From mboxrd@z Thu Jan 1 00:00:00 1970 From: Tom Herbert Subject: [PATCH v4 0/10] bql: Byte Queue Limits Date: Mon, 28 Nov 2011 18:32:28 -0800 (PST) Message-ID: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII To: davem@davemloft.net, netdev@vger.kernel.org Return-path: Received: from mail-ee0-f74.google.com ([74.125.83.74]:59575 "EHLO mail-ee0-f74.google.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1751291Ab1K2CiN (ORCPT ); Mon, 28 Nov 2011 21:38:13 -0500 Received: by eeuu44 with SMTP id u44so51269eeu.1 for ; Mon, 28 Nov 2011 18:38:12 -0800 (PST) Sender: netdev-owner@vger.kernel.org List-ID: Changes from last version: - Fixed obj leak in netdev_queue_add_kobject (suggested by shemminger) - Change dql to use unsigned int (32 bit) values (suggested by eric) - Added adj_limit field to dql structure. This computed as limit + num_completed. In dql_avail this is used to determine availability with one less arithmetic op. - Use UINT_MAX for limit constants. - Change netdev_sent_queue to not have a number of packets argument, one packet is assumed. (suggested by shemminger) - Added more detail about locking requirements for dql - Moves netdev->state field to written fields part of netdev structure - Fixed function prototypes in dql.h. ---- This patch series implements byte queue limits (bql) for NIC TX queues. Byte queue limits are a mechanism to limit the size of the transmit hardware queue on a NIC by number of bytes. The goal of these byte limits is too reduce latency (HOL blocking) caused by excessive queuing in hardware (aka buffer bloat) without sacrificing throughput. Hardware queuing limits are typically specified in terms of a number hardware descriptors, each of which has a variable size. The variability of the size of individual queued items can have a very wide range. For instance with the e1000 NIC the size could range from 64 bytes to 4K (with TSO enabled). This variability makes it next to impossible to choose a single queue limit that prevents starvation and provides lowest possible latency. The objective of byte queue limits is to set the limit to be the minimum needed to prevent starvation between successive transmissions to the hardware. The latency between two transmissions can be variable in a system. It is dependent on interrupt frequency, NAPI polling latencies, scheduling of the queuing discipline, lock contention, etc. Therefore we propose that byte queue limits should be dynamic and change in accordance with networking stack latencies a system encounters. BQL should not need to take the underlying link speed as input, it should automatically adjust to whatever the speed is (even if that in itself is dynamic). Patches to implement this: - Dynamic queue limits (dql) library. This provides the general queuing algorithm. - netdev changes that use dlq to support byte queue limits. - Support in drivers for byte queue limits. The effects of BQL are demonstrated in the benchmark results below. --- High priority versus low priority traffic: In this test 100 netperf TCP_STREAMs were started to saturate the link. A single instance of a netperf TCP_RR was run with high priority set. Queuing discipline in pfifo_fast, NIC is e1000 with TX ring size set to 1024. tps for the high priority RR is listed. No BQL, tso on: 3000-3200K bytes in queue: 36 tps BQL, tso on: 156-194K bytes in queue, 535 tps No BQL, tso off: 453-454K bytes int queue, 234 tps BQL, tso off: 66K bytes in queue, 914 tps --- Various RR sizes These tests were done running 200 stream of netperf RR tests. The results demonstrate the reduction in queuing and also illustrates the overhead due to BQL (in small RR sizes). 140000 rr size BQL: 80-215K bytes in queue, 856 tps, 3.26% No BQL: 2700-2930K bytes in queue, 854 tps, 3.71% cpu 14000 rr size BQL: 25-55K bytes in queue, 8500 tps No BQL: 1500-1622K bytes in queue, 8523 tps, 4.53% cpu 1400 rr size BQL: 20-38K in queue bytes in queue, 86582 tps, 7.38% cpu No BQL: 29-117K 85738 tps, 7.67% cpu 140 rr size BQL: 1-10K bytes in queue, 320540 tps, 34.6% cpu No BQL: 1-13K bytes in queue, 323158, 37.16% cpu 1 rr size BQL: 0-3K in queue, 338811 tps, 41.41% cpu No BQL: 0-3K in queue, 339947 42.36% cpu So the amount of queuing in the NIC can be reduced up to 90% or more. Accordingly, the latency for high priority packets in the prescence of low priority bulk throughput traffic can be reduced by 90% or more. Since BQL accounting is in the transmit path for every packet, and the function to recompute the byte limit is run once per transmit completion-- there will be some overhead in using BQL. So far, Ive see the overhead to be in the range of 1-3% for CPU utilization and maximum pps.