanted to find more contributors, is that I recently (last 2= years) programmed more file format support myself (wolfenstine:enemyterrit= ory bsp support) and extended and fixed support for existing formats (obj f= ile support for use as maps, and support for minetest and minecraft object = exports as maps directly into the game, and BZFlag exported obj as maps (th= ese didn't work at all before: now they do (bzflag and the engine previousl= y had different opinions on what an obj file was mathmatically))). That ope= ned up 600 3d maps with the bsp work, and then 1000s of obj files with the = obj_to_mc work. So I felt I was on a roll. Sketchfab was "opened up" and lo= ts of free-software-licensed terrain and such were easily used from there. = It was nice. I wanted to keep going. >=20 > I thought it might be possible to get unreal 97 and unreal tournament 99 = 3d map formats working: as there are tons of maps there and I used to make = little 3d worlds using that format. The two main formats here are .t3d ; an= ascii format (like obj) but which requires CSG math, and .unr : a binary f= ormat which pre-compiles the csg math down to vertex and face info; but is = more complex a format. >=20 > I found free software projects in C++ that tackle each (my project is in = C): that could be used to learn the math. The t3d one even does the csg wor= k. I just need to plead to you: please: I need contributors now. I did ever= ything I could in these last 10 years under free-software licenses: made lo= ts of maps, made tons of 3d models, made textures, game code (QuakeC), engi= ne code (C). I extended the engine to beable to address up to 4 million ent= ities, I programmed procedural map generation routines that allow creating = cities out of nothing. I modeled tons of buildings, with both interiors, an= d level-of-detail models; so you can explore cities and not just go on the = ourside of buildings. I modeled vehicles, added vehicles, programmed vehicl= es. I added 200 wps, and building code so players can do whatever they want= in this 3d platform: from architecture, city building, town building, to f= ighting eachother, or racing cars, helicopters, to putting out fires. I've = made music for it. All free software licensed. >=20 > I just cannot get contributors. Every single place I post a plea for help= the thing is banned and deleted. > The only thing I've gotten is people trying to take down the project beca= use they're mad I dared asked for file format help or for another programme= r to join. > Can you and the free software people help? >=20 > I've asked "opensource" they sad "banned" and "scram" > So I turn to you. It's in C. Your language. > Please. > I beg of you. >=20 > I can't do these file formats alone. >=20 > ---------- > Here's a ticket of the issue: sourceforge.net/p/chaosesqueanthology/ticke= ts/2/=C2=A0=C2=A0 ( #2 Please help with .t3d and .unr loading (3d world fil= e types) ) > Here's a git of the source code: sourceforge.net/p/chaosesqueanthology/co= de-t3d_attempt_engine/ci/master/tree/ > And here is a tarball of the source code: sourceforge.net/p/chaosesqueant= hology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_work= ingon_sep_06_2023_aug19cde_SOURCEONLY.tar.gz >=20 > I started in model_brush.c , added in a new file handler: void > T3d_Attempt_Which_will_Mod_OBJ_Load(dp_model_t mod, void buffer, > void *bufferend) > and got it printing the vertex info of the t3d stuff. >=20 > I found 2 free software projects that handle (in C++) the two file format= s, and I asked them for help but no response: (.t3d) T3d2Map(C++): github.c= om/mildred/t3d2map (.unr) UShock(C++): sourceforge.net/projects/ushock/ >=20 > So I just need help here. > I cannot do this part of the engine coding alone. > I know I did other formats: but it was alot of hacking and they weren't t= oo different. > But here: it would take me years since I'm a hacker (at best) and not a p= rofessional file programmer. >=20 > Please help. Is there anywhere I can ask? Everywhere seems shutdown, filt= erd, and blocked, and very very unfriendly to any C dev requests. > Hope you get well soon. >=20 >=20 Seems like you have a userspace application issue. This ML (LKML) is for Linux kernel development, not userspace. But if you want to contribute to the kernel, you can apply for Outreachy program (see [1] for the announceme= nt). Bye! [1]: https://lore.kernel.org/outreachy/alpine.DEB.2.22.394.2310020741050.31= 66@hadrien/ --=20 An old man doll... just what I always wanted! - Clara --P/Yz30KNoY+loJhM Content-Type: application/pgp-signature; name="signature.asc" -----BEGIN PGP SIGNATURE----- iHUEABYKAB0WIQSSYQ6Cy7oyFNCHrUH2uYlJVVFOowUCZSEdRgAKCRD2uYlJVVFO o9KFAP9RCXLR4KsY9VX+GPgbGk0SEd0fL/c4+57dXA0LHJDRpQEAmEQZY/Ri+wsM w/W5k520vhqk5HGw82NjPOzseO5OjwE= =6I9h -----END PGP SIGNATURE----- --P/Yz30KNoY+loJhM--