From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 57660] [NVA3:NVC0] Turn on support for
PIPE_CAP_CUBE_MAP_ARRAY
Date: Sat, 24 Aug 2013 04:06:15 +0000
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Date: Sat, 24 Aug 2013 04:06:15 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=57660
--- Comment #9 from Martin Peres ---
(In reply to comment #8)
> Sounds like what's left to be done is to test it. Just need to apply the
> below patch and see if it works (looks like there are a couple of piglit
> tests... ls bin/*cube_map_array* -- they ought to pass on the nva3+
> hardware).
>
> --- a/src/gallium/drivers/nv50/nv50_screen.c
> +++ b/src/gallium/drivers/nv50/nv50_screen.c
> @@ -114,10 +114,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum
> pipe_cap param)
> case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
> return 0;
> case PIPE_CAP_CUBE_MAP_ARRAY:
> - return 0;
> - /*
> return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
> - */
> case PIPE_CAP_TWO_SIDED_STENCIL:
> case PIPE_CAP_DEPTH_CLIP_DISABLE:
> case PIPE_CAP_POINT_SPRITE:
I tested this patch with piglit, it doesn't look good :D
* arb_texture_cube_map_array-get: PASS
* arb_texture_cube_map_array-teximage3d-invalid-values: PASS
* arb_texture_cube_map_array-cubemap: FAIL (http://codepad.org/sZpx3ajS)
* arb_texture_cube_map_array-cubemap-lod: FAIL (http://codepad.org/5E8EPmpx)
* arb_texture_cube_map_array-fbo-cubemap-array: FAIL
(http://codepad.org/0QqPUEAE)
* arb_texture_cube_map_array-sampler-cube-array-shadow: FAIL
(http://codepad.org/orzd5RoU)
--
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You are the assignee for the bug.
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Date: Sat, 24 Aug 2013 04:06:15 +0000
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Comment # 9
on bug 57660
from Martin Peres
(In reply to comment #8)
> Sounds like what's left to be done is to test it. Just need to apply the
> below patch and see if it works (looks like there are a couple of piglit
> tests... ls bin/*cube_map_array* -- they ought to pass on the nva3+
> hardware).
>
> --- a/src/gallium/drivers/nv50/nv50_screen.c
> +++ b/src/gallium/drivers/nv50/nv50_screen.c
> @@ -114,10 +114,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum
> pipe_cap param)
> case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
> return 0;
> case PIPE_CAP_CUBE_MAP_ARRAY:
> - return 0;
> - /*
> return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
> - */
> case PIPE_CAP_TWO_SIDED_STENCIL:
> case PIPE_CAP_DEPTH_CLIP_DISABLE:
> case PIPE_CAP_POINT_SPRITE:
I tested this patch with piglit, it doesn't look good :D
* arb_texture_cube_map_array-get: PASS
* arb_texture_cube_map_array-teximage3d-invalid-values: PASS
* arb_texture_cube_map_array-cubemap: FAIL (http://codepad.org/sZpx3ajS)
* arb_texture_cube_map_array-cubemap-lod: FAIL (http://codepad.org/5E8EPmpx)
* arb_texture_cube_map_array-fbo-cubemap-array: FAIL
(http://codepad.org/0QqPUEAE)
* arb_texture_cube_map_array-sampler-cube-array-shadow: FAIL
(http://codepad.org/orzd5RoU)
You are receiving this mail because:
- You are the assignee for the bug.
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