From: sashiko-bot@kernel.org
To: "Eliot Courtney" <ecourtney@nvidia.com>,
"Alice Ryhl" <aliceryhl@google.com>,
"Burak Emir" <burak.emir@gmail.com>,
"Yury Norov" <yury.norov@gmail.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun@kernel.org>, "Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Trevor Gross" <tmgross@umich.edu>,
"Danilo Krummrich" <dakr@kernel.org>,
"Daniel Almeida" <daniel.almeida@collabora.com>,
"Tamir Duberstein" <tamird@kernel.org>,
"Alexandre Courbot" <acourbot@nvidia.com>,
"Onur Özkan" <work@onurozkan.dev>,
"David Airlie" <airlied@gmail.com>,
"Simona Vetter" <simona@ffwll.ch>
Cc: "Greg Kroah-Hartman" <gregkh@linuxfoundation.org>,
"John Hubbard" <jhubbard@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>, "Zhi Wang" <zhiw@nvidia.com>,
nova-gpu@lists.linux.dev, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH v10 2/3] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN
Date: Mon, 19 Oct 2026 04:37:43 +0000 [thread overview]
Message-ID: <sashiko-outbox-176643@kernel.org> (raw)
In-Reply-To: <20261019-chid-v10-2-67de9180b4ed@nvidia.com>
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
- [Medium] rust: id_pool: panic in find_unused_id() on small or zero capacity pools
--
commit 018a4fbd0a161c3060c7581d4c4fd80bc70dcd41
Author: Eliot Courtney <ecourtney@nvidia.com>
rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN
This commit stops rounding small capacities up to BitmapVec::MAX_INLINE_LEN
in IdPool::with_capacity() so that capacities smaller than MAX_INLINE_LEN,
including 0, can be used directly. It also updates IdPool::grow_request() to
grow to at least BitmapVec::MAX_INLINE_LEN.
> diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
> index 384753fe0e44a..7bb8bb89297f0 100644
> --- a/rust/kernel/id_pool.rs
> +++ b/rust/kernel/id_pool.rs
> @@ -106,13 +106,8 @@ pub fn new() -> Self {
> }
>
> /// Constructs a new [`IdPool`] with space for a specific number of bits.
> - ///
> - /// A capacity below [`MAX_INLINE_LEN`] is adjusted to [`MAX_INLINE_LEN`].
> - ///
> - /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN
> #[inline]
> pub fn with_capacity(num_ids: usize, flags: Flags) -> Result<Self, AllocError> {
> - let num_ids = usize::max(num_ids, BitmapVec::MAX_INLINE_LEN);
> let map = BitmapVec::new(num_ids, flags)?;
> Ok(Self { map })
> }
[Severity: Medium]
With the capacity floor removed, can calling IdPool::find_unused_id() on a
pool created with capacity 0 (or any capacity <= offset) trigger a panic when
CONFIG_RUST_BITMAP_HARDENED=y is enabled?
In rust/kernel/id_pool.rs, IdPool::find_unused_id() passes offset directly to
Bitmap::next_zero_bit() without checking whether offset >= self.capacity():
pub fn find_unused_id(&mut self, offset: usize) -> Option<UnusedId<'_>> {
// INVARIANT: `next_zero_bit()` returns None or an integer less than `map.len()`
Some(UnusedId {
id: self.map.next_zero_bit(offset)?,
pool: self,
})
}
In rust/kernel/bitmap.rs, Bitmap::next_zero_bit() asserts that start is
strictly less than self.len():
pub fn next_zero_bit(&self, start: usize) -> Option<usize> {
bitmap_assert!(
start < self.len(),
"`start` must be < {} was {}",
self.len(),
start
);
When a pool is constructed via IdPool::with_capacity(0, flags) and a caller
invokes pool.find_unused_id(0) before growing the pool, self.len() is 0 and
start < self.len() fails, panicking under CONFIG_RUST_BITMAP_HARDENED=y
instead of returning None. The same happens if a caller creates a small pool
(for example with capacity 1) and calls find_unused_id(1).
[ ... ]
>
>
>
>
>
>
>
--
Sashiko AI review · https://sashiko.dev/#/patchset/20261019-chid-v10-0-67de9180b4ed@nvidia.com?part=2
next prev parent reply other threads:[~2026-10-19 4:37 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-10-19 4:29 [PATCH v10 0/3] rust: Add support for reserving of ranges of IDs Eliot Courtney
2026-10-19 4:29 ` [PATCH v10 1/3] rust: use Alignment size constants Eliot Courtney
2026-10-19 4:41 ` sashiko-bot
2026-10-19 4:29 ` [PATCH v10 2/3] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN Eliot Courtney
2026-10-19 4:37 ` sashiko-bot [this message]
2026-10-19 4:29 ` [PATCH v10 3/3] gpu: nova-core: add ChannelIdPool Eliot Courtney
2026-10-19 4:37 ` sashiko-bot
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