From: "Gary Guo" <gary@garyguo.net>
To: "Eliot Courtney" <ecourtney@nvidia.com>,
"Danilo Krummrich" <dakr@kernel.org>,
"Lorenzo Stoakes" <ljs@kernel.org>,
"Vlastimil Babka" <vbabka@kernel.org>,
"Liam R. Howlett" <liam@infradead.org>,
"Uladzislau Rezki" <urezki@gmail.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun@kernel.org>, "Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"Daniel Almeida" <daniel.almeida@collabora.com>,
"Tamir Duberstein" <tamird@kernel.org>,
"Alexandre Courbot" <acourbot@nvidia.com>,
"Onur Özkan" <work@onurozkan.dev>,
"David Airlie" <airlied@gmail.com>,
"Simona Vetter" <simona@ffwll.ch>
Cc: "John Hubbard" <jhubbard@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>, <rust-for-linux@vger.kernel.org>,
<linux-kernel@vger.kernel.org>, <nova-gpu@lists.linux.dev>,
<dri-devel@lists.freedesktop.org>
Subject: Re: [PATCH 1/6] rust: alloc: add Vec::push_init
Date: Mon, 17 Aug 2026 15:02:58 +0100 [thread overview]
Message-ID: <DKR9WJY3WI0F.1FV4PD1J17ZFD@garyguo.net> (raw)
In-Reply-To: <20260817-b4-nvkv-v1-1-b84db5e84b67@nvidia.com>
On Mon Aug 17, 2026 at 1:56 PM BST, Eliot Courtney wrote:
> Add `Vec::push_init` which initializes a new element in place. We can't
> modify the existing `Vec::push` signature to take an `impl Init<T, E>`
> without changing its Error type.
>
> Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
> ---
> rust/kernel/alloc/kvec.rs | 42 +++++++++++++++++++++++++++++++++++++++++-
> 1 file changed, 41 insertions(+), 1 deletion(-)
>
> diff --git a/rust/kernel/alloc/kvec.rs b/rust/kernel/alloc/kvec.rs
> index c7546b9da4fa..9f6f25d7e218 100644
> --- a/rust/kernel/alloc/kvec.rs
> +++ b/rust/kernel/alloc/kvec.rs
> @@ -52,7 +52,10 @@
> }, //
> };
>
> -use pin_init::Zeroable;
> +use pin_init::{
> + Init,
> + Zeroable, //
> +};
>
> mod errors;
> pub use self::errors::{InsertError, PushError, RemoveError};
> @@ -359,6 +362,43 @@ pub fn push(&mut self, v: T, flags: Flags) -> Result<(), AllocError> {
> Ok(())
> }
>
> + /// Appends an element to the back of the [`Vec`] instance by initializing it in place.
> + ///
> + /// # Examples
> + ///
> + /// ```
> + /// struct Element {
> + /// buf: KVec<u8>,
> + /// }
> + ///
> + /// impl Element {
> + /// fn new() -> impl Init<Self, Error> {
> + /// try_init!(Element {
> + /// buf: KVec::with_capacity(16, GFP_KERNEL)?,
> + /// }? Error)
> + /// }
> + /// }
> + ///
> + /// let mut v: KVec<Element> = KVec::new();
> + /// v.push_init(Element::new(), GFP_KERNEL)?;
> + /// assert!(v[0].buf.is_empty());
> + /// # Ok::<(), Error>(())
> + /// ```
> + pub fn push_init<E>(&mut self, init: impl Init<T, E>, flags: Flags) -> Result<(), E>
> + where
> + E: From<AllocError>,
> + {
> + self.reserve(1, flags)?;
> + // SAFETY: The call to `reserve` was successful, so there is at least one spare slot; the
> + // pointer therefore refers to allocated, aligned memory valid for a write of one `T`.
> + unsafe { init.__init(self.spare_capacity_mut().as_mut_ptr().cast::<T>())? };
> + // SAFETY: The call to `__init` returned `Ok`, so the first spare slot now holds an
> + // initialized `T`. The new length does not exceed the capacity because `reserve` ensured
> + // the capacity is greater than the length by at least one.
> + unsafe { self.inc_len(1) };
> + Ok(())
> + }
Thinking about this from a fresh design perspective, I wonder if we can create
something more composable by splitting the allocation and insertion, like entry
APIs do.
So
impl<T, A: Allocator> Vec<T, A> {
pub fn reserve(&mut self, additional: usize, flags: Flags) -> Result<Reservation<'_, T>, AllocError> {
...
}
}
/// Type indicating vector with reserved capacity.
pub struct<'a> Reservation<'a, T> {
}
impl<'a, T> Reservation<'a, T> {
pub fn init(&mut self, i: impl Init<T, E>) -> Result<(), E> {
...
}
}
You can imagine even pushing this further, e.g. have a type indicating just a
single reserved slot. Or perhaps have a type that is `Vec` but with fixed
capacity and cannot reallocate (something like `ArrayVec`) that the reserve
method will return.
Best,
Gary
> +
> /// Appends an element to the back of the [`Vec`] instance without reallocating.
> ///
> /// Fails if the vector does not have capacity for the new element.
next prev parent reply other threads:[~2026-08-17 14:03 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-08-17 12:56 [PATCH 0/6] gpu: nova-core: add NVKV codec Eliot Courtney
2026-08-17 12:56 ` [PATCH 1/6] rust: alloc: add Vec::push_init Eliot Courtney
2026-08-17 14:02 ` Gary Guo [this message]
2026-08-19 7:43 ` Eliot Courtney
2026-08-19 10:49 ` Danilo Krummrich
2026-08-19 11:23 ` Danilo Krummrich
2026-08-19 12:08 ` Gary Guo
2026-08-19 12:14 ` Gary Guo
2026-08-17 12:56 ` [PATCH 2/6] gpu: nova-core: add NVKV encoder Eliot Courtney
2026-08-17 12:56 ` [PATCH 3/6] gpu: nova-core: add NVKV decoder Eliot Courtney
2026-08-17 12:56 ` [PATCH 4/6] gpu: nova-core: add NVKV typed encoding Eliot Courtney
2026-08-17 12:56 ` [PATCH 5/6] gpu: nova-core: add NVKV typed decoding Eliot Courtney
2026-08-17 12:56 ` [PATCH 6/6] gpu: nova-core: add NVKV GSP_INIT schemas Eliot Courtney
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