[PATCH v2 10/15] drm/msm: Switch to generic PAS TZ APIs

Sumit Garg via OP-TEE
2026-03-12T06:35:33Z

Switch drm/msm client drivers over to generic PAS TZ APIs. Generic PAS
TZ service allows to support multiple TZ implementation backends like QTEE
based SCM PAS service, OP-TEE based PAS service and any further future TZ
backend service.

Signed-off-by: Sumit Garg <sumit.garg@oss.qualcomm.com>
---
drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 4 ++--
drivers/gpu/drm/msm/adreno/adreno_gpu.c | 11 ++++++-----
2 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
index ef9fd6171af7..3283852f9a14 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
@@ -5,7 +5,7 @@
#include <linux/kernel.h>
#include <linux/types.h>
#include <linux/cpumask.h>
-#include <linux/firmware/qcom/qcom_scm.h>
+#include <linux/firmware/qcom/qcom_pas.h>
#include <linux/pm_opp.h>
#include <linux/nvmem-consumer.h>
#include <linux/slab.h>
@@ -653,7 +653,7 @@ static int a5xx_zap_shader_resume(struct msm_gpu *gpu)
if (adreno_is_a506(adreno_gpu))
return 0;

- ret = qcom_scm_set_remote_state(SCM_GPU_ZAP_SHADER_RESUME, GPU_PAS_ID);
+ ret = qcom_pas_set_remote_state(SCM_GPU_ZAP_SHADER_RESUME, GPU_PAS_ID);
if (ret)
DRM_ERROR("%s: zap-shader resume failed: %d\n",
gpu->name, ret);
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index d5fe6f6f0dec..047df0393128 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -8,6 +8,7 @@

#include <linux/ascii85.h>
#include <linux/interconnect.h>
+#include <linux/firmware/qcom/qcom_pas.h>
#include <linux/firmware/qcom/qcom_scm.h>
#include <linux/kernel.h>
#include <linux/of_reserved_mem.h>
@@ -146,10 +147,10 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
goto out;

/* Send the image to the secure world */
- ret = qcom_scm_pas_auth_and_reset(pasid);
+ ret = qcom_pas_auth_and_reset(pasid);

/*
- * If the scm call returns -EOPNOTSUPP we assume that this target
+ * If the pas call returns -EOPNOTSUPP we assume that this target
* doesn't need/support the zap shader so quietly fail
*/
if (ret == -EOPNOTSUPP)
@@ -175,9 +176,9 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 pasid)
if (!zap_available)
return -ENODEV;

- /* We need SCM to be able to load the firmware */
- if (!qcom_scm_is_available()) {
- DRM_DEV_ERROR(&pdev->dev, "SCM is not available\n");
+ /* We need PAS to be able to load the firmware */
+ if (!qcom_pas_is_available()) {
+ DRM_DEV_ERROR(&pdev->dev, "Qcom PAS is not available\n");
return -EPROBE_DEFER;
}

--
2.51.0