From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] New: Crash when creating a depth buffer on
GeForce 320M
Date: Fri, 19 Oct 2018 16:59:49 +0000
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Date: Fri, 19 Oct 2018 16:59:49 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
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https://bugs.freedesktop.org/show_bug.cgi?id=3D108500
Bug ID: 108500
Summary: Crash when creating a depth buffer on GeForce 320M
Product: Mesa
Version: 18.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Reporter: timo.wiren-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org
QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Created attachment 142101
--> https://bugs.freedesktop.org/attachment.cgi?id=3D142101&action=3Dedit
glxinfo
Every OpenGL application that wants to use a depth buffer always crashes,
including glxgears:
glxgears: dri2.c:906: dri2_allocate_textures: Assertion `*zsbuf' failed.
I debugged the assertion with gdb:
templ structure contents passed to resource_create():
$2 =3D {reference =3D {count =3D 0}, width0 =3D 300, height0 =3D 300, depth=
0 =3D 1,
array_size =3D 1, format =3D PIPE_FORMAT_Z24X8_UNORM,
target =3D PIPE_TEXTURE_2D, last_level =3D 0, nr_samples =3D 0, nr_storag=
e_samples
=3D 0, usage =3D 0, bind =3D 1, flags =3D 0,
next =3D 0x0, screen =3D 0x0}
In nv50_miptree_create() in gallium/drivers/nouveau/nv50/nv50_miptree.c:389
the call to nouveau_bo_new() returns -22 that causes it to return NULL.=20
MESA_DEBUG=3D1 glxgears prints the following before segfaulting:
Mesa: User error: GL_OUT_OF_MEMORY in Resizing framebuffer
Computer: MacBook Pro 2010 (NVIDIA GeForce 320M "MCP89")
Resolution: 1280x800
OS: Lubuntu 18.10
Mesa: 18.2.2, but happens also with the versions that come with Lubuntu 16.=
04
and 18.04
I can compile and run mesa from sources, if it helps debugging.
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--15399683890.63ED7C7.25912
Date: Fri, 19 Oct 2018 16:59:49 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
108500
|
| Summary |
Crash when creating a depth buffer on GeForce 320M
|
| Product |
Mesa
|
| Version |
18.2
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
critical
|
| Priority |
medium
|
| Component |
Drivers/DRI/nouveau
|
| Assignee |
nouveau@lists.freedesktop.org
|
| Reporter |
timo.wiren@gmail.com
|
| QA Contact |
nouveau@lists.freedesktop.org
|
Created attachment 142101 [details]<=
/a>
glxinfo
Every OpenGL application that wants to use a depth buffer always crashes,
including glxgears:
glxgears: dri2.c:906: dri2_allocate_textures: Assertion `*zsbuf' failed.
I debugged the assertion with gdb:
templ structure contents passed to resource_create():
$2 =3D {reference =3D {count =3D 0}, width0 =3D 300, height0 =3D 300, depth=
0 =3D 1,
array_size =3D 1, format =3D PIPE_FORMAT_Z24X8_UNORM,
target =3D PIPE_TEXTURE_2D, last_level =3D 0, nr_samples =3D 0, nr_storag=
e_samples
=3D 0, usage =3D 0, bind =3D 1, flags =3D 0,
next =3D 0x0, screen =3D 0x0}
In nv50_miptree_create() in gallium/drivers/nouveau/nv50/nv50_miptree.c:389
the call to nouveau_bo_new() returns -22 that causes it to return NULL.=20
MESA_DEBUG=3D1 glxgears prints the following before segfaulting:
Mesa: User error: GL_OUT_OF_MEMORY in Resizing framebuffer
Computer: MacBook Pro 2010 (NVIDIA GeForce 320M "MCP89")
Resolution: 1280x800
OS: Lubuntu 18.10
Mesa: 18.2.2, but happens also with the versions that come with Lubuntu 16.=
04
and 18.04
I can compile and run mesa from sources, if it helps debugging.
You are receiving this mail because:
- You are the assignee for the bug.
- You are the QA Contact for the bug.
=
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--===============0531085764==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Fri, 19 Oct 2018 18:15:30 +0000
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--- Comment #1 from Ilia Mirkin ---
Please include your dmesg.
The fact that nouveau_bo_new fails is extremely unexpected.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Sat, 20 Oct 2018 05:55:36 +0000
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--- Comment #2 from Timo Wiren ---
Created attachment 142112
--> https://bugs.freedesktop.org/attachment.cgi?id=3D142112&action=3Dedit
dmesg
Added dmesg.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Sat, 20 Oct 2018 15:02:30 +0000
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--- Comment #3 from Ilia Mirkin ---
Hrmph. Well, nothing in there. So ... what's different about your environme=
nt?
I'm on Xorg 1.19, windowmaker, no compositor of any sort. glxgears works fi=
ne.
Tell me about your setup.
--=20
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Commen=
t # 3
on bug 10850=
0
from Ilia Mirkin
Hrmph. Well, nothing in there. So ... what's different about y=
our environment?
I'm on Xorg 1.19, windowmaker, no compositor of any sort. glxgears works fi=
ne.
Tell me about your setup.
You are receiving this mail because:
- You are the assignee for the bug.
- You are the QA Contact for the bug.
=
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--===============1157341741==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Sat, 20 Oct 2018 16:28:42 +0000
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--- Comment #4 from Timo Wiren ---
(In reply to Ilia Mirkin from comment #3)
> Hrmph. Well, nothing in there. So ... what's different about your
> environment?
>=20
> I'm on Xorg 1.19, windowmaker, no compositor of any sort. glxgears works
> fine.
>=20
> Tell me about your setup.
Nothing custom, just the freshly installed Lubuntu 18.10 64-bit, English
localization, laptop's internal display, no encrypted disks, no compositor
AFAIK.
But I just found a workaround! I downloaded mesa 18.2.3, edited nv50_miptre=
e.c
and disabled compression in nv50_mt_choose_storage_type() for
PIPE_FORMAT_Z24_X8_UNORM. That is, I put "compressed =3D false;" after tile=
_flags
=3D 0x128 + ms;, compiled mesa and ran glxgears with my compiled version an=
d it
didn't crash. I don't know if it's a proper workaround. The issue seems to =
be
with depth compression, I guess.
--=20
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Commen=
t # 4
on bug 10850=
0
from Timo Wiren
(In reply to Ilia Mirkin from comment #3)
> Hrmph. Well, nothing in there. So ... what's dif=
ferent about your
> environment?
>=20
> I'm on Xorg 1.19, windowmaker, no compositor of any sort. glxgears wor=
ks
> fine.
>=20
> Tell me about your setup.
Nothing custom, just the freshly installed Lubuntu 18.10 64-bit, English
localization, laptop's internal display, no encrypted disks, no compositor
AFAIK.
But I just found a workaround! I downloaded mesa 18.2.3, edited nv50_miptre=
e.c
and disabled compression in nv50_mt_choose_storage_type() for
PIPE_FORMAT_Z24_X8_UNORM. That is, I put "compressed =3D false;" =
after tile_flags
=3D 0x128 + ms;, compiled mesa and ran glxgears with my compiled version an=
d it
didn't crash. I don't know if it's a proper workaround. The issue seems to =
be
with depth compression, I guess.
You are receiving this mail because:
- You are the assignee for the bug.
- You are the QA Contact for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Wed, 24 Oct 2018 04:55:23 +0000
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--- Comment #5 from Ilia Mirkin ---
Could you boot with
nouveau.debug=3Dmmu=3Ddebug
and see what gets printed? I think I see why the -22 (EINVAL) is being
generated -- the RAM is marked as stolen, and it rejects compressed memory =
on
it. However I'm not sure that's actually correct.
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Commen=
t # 5
on bug 10850=
0
from Ilia Mirkin
Could you boot with
nouveau.debug=3Dmmu=3Ddebug
and see what gets printed? I think I see why the -22 (EINVAL) is being
generated -- the RAM is marked as stolen, and it rejects compressed memory =
on
it. However I'm not sure that's actually correct.
You are receiving this mail because:
- You are the assignee for the bug.
- You are the QA Contact for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Wed, 24 Oct 2018 13:48:46 +0000
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--- Comment #6 from Timo Wiren ---
(In reply to Ilia Mirkin from comment #5)
> Could you boot with
>=20
> nouveau.debug=3Dmmu=3Ddebug
>=20
> and see what gets printed? I think I see why the -22 (EINVAL) is being
> generated -- the RAM is marked as stolen, and it rejects compressed memory
> on it. However I'm not sure that's actually correct.
Thanks for looking into this. Here's the output:
[ 110.000223] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.000227] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.000275] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.000277] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.003636] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.003639] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.003676] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.003678] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.003697] glxgears[1196]: segfault at 1a ip 00007fa0080b533d sp
00007ffc0a624b00 error 4 in nouveau_dri.so[7fa007ee1000+819000]
[ 110.003705] Code: c6 44 24 07 00 49 8b 9d c0 01 00 00 48 85 db 0f 84 e4 =
00
00 00 80 bb 91 00 00 00 00 0f 85 03 01 00 00 48 8b 4b 58 0f b7 14 24 <0f> b=
7 41
1a 66 39 51 18 48 89 4c 24 48 66 0f 46 51 18 66 39 44 24
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Commen=
t # 6
on bug 10850=
0
from Timo Wiren
(In reply to Ilia Mirkin from comment #5)
> Could you boot with
>=20
> nouveau.debug=3Dmmu=3Ddebug
>=20
> and see what gets printed? I think I see why the -22 (EINVAL) is being
> generated -- the RAM is marked as stolen, and it rejects compressed me=
mory
> on it. However I'm not sure that's actually correct.
Thanks for looking into this. Here's the output:
[ 110.000223] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.000227] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.000275] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.000277] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.003636] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.003639] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.003676] nouveau 0000:04:00.0: mmu: user: comp 3 0a
[ 110.003678] nouveau 0000:04:00.0: mmu: user: invalid -22
[ 110.003697] glxgears[1196]: segfault at 1a ip 00007fa0080b533d sp
00007ffc0a624b00 error 4 in nouveau_dri.so[7fa007ee1000+819000]
[ 110.003705] Code: c6 44 24 07 00 49 8b 9d c0 01 00 00 48 85 db 0f 84 e4 =
00
00 00 80 bb 91 00 00 00 00 0f 85 03 01 00 00 48 8b 4b 58 0f b7 14 24 <0f=
> b7 41
1a 66 39 51 18 48 89 4c 24 48 66 0f 46 51 18 66 39 44 24
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--===============1448078572==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Thu, 25 Oct 2018 03:33:06 +0000
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--- Comment #7 from Ilia Mirkin ---
OK, "good". This is what I expected based on my reading of the code, so ...
comforting to know that I can read code.
Ben -- this seems wrong. I don't know if compression is or is not truly
supported on the MCP89-stolen ram, but nouveau_bo_new should not fail there.
There's various logic in there to turn off compression if it's not found, b=
ut
that does not appear to be triggering here.
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Commen=
t # 7
on bug 10850=
0
from Ilia Mirkin
OK, "good". This is what I expected based on my read=
ing of the code, so ...
comforting to know that I can read code.
Ben -- this seems wrong. I don't know if compression is or is not truly
supported on the MCP89-stolen ram, but nouveau_bo_new should not fail there.
There's various logic in there to turn off compression if it's not found, b=
ut
that does not appear to be triggering here.
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cmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9ub3V2ZWF1Cg==
--===============0734166824==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Tue, 30 Oct 2018 20:21:42 +0000
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--- Comment #8 from Ilia Mirkin ---
Could you edit
drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmmnv50.c:nv50_vmm_valid, and chang=
e it
to set aper =3D 0 in the if (ram->stolen) case (so aper=3D0 in both of the =
VRAM
cases). Let me know if you need me to make you a proper patch.
Then see if ... stuff works. At least glxgears, but would be good to test m=
ore
complex things too which make extensive use of depth as well as compressible
color formats (something like xonotic would be more than sufficient).
Unfortunately we're not sure if this works on MCP89 or not.
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Commen=
t # 8
on bug 10850=
0
from Ilia Mirkin
Could you edit
drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmmnv50.c:nv50_vmm_valid, and chang=
e it
to set aper =3D 0 in the if (ram->stolen) case (so aper=3D0 in both of t=
he VRAM
cases). Let me know if you need me to make you a proper patch.
Then see if ... stuff works. At least glxgears, but would be good to test m=
ore
complex things too which make extensive use of depth as well as compressible
color formats (something like xonotic would be more than sufficient).
Unfortunately we're not sure if this works on MCP89 or not.
You are receiving this mail because:
- You are the QA Contact for the bug.
- You are the assignee for the bug.
=
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--===============1720166279==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Thu, 01 Nov 2018 18:16:42 +0000
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--- Comment #9 from Timo Wiren ---
(In reply to Ilia Mirkin from comment #8)
> Could you edit
> drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmmnv50.c:nv50_vmm_valid, and cha=
nge
> it to set aper =3D 0 in the if (ram->stolen) case (so aper=3D0 in both of=
the
> VRAM cases).
I tested it on kernel 4.18.16 and it caused a crash/hang on bootup. Some of=
the
log messages (copied by hand):
nouveau 0000:04:00.0: fb: trapped read at 015bc9dedc on channel 2 [0fba0000
DRM] engine 05 [PFIFO] client 08 [PFIFO_READ] subclient 00 [PUSHBUF] reason
0000000b [PT_NOT_PRESENT]
nouveau 0000:04:00.0: fifo: DMA_PUSHER - ch 2 [DRM] get 015c25a7a4 put
015c25a7a4 ib_get 000000a2 ib_put 000000a7 state a0000000 (err: IB_EMPTY)
nouveau 0000:04:00.0: DRM: GPU lockup - switching to software fbcon
nouveau 0000:04:00.0: fb: trapped write at 0100131fc0 on channel -1 [0fedf0=
00
unknown] engine 06 [BAR] client 04 [PFIFO_WRITE] subclient 01 [IN] reason
000000b [VRAM_LIMIT]
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--15410962010.feFaeA.16741
Date: Thu, 1 Nov 2018 18:16:41 +0000
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Commen=
t # 9
on bug 10850=
0
from Timo Wiren
(In reply to Ilia Mirkin from comment #8)
> Could you edit
> drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmmnv50.c:nv50_vmm_valid, and =
change
> it to set aper =3D 0 in the if (ram->stolen) case (so aper=3D0 in b=
oth of the
> VRAM cases).
I tested it on kernel 4.18.16 and it caused a crash/hang on bootup. Some of=
the
log messages (copied by hand):
nouveau 0000:04:00.0: fb: trapped read at 015bc9dedc on channel 2 [0fba0000
DRM] engine 05 [PFIFO] client 08 [PFIFO_READ] subclient 00 [PUSHBUF] reason
0000000b [PT_NOT_PRESENT]
nouveau 0000:04:00.0: fifo: DMA_PUSHER - ch 2 [DRM] get 015c25a7a4 put
015c25a7a4 ib_get 000000a2 ib_put 000000a7 state a0000000 (err: IB_EMPTY)
nouveau 0000:04:00.0: DRM: GPU lockup - switching to software fbcon
nouveau 0000:04:00.0: fb: trapped write at 0100131fc0 on channel -1 [0fedf0=
00
unknown] engine 06 [BAR] client 04 [PFIFO_WRITE] subclient 01 [IN] reason
000000b [VRAM_LIMIT]
You are receiving this mail because:
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--===============2109149916==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Thu, 16 May 2019 18:31:30 +0000
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--- Comment #10 from Timo Wiren ---
Since Lubuntu 19.04 the crash has disappeared but I get broken depth testing
instead in all GL applications, including glxgears. My workaround (disabling
depth compression) still works.
Current kernel: 5.0.0-13-generic
Mesa: 19.0.2
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Comme=
nt # 10
on bug 10850=
0
from Timo Wiren
Since Lubuntu 19.04 the crash has disappeared but I get broken=
depth testing
instead in all GL applications, including glxgears. My workaround (disabling
depth compression) still works.
Current kernel: 5.0.0-13-generic
Mesa: 19.0.2
You are receiving this mail because:
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--===============0564990776==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Thu, 16 May 2019 19:42:47 +0000
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--- Comment #11 from Ilia Mirkin ---
Given the amount of time that this has gone on unfixed, I think we should j=
ust
make mcp89 point at mcp77_mmu_new instead of g84_mmu_new (in
nvkm/engine/device/base.c).
Literally the only difference between those two is the ability to use
compression. The quick test in comment #9 didn't yield positive results.
Let's not make things extra-broken for people -- even if compression is som=
ehow
enableable on those chips, it's never worked on nouveau, I think.
Timo - are you up to sending a change to fix the above in the kernel? If no=
t, I
can do it.
--=20
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--15580357671.1Ad4A.12809
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Comme=
nt # 11
on bug 10850=
0
from Ilia Mirkin
Given the amount of time that this has gone on unfixed, I thin=
k we should just
make mcp89 point at mcp77_mmu_new instead of g84_mmu_new (in
nvkm/engine/device/base.c).
Literally the only difference between those two is the ability to use
compression. The quick test in comm=
ent #9 didn't yield positive results.
Let's not make things extra-broken for people -- even if compression is som=
ehow
enableable on those chips, it's never worked on nouveau, I think.
Timo - are you up to sending a change to fix the above in the kernel? If no=
t, I
can do it.
You are receiving this mail because:
- You are the assignee for the bug.
- You are the QA Contact for the bug.
=
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--===============0624337532==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Fri, 17 May 2019 15:19:50 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D108500
--- Comment #12 from Timo Wiren ---
(In reply to Ilia Mirkin from comment #11)
> Timo - are you up to sending a change to fix the above in the kernel? If
> not, I can do it.
Well, I have never submitted a patch to the kernel before, but this is a go=
od
opportunity to learn the process :-). I'll try to make it happen in a few d=
ays.
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Comme=
nt # 12
on bug 10850=
0
from Timo Wiren
(In reply to Ilia Mirkin from comment #11)
> Timo - are you up to sending a change to fix the=
above in the kernel? If
> not, I can do it.
Well, I have never submitted a patch to the kernel before, but this is a go=
od
opportunity to learn the process :-). I'll try to make it happen in a few d=
ays.
You are receiving this mail because:
- You are the QA Contact for the bug.
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 108500] Crash when creating a depth buffer on
GeForce 320M
Date: Sat, 20 Jul 2019 09:04:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D108500
Timo Wiren changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #13 from Timo Wiren ---
My fix seems to be included in Linux 5.3, so resolving as fixed:
https://lists.freedesktop.org/archives/dri-devel/2019-July/227219.html
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Timo Wiren
changed
bug 10850=
0
| What |
Removed |
Added |
| Resolution |
---
|
FIXED
|
| Status |
NEW
|
RESOLVED
|
You are receiving this mail because:
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