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From: Daniel Chemko <dchemko@smgtec.com>
To: Thomas Stian Bergheim <bjartebe@eunet.no>
Cc: netfilter@lists.netfilter.org
Subject: Re: Clients joining a host on a private LAN behind a NAT
Date: Thu, 25 Sep 2003 20:26:57 -0700	[thread overview]
Message-ID: <3F73B201.1020600@smgtec.com> (raw)
In-Reply-To: <000001c383da$f2ba2320$0200a8c0@knighthawk>

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Not sure about WarIII, but some games need online auth before they can 
connect to the game. Is the game started in Internet or LAN mode?

When you say you can host the game, does that mean people from the 
internet can join, or does it mean that you can start the server program?

Thomas Stian Bergheim wrote:

> Hi,
>
>  
>
> I've asked this question before and got a few replies, nothing that 
> made it work, though.
>
>  
>
> I am behind a nat-firewall, and I want to be able to host a warcraft3 
> game (this works), and have other clients on my internal network join 
> my game. Right now they will see the game, but can't join it (which is 
> understandable).
>
>  
>
> I've tried a few starcraft-scripts, without much luck..
>
>  
>
> I'm using iptables. Any ideas?
>
>  
>
> Thanks,
>
>  
>
>  - Thomas
>
>  
>

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  reply	other threads:[~2003-09-26  3:26 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-09-26  3:04 Clients joining a host on a private LAN behind a NAT Thomas Stian Bergheim
2003-09-26  3:26 ` Daniel Chemko [this message]
  -- strict thread matches above, loose matches on Subject: below --
2003-09-26 16:25 Daniel Chemko

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