[OE-core][scarthgap 16/18] libsdl2: Fix non-deterministic configure option for libsamplerate

Steve Sakoman
2024-10-15T18:51:30Z

From: Richard Purdie <richard.purdie@linuxfoundation.org>

The libsamplerate option was floating and being enabled on some systems
and not others. Fix this to be deterministic.

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(cherry picked from commit 61455a839e568a3ae7e059ea95c02a1c88d39e1a)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
---
meta/recipes-graphics/libsdl2/libsdl2_2.30.1.bb | 1 +
1 file changed, 1 insertion(+)

diff --git a/meta/recipes-graphics/libsdl2/libsdl2_2.30.1.bb b/meta/recipes-graphics/libsdl2/libsdl2_2.30.1.bb
index 891e91190a..7a14104671 100644
--- a/meta/recipes-graphics/libsdl2/libsdl2_2.30.1.bb
+++ b/meta/recipes-graphics/libsdl2/libsdl2_2.30.1.bb
@@ -67,6 +67,7 @@ PACKAGECONFIG[directfb] = "-DSDL_DIRECTFB=ON,-DSDL_DIRECTFB=OFF,directfb,direc
PACKAGECONFIG[gles2] = "-DSDL_OPENGLES=ON,-DSDL_OPENGLES=OFF,virtual/libgles2"
PACKAGECONFIG[jack] = "-DSDL_JACK=ON,-DSDL_JACK=OFF,jack"
PACKAGECONFIG[kmsdrm] = "-DSDL_KMSDRM=ON,-DSDL_KMSDRM=OFF,libdrm virtual/libgbm"
+PACKAGECONFIG[libsamplerate] = "-DSDL_LIBSAMPLERATE=ON,-DSDL_LIBSAMPLERATE=OFF,libsamplerate0"
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available.
PACKAGECONFIG[libusb] = ",,libusb1"
--
2.34.1