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* [PATCH v7 0/2] Generate strided vector loads/stores with tcg nodes
@ 2025-09-04  9:13 Chao Liu
  2025-09-04  9:13 ` [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation Chao Liu
  2025-09-04  9:13 ` [PATCH v7 2/2] tests/tcg/riscv64: Add test for vlsseg8e32 instruction Chao Liu
  0 siblings, 2 replies; 5+ messages in thread
From: Chao Liu @ 2025-09-04  9:13 UTC (permalink / raw)
  To: richard.henderson, paolo.savini, npiggin, ebiggers, dbarboza,
	palmer, alistair.francis, liwei1518, zhiwei_liu
  Cc: qemu-riscv, qemu-devel, Chao Liu

Hi all,

Thanks Nick for the review. In patch v7:

1. Standardize the subject line of patch 1 and remove the trailing period.

2. Split into sub-functions to improve the patch's code readability and
   facilitate review.

3. Use more faster TCG ops, use tcg_gen_andi_tl() instead of tcg_gen_rem_tl().

4. Add a tested-by signature for patch 2, as Eric has already tested it.


History of changes:

patch v6:
- If a strided vector memory access instruction has non-zero vstart, 
  check it through vlse/vsse helpers function.
- Adjust the tcg test Makefile.
  https://lore.kernel.org/qemu-devel/cover.1756906528.git.chao.liu@zevorn.cn/

Patch v5:
- Removed the redundant call to mark_vs_dirty(s) within the
  gen_ldst_stride_main_loop() function.
  https://lore.kernel.org/qemu-riscv/cover.1755609029.git.chao.liu@zevorn.cn/

Patch v4:
- Use ctz32() replace to for-loop
  https://lore.kernel.org/qemu-devel/cover.1755333616.git.chao.liu@yeah.net/

Patch v3:
- Fix the get_log2() function:
  https://lore.kernel.org/qemu-riscv/cover.1755287531.git.chao.liu@yeah.net/T/#t
- Add test for vlsseg8e32 instruction.
- Rebase on top of the latest master.

Patch v2:
- Split the TCG node emulation of the complex strided load/store operation into
  two separate functions to simplify the implementation:
  https://lore.kernel.org/qemu-riscv/20250312155547.289642-1-paolo.savini@embecosm.com/

Patch v1:
- Paolo submitted the initial version of the patch.
  https://lore.kernel.org/qemu-devel/20250211182056.412867-1-paolo.savini@embecosm.com/


Tanks,
Chao

Chao Liu (2):
  target/riscv: Use tcg nodes for strided vector ld/st generation
  tests/tcg/riscv64: Add test for vlsseg8e32 instruction

 target/riscv/insn_trans/trans_rvv.c.inc   | 348 ++++++++++++++++++++--
 tests/tcg/riscv64/Makefile.softmmu-target |   7 +-
 tests/tcg/riscv64/test-vlsseg8e32.S       | 107 +++++++
 3 files changed, 444 insertions(+), 18 deletions(-)
 create mode 100644 tests/tcg/riscv64/test-vlsseg8e32.S

-- 
2.50.1



^ permalink raw reply	[flat|nested] 5+ messages in thread

* [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation
  2025-09-04  9:13 [PATCH v7 0/2] Generate strided vector loads/stores with tcg nodes Chao Liu
@ 2025-09-04  9:13 ` Chao Liu
  2025-09-04 13:53   ` Richard Henderson
  2025-09-04  9:13 ` [PATCH v7 2/2] tests/tcg/riscv64: Add test for vlsseg8e32 instruction Chao Liu
  1 sibling, 1 reply; 5+ messages in thread
From: Chao Liu @ 2025-09-04  9:13 UTC (permalink / raw)
  To: richard.henderson, paolo.savini, npiggin, ebiggers, dbarboza,
	palmer, alistair.francis, liwei1518, zhiwei_liu
  Cc: qemu-riscv, qemu-devel, Chao Liu

This commit improves the performance of QEMU when emulating strided vector
loads and stores by substituting the call for the helper function with the
generation of equivalent TCG operations.

PS:

An implementation is permitted to cause an illegal instruction if vstart
is not 0 and it is set to a value that can not be produced implicitly by
the implementation, but memory accesses will generally always need to
deal with page faults.

So, if a strided vector memory access instruction has non-zero vstart,
check it through vlse/vsse helpers function.

Signed-off-by: Paolo Savini <paolo.savini@embecosm.com>
Signed-off-by: Chao Liu <chao.liu@zevorn.cn>
Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
Tested-by: Eric Biggers <ebiggers@kernel.org>
Reviewed-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com>
---
 target/riscv/insn_trans/trans_rvv.c.inc | 348 ++++++++++++++++++++++--
 1 file changed, 331 insertions(+), 17 deletions(-)

diff --git a/target/riscv/insn_trans/trans_rvv.c.inc b/target/riscv/insn_trans/trans_rvv.c.inc
index 71f98fb350..f9be96ac93 100644
--- a/target/riscv/insn_trans/trans_rvv.c.inc
+++ b/target/riscv/insn_trans/trans_rvv.c.inc
@@ -863,15 +863,285 @@ static bool st_us_mask_check(DisasContext *s, arg_vsm_v *a, uint8_t eew)
 GEN_VEXT_TRANS(vlm_v, MO_8, vlm_v, ld_us_mask_op, ld_us_mask_check)
 GEN_VEXT_TRANS(vsm_v, MO_8, vsm_v, st_us_mask_op, st_us_mask_check)
 
+/*
+ * MAXSZ returns the maximum vector size can be operated in bytes,
+ * which is used in GVEC IR when vl_eq_vlmax flag is set to true
+ * to accelerate vector operation.
+ */
+static inline uint32_t MAXSZ(DisasContext *s)
+{
+    int max_sz = s->cfg_ptr->vlenb << 3;
+    return max_sz >> (3 - s->lmul);
+}
+
+static inline uint32_t get_log2(uint32_t a)
+{
+    assert(is_power_of_2(a));
+    return ctz32(a);
+}
+
+typedef void gen_tl_ldst(TCGv, TCGv_ptr, tcg_target_long);
+
+static void gen_ldst_vreg(DisasContext *s, TCGv vreg, TCGv dest_offs, TCGv addr,
+                          gen_tl_ldst *ld_fn, gen_tl_ldst *st_fn, bool is_load)
+{
+    MemOp atomicity = MO_ATOM_NONE;
+    if (s->sew == 0) {
+        atomicity = MO_ATOM_NONE;
+    } else {
+        atomicity = MO_ATOM_IFALIGN_PAIR;
+    }
+
+    if (is_load) {
+        tcg_gen_qemu_ld_tl(vreg, addr, s->mem_idx, MO_LE | s->sew | atomicity);
+        st_fn((TCGv)vreg, (TCGv_ptr)dest_offs, 0);
+    } else {
+        ld_fn((TCGv)vreg, (TCGv_ptr)dest_offs, 0);
+        tcg_gen_qemu_st_tl(vreg, addr, s->mem_idx, MO_LE | s->sew | atomicity);
+    }
+}
+
+/*
+ * Check whether the i bit of the mask is 0 or 1.
+ *
+ * static inline int vext_elem_mask(void *v0, int index)
+ * {
+ *     int idx = index / 64;
+ *     int pos = index % 64;
+ *     return (((uint64_t *)v0)[idx] >> pos) & 1;
+ * }
+ *
+ * And
+ *
+ * if (vext_elem_mask(v0, i) != 0) {
+ *     goto label;
+ * }
+ */
+static void gen_check_vext_elem_mask(TCGLabel *label, TCGv mask, TCGv mask_offs)
+{
+    TCGv mask_offs_64 = tcg_temp_new();
+    TCGv mask_offs_rem = tcg_temp_new();
+    TCGv mask_elem = tcg_temp_new();
+
+    tcg_gen_shri_tl(mask_offs_64, mask_offs, 3);
+    tcg_gen_add_tl(mask_offs_64, mask_offs_64, mask);
+    tcg_gen_ld_i64((TCGv_i64)mask_elem, (TCGv_ptr)mask_offs_64, 0);
+    tcg_gen_andi_tl(mask_offs_rem, mask_offs, 7);
+    tcg_gen_shr_tl(mask_elem, mask_elem, mask_offs_rem);
+    tcg_gen_andi_tl(mask_elem, mask_elem, 1);
+    tcg_gen_brcond_tl(TCG_COND_NE, mask_elem, tcg_constant_tl(0), label);
+}
+
+static void gen_vext_set_elems_1s(TCGv dest, TCGv mask_offs, int sew,
+                                  gen_tl_ldst *st_fn, bool is_load)
+{
+    if (is_load) {
+        tcg_gen_shli_tl(mask_offs, mask_offs, sew);
+        tcg_gen_add_tl(mask_offs, mask_offs, dest);
+        st_fn(tcg_constant_tl(-1), (TCGv_ptr)mask_offs, 0);
+    }
+}
+
+/*
+ * Simulate the strided load/store main loop:
+ *
+ * for (i = env->vstart; i < env->vl; env->vstart = ++i) {
+ *     k = 0;
+ *     while (k < nf) {
+ *         if (!vm && !vext_elem_mask(v0, i)) {
+ *             vext_set_elems_1s(vd, vma, (i + k * max_elems) * esz,
+ *                               (i + k * max_elems + 1) * esz);
+ *             k++;
+ *             continue;
+ *         }
+ *         target_ulong addr = base + stride * i + (k << log2_esz);
+ *         ldst(env, adjust_addr(env, addr), i + k * max_elems, vd, ra);
+ *         k++;
+ *     }
+ * }
+ */
+static void gen_ldst_stride_main_loop(DisasContext *s, TCGv dest, uint32_t rs1,
+                                      uint32_t rs2, uint32_t vm, uint32_t nf,
+                                      gen_tl_ldst *ld_fn, gen_tl_ldst *st_fn,
+                                      bool is_load)
+{
+    TCGv addr = tcg_temp_new();
+    TCGv base = get_gpr(s, rs1, EXT_NONE);
+    TCGv stride = get_gpr(s, rs2, EXT_NONE);
+
+    TCGv i = tcg_temp_new();
+    TCGv i_esz = tcg_temp_new();
+    TCGv k = tcg_temp_new();
+    TCGv k_esz = tcg_temp_new();
+    TCGv k_max = tcg_temp_new();
+    TCGv mask = tcg_temp_new();
+    TCGv mask_offs = tcg_temp_new();
+    TCGv vreg = tcg_temp_new();
+    TCGv dest_offs = tcg_temp_new();
+    TCGv stride_offs = tcg_temp_new();
+
+    uint32_t max_elems = MAXSZ(s) >> s->sew;
+
+    TCGLabel *start = gen_new_label();
+    TCGLabel *end = gen_new_label();
+    TCGLabel *start_k = gen_new_label();
+    TCGLabel *inc_k = gen_new_label();
+    TCGLabel *end_k = gen_new_label();
+
+    tcg_gen_addi_tl(mask, (TCGv)tcg_env, vreg_ofs(s, 0));
+
+    /* Start of outer loop. */
+    tcg_gen_mov_tl(i, cpu_vstart);
+    gen_set_label(start);
+    tcg_gen_brcond_tl(TCG_COND_GE, i, cpu_vl, end);
+    tcg_gen_shli_tl(i_esz, i, s->sew);
+
+    /* Start of inner loop. */
+    tcg_gen_movi_tl(k, 0);
+    gen_set_label(start_k);
+    tcg_gen_brcond_tl(TCG_COND_GE, k, tcg_constant_tl(nf), end_k);
+
+    /*
+     * If we are in mask agnostic regime and the operation is not unmasked we
+     * set the inactive elements to 1.
+     */
+    if (!vm && s->vma) {
+        TCGLabel *active_element = gen_new_label();
+        /* (i + k * max_elems) * esz */
+        tcg_gen_shli_tl(mask_offs, k, get_log2(max_elems << s->sew));
+        tcg_gen_add_tl(mask_offs, mask_offs, i_esz);
+
+        /*
+         * Check whether the i bit of the mask is 0 or 1.
+         * If it is 0, set masked-off elements;
+         * otherwise, directly load/store the vector register.
+         */
+        gen_check_vext_elem_mask(active_element, mask, mask_offs);
+
+        /*
+         * Set masked-off elements in the destination vector register to 1s.
+         * Store instructions simply skip this bit as memory ops access memory
+         * only for active elements.
+         */
+        gen_vext_set_elems_1s(dest, mask_offs, s->sew, st_fn, is_load);
+
+        tcg_gen_br(inc_k);
+        gen_set_label(active_element);
+    }
+
+    /*
+     * The element is active, calculate the address with stride:
+     * target_ulong addr = base + stride * i + (k << log2_esz);
+     */
+    tcg_gen_mul_tl(stride_offs, stride, i);
+    tcg_gen_shli_tl(k_esz, k, s->sew);
+    tcg_gen_add_tl(stride_offs, stride_offs, k_esz);
+    tcg_gen_add_tl(addr, base, stride_offs);
+
+    /* Calculate the offset in the dst/src vector register. */
+    tcg_gen_shli_tl(k_max, k, get_log2(max_elems));
+    tcg_gen_add_tl(dest_offs, i, k_max);
+    tcg_gen_shli_tl(dest_offs, dest_offs, s->sew);
+    tcg_gen_add_tl(dest_offs, dest_offs, dest);
+
+    /* Load/Store vector register. */
+    gen_ldst_vreg(s, vreg, dest_offs, addr, ld_fn, st_fn, is_load);
+
+    /*
+     * We don't execute the load/store above if the element was inactive.
+     * We jump instead directly to incrementing k and continuing the loop.
+     */
+    if (!vm && s->vma) {
+        gen_set_label(inc_k);
+    }
+    tcg_gen_addi_tl(k, k, 1);
+    tcg_gen_br(start_k);
+
+    /* End of the inner loop. */
+    gen_set_label(end_k);
+
+    tcg_gen_addi_tl(i, i, 1);
+    tcg_gen_mov_tl(cpu_vstart, i);
+    tcg_gen_br(start);
+
+    /* End of the outer loop. */
+    gen_set_label(end);
+
+    return;
+}
+
+/*
+ * Set the tail bytes of the strided loads/stores to 1:
+ *
+ * for (k = 0; k < nf; ++k) {
+ *     cnt = (k * max_elems + vl) * esz;
+ *     tot = (k * max_elems + max_elems) * esz;
+ *     for (i = cnt; i < tot; i += esz) {
+ *         store_1s(-1, vd[vl+i]);
+ *     }
+ * }
+ */
+static void gen_ldst_stride_tail_loop(DisasContext *s, TCGv dest, uint32_t nf,
+                                      gen_tl_ldst *st_fn)
+{
+    TCGv i = tcg_temp_new();
+    TCGv k = tcg_temp_new();
+    TCGv tail_cnt = tcg_temp_new();
+    TCGv tail_tot = tcg_temp_new();
+    TCGv tail_addr = tcg_temp_new();
+
+    TCGLabel *start = gen_new_label();
+    TCGLabel *end = gen_new_label();
+    TCGLabel *start_i = gen_new_label();
+    TCGLabel *end_i = gen_new_label();
+
+    uint32_t max_elems_b = MAXSZ(s);
+    uint32_t esz = 1 << s->sew;
+
+    /* Start of the outer loop. */
+    tcg_gen_movi_tl(k, 0);
+    tcg_gen_shli_tl(tail_cnt, cpu_vl, s->sew);
+    tcg_gen_movi_tl(tail_tot, max_elems_b);
+    tcg_gen_add_tl(tail_addr, dest, tail_cnt);
+    gen_set_label(start);
+    tcg_gen_brcond_tl(TCG_COND_GE, k, tcg_constant_tl(nf), end);
+
+    /* Start of the inner loop. */
+    tcg_gen_mov_tl(i, tail_cnt);
+    gen_set_label(start_i);
+    tcg_gen_brcond_tl(TCG_COND_GE, i, tail_tot, end_i);
+
+    /* store_1s(-1, vd[vl+i]); */
+    st_fn(tcg_constant_tl(-1), (TCGv_ptr)tail_addr, 0);
+    tcg_gen_addi_tl(tail_addr, tail_addr, esz);
+    tcg_gen_addi_tl(i, i, esz);
+    tcg_gen_br(start_i);
+
+    /* End of the inner loop. */
+    gen_set_label(end_i);
+
+    /* Update the counts */
+    tcg_gen_addi_tl(tail_cnt, tail_cnt, max_elems_b);
+    tcg_gen_addi_tl(tail_tot, tail_cnt, max_elems_b);
+    tcg_gen_addi_tl(k, k, 1);
+    tcg_gen_br(start);
+
+    /* End of the outer loop. */
+    gen_set_label(end);
+
+    return;
+}
+
 /*
  *** stride load and store
  */
 typedef void gen_helper_ldst_stride(TCGv_ptr, TCGv_ptr, TCGv,
                                     TCGv, TCGv_env, TCGv_i32);
 
-static bool ldst_stride_trans(uint32_t vd, uint32_t rs1, uint32_t rs2,
-                              uint32_t data, gen_helper_ldst_stride *fn,
-                              DisasContext *s)
+static
+bool gen_call_helper_ldst_stride(uint32_t vd, uint32_t rs1, uint32_t rs2,
+                                 uint32_t data, gen_helper_ldst_stride *fn,
+                                 DisasContext *s)
 {
     TCGv_ptr dest, mask;
     TCGv base, stride;
@@ -895,11 +1165,66 @@ static bool ldst_stride_trans(uint32_t vd, uint32_t rs1, uint32_t rs2,
     return true;
 }
 
+static bool ldst_stride_trans(uint32_t vd, uint32_t rs1, uint32_t rs2,
+                              uint32_t data, gen_helper_ldst_stride *fn,
+                              DisasContext *s, bool is_load)
+{
+    if (!s->vstart_eq_zero) {
+        /* vstart != 0 helper slowpath */
+        return gen_call_helper_ldst_stride(vd, rs1, rs2, data, fn, s);
+    }
+
+    TCGv dest = tcg_temp_new();
+
+    uint32_t nf = FIELD_EX32(data, VDATA, NF);
+    uint32_t vm = FIELD_EX32(data, VDATA, VM);
+
+    /* Destination register and mask register */
+    tcg_gen_addi_tl(dest, (TCGv)tcg_env, vreg_ofs(s, vd));
+
+    /*
+     * Select the appropriate load/store to retrieve data from the vector
+     * register given a specific sew.
+     */
+    static gen_tl_ldst * const ld_fns[4] = {
+        tcg_gen_ld8u_tl, tcg_gen_ld16u_tl,
+        tcg_gen_ld32u_tl, tcg_gen_ld_tl
+    };
+
+    static gen_tl_ldst * const st_fns[4] = {
+        tcg_gen_st8_tl, tcg_gen_st16_tl,
+        tcg_gen_st32_tl, tcg_gen_st_tl
+    };
+
+    gen_tl_ldst *ld_fn = ld_fns[s->sew];
+    gen_tl_ldst *st_fn = st_fns[s->sew];
+
+    if (ld_fn == NULL || st_fn == NULL) {
+        return false;
+    }
+
+    mark_vs_dirty(s);
+
+    gen_ldst_stride_main_loop(s, dest, rs1, rs2, vm, nf, ld_fn, st_fn, is_load);
+
+    tcg_gen_movi_tl(cpu_vstart, 0);
+
+    /*
+     * Set the tail bytes to 1 if tail agnostic:
+     */
+    if (s->vta != 0 && is_load) {
+        gen_ldst_stride_tail_loop(s, dest, nf, st_fn);
+    }
+
+    finalize_rvv_inst(s);
+    return true;
+}
+
 static bool ld_stride_op(DisasContext *s, arg_rnfvm *a, uint8_t eew)
 {
     uint32_t data = 0;
     gen_helper_ldst_stride *fn;
-    static gen_helper_ldst_stride * const fns[4] = {
+    static gen_helper_ldst_stride *const fns[4] = {
         gen_helper_vlse8_v, gen_helper_vlse16_v,
         gen_helper_vlse32_v, gen_helper_vlse64_v
     };
@@ -915,7 +1240,7 @@ static bool ld_stride_op(DisasContext *s, arg_rnfvm *a, uint8_t eew)
     data = FIELD_DP32(data, VDATA, NF, a->nf);
     data = FIELD_DP32(data, VDATA, VTA, s->vta);
     data = FIELD_DP32(data, VDATA, VMA, s->vma);
-    return ldst_stride_trans(a->rd, a->rs1, a->rs2, data, fn, s);
+    return ldst_stride_trans(a->rd, a->rs1, a->rs2, data, fn, s, true);
 }
 
 static bool ld_stride_check(DisasContext *s, arg_rnfvm* a, uint8_t eew)
@@ -949,7 +1274,7 @@ static bool st_stride_op(DisasContext *s, arg_rnfvm *a, uint8_t eew)
         return false;
     }
 
-    return ldst_stride_trans(a->rd, a->rs1, a->rs2, data, fn, s);
+    return ldst_stride_trans(a->rd, a->rs1, a->rs2, data, fn, s, false);
 }
 
 static bool st_stride_check(DisasContext *s, arg_rnfvm* a, uint8_t eew)
@@ -1300,17 +1625,6 @@ GEN_LDST_WHOLE_TRANS(vs8r_v, int8_t, 8, false)
  *** Vector Integer Arithmetic Instructions
  */
 
-/*
- * MAXSZ returns the maximum vector size can be operated in bytes,
- * which is used in GVEC IR when vl_eq_vlmax flag is set to true
- * to accelerate vector operation.
- */
-static inline uint32_t MAXSZ(DisasContext *s)
-{
-    int max_sz = s->cfg_ptr->vlenb * 8;
-    return max_sz >> (3 - s->lmul);
-}
-
 static bool opivv_check(DisasContext *s, arg_rmrr *a)
 {
     return require_rvv(s) &&
-- 
2.50.1



^ permalink raw reply related	[flat|nested] 5+ messages in thread

* [PATCH v7 2/2] tests/tcg/riscv64: Add test for vlsseg8e32 instruction
  2025-09-04  9:13 [PATCH v7 0/2] Generate strided vector loads/stores with tcg nodes Chao Liu
  2025-09-04  9:13 ` [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation Chao Liu
@ 2025-09-04  9:13 ` Chao Liu
  1 sibling, 0 replies; 5+ messages in thread
From: Chao Liu @ 2025-09-04  9:13 UTC (permalink / raw)
  To: richard.henderson, paolo.savini, npiggin, ebiggers, dbarboza,
	palmer, alistair.francis, liwei1518, zhiwei_liu
  Cc: qemu-riscv, qemu-devel, Chao Liu, Chao Liu

From: Chao Liu <chao.liu@yeah.net>

This case, it copied 64 bytes from a0 to a1 with vlsseg8e32.

Signed-off-by: Chao Liu <chao.liu@zevorn.cn>
Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
Tested-by: Eric Biggers <ebiggers@kernel.org>
---
 tests/tcg/riscv64/Makefile.softmmu-target |   7 +-
 tests/tcg/riscv64/test-vlsseg8e32.S       | 107 ++++++++++++++++++++++
 2 files changed, 113 insertions(+), 1 deletion(-)
 create mode 100644 tests/tcg/riscv64/test-vlsseg8e32.S

diff --git a/tests/tcg/riscv64/Makefile.softmmu-target b/tests/tcg/riscv64/Makefile.softmmu-target
index 3ca595335d..e52c005f87 100644
--- a/tests/tcg/riscv64/Makefile.softmmu-target
+++ b/tests/tcg/riscv64/Makefile.softmmu-target
@@ -7,7 +7,7 @@ VPATH += $(TEST_SRC)
 
 LINK_SCRIPT = $(TEST_SRC)/semihost.ld
 LDFLAGS = -T $(LINK_SCRIPT)
-CFLAGS += -g -Og
+CFLAGS += -march=rv64gcv -mabi=lp64d -g -Og
 
 %.o: %.S
 	$(CC) $(CFLAGS) $< -Wa,--noexecstack -c -o $@
@@ -24,5 +24,10 @@ EXTRA_RUNS += run-test-mepc-masking
 run-test-mepc-masking: test-mepc-masking
 	$(call run-test, $<, $(QEMU) $(QEMU_OPTS)$<)
 
+EXTRA_RUNS += run-vlsseg8e32
+run-vlsseg8e32: QEMU_OPTS := -cpu rv64,v=true $(QEMU_OPTS)
+run-vlsseg8e32: test-vlsseg8e32
+	$(call run-test, $<, $(QEMU) $(QEMU_OPTS)$<)
+
 # We don't currently support the multiarch system tests
 undefine MULTIARCH_TESTS
diff --git a/tests/tcg/riscv64/test-vlsseg8e32.S b/tests/tcg/riscv64/test-vlsseg8e32.S
new file mode 100644
index 0000000000..bbc79d5e8d
--- /dev/null
+++ b/tests/tcg/riscv64/test-vlsseg8e32.S
@@ -0,0 +1,107 @@
+#
+# QEMU RISC-V Vector Strided Load Instruction testcase
+#
+# Copyright (c) 2025 Chao Liu chao.liu@yeah.net
+#
+# SPDX-License-Identifier: GPL-2.0-or-later
+#
+	.option	norvc
+
+	.section .data
+	.align 4
+source_data:
+	.asciz "Test the vssseg8e32 insn by copy 64b and verifying correctness."
+	.equ source_len, 64
+
+	.text
+	.global _start
+_start:
+	lla	t0, trap
+	csrw	mtvec, t0
+
+enable_rvv:
+
+	li	x15, 0x800000000024112d
+	csrw	0x301, x15
+	li	x1, 0x2200
+	csrr	x2, mstatus
+	or	x2, x2, x1
+	csrw	mstatus, x2
+
+rvv_test_func:
+	la	a0, source_data
+	li	a1, 0x80020000
+	vsetivli	zero, 1, e32, m1, ta, ma
+	li	t0, 64
+
+	vlsseg8e32.v	v0, (a0), t0
+	addi	a0, a0, 32
+	vlsseg8e32.v	v8, (a0), t0
+
+	vssseg8e32.v	v0, (a1), t0
+	addi	a1, a1, 32
+	vssseg8e32.v	v8, (a1), t0
+
+compare_start:
+	la	a0, source_data
+	li	a1, 0x80020000
+	li	t0, 0
+	li	t1, source_len
+
+compare_loop:
+	# when t0 >= len, compare end
+	bge	 t0, t1, compare_done
+
+	lb	t2, 0(a0)
+	lb	t3, 0(a1)
+	bne	t2, t3, compare_fail
+
+	addi	a0, a0, 1
+	addi	a1, a1, 1
+	addi	t0, t0, 1
+	j	compare_loop
+
+compare_done:
+	# compare ok, return 0
+	li	a0, 0
+	j	_exit
+
+compare_fail:
+	# compare failed, return 2
+	li	a0, 2
+	j	_exit
+
+trap:
+	# When an instruction traps, compare it to the insn in memory.
+	csrr	t0, mepc
+	csrr	t1, mtval
+	lwu	t2, 0(t0)
+	bne	t1, t2, fail
+
+	# Skip the insn and continue.
+	addi	t0, t0, 4
+	csrw	mepc, t0
+	mret
+
+fail:
+	li	a0, 1
+
+# Exit code in a0
+_exit:
+	lla	a1, semiargs
+	li	t0, 0x20026	# ADP_Stopped_ApplicationExit
+	sd	t0, 0(a1)
+	sd	a0, 8(a1)
+	li	a0, 0x20	# TARGET_SYS_EXIT_EXTENDED
+
+	# Semihosting call sequence
+	.balign	16
+	slli	zero, zero, 0x1f
+	ebreak
+	srai	zero, zero, 0x7
+	j	.
+
+	.data
+	.balign	16
+semiargs:
+	.space	16
-- 
2.50.1



^ permalink raw reply related	[flat|nested] 5+ messages in thread

* Re: [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation
  2025-09-04  9:13 ` [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation Chao Liu
@ 2025-09-04 13:53   ` Richard Henderson
  2025-09-06 13:02     ` Chao Liu
  0 siblings, 1 reply; 5+ messages in thread
From: Richard Henderson @ 2025-09-04 13:53 UTC (permalink / raw)
  To: Chao Liu, paolo.savini, npiggin, ebiggers, dbarboza, palmer,
	alistair.francis, liwei1518, zhiwei_liu
  Cc: qemu-riscv, qemu-devel

On 9/4/25 11:13, Chao Liu wrote:
> +/*
> + * Check whether the i bit of the mask is 0 or 1.
> + *
> + * static inline int vext_elem_mask(void *v0, int index)
> + * {
> + *     int idx = index / 64;
> + *     int pos = index % 64;
> + *     return (((uint64_t *)v0)[idx] >> pos) & 1;
> + * }
> + *
> + * And
> + *
> + * if (vext_elem_mask(v0, i) != 0) {
> + *     goto label;
> + * }
> + */
> +static void gen_check_vext_elem_mask(TCGLabel *label, TCGv mask, TCGv mask_offs)
> +{
> +    TCGv mask_offs_64 = tcg_temp_new();
> +    TCGv mask_offs_rem = tcg_temp_new();
> +    TCGv mask_elem = tcg_temp_new();
> +
> +    tcg_gen_shri_tl(mask_offs_64, mask_offs, 3);
> +    tcg_gen_add_tl(mask_offs_64, mask_offs_64, mask);
> +    tcg_gen_ld_i64((TCGv_i64)mask_elem, (TCGv_ptr)mask_offs_64, 0);

Each and every time you cast a TCGv, you're doing something wrong.
There are a lot of them in this patch.

Your host pointer arithmetic should be using TCGv_ptr and tcg_gen_*_ptr().
This mask_elem should itself be TCGv_i64.

> +    tcg_gen_andi_tl(mask_elem, mask_elem, 1);
> +    tcg_gen_brcond_tl(TCG_COND_NE, mask_elem, tcg_constant_tl(0), label);

This should be

     tcg_gen_brcond_i64(TCG_COND_TSTNE, mask_elem, tcg_constant_i64(1), label);


> +/*
> + * Simulate the strided load/store main loop:
> + *
> + * for (i = env->vstart; i < env->vl; env->vstart = ++i) {
> + *     k = 0;
> + *     while (k < nf) {
> + *         if (!vm && !vext_elem_mask(v0, i)) {
> + *             vext_set_elems_1s(vd, vma, (i + k * max_elems) * esz,
> + *                               (i + k * max_elems + 1) * esz);
> + *             k++;
> + *             continue;
> + *         }
> + *         target_ulong addr = base + stride * i + (k << log2_esz);
> + *         ldst(env, adjust_addr(env, addr), i + k * max_elems, vd, ra);
> + *         k++;
> + *     }
> + * }

The form of this loop causes you to do more reads for vext_elem_mask than necessary.

Better to test once outside of the loop over K:

     for (i in vl) {
         if (!vm && !vext_elem_mask(v0, i)) {
             for (k in nf) {
                 vd[i, k] = -1;
             }
         } else {
             for (k in nf) {
                 vd[i, k] = ld(addr);
             }
         }
     }

If vl_eq_vlmax, and VL is a multiple of 64, you can structure this loop like:

     i = 0;
     do {
         mask = v0[i / 64];
         do {
             if (mask & 1) {
                 ...
             }
             mask >>= 1;
         } while (++i & 63);
     } while (i < vl);

If VL is a smaller power of 2, you can load smaller units of mask to match.  Though beware 
of the big-endian host addressing fixup.

If VM, you should fuse I and K into a single loop over all elements.


r~


^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation
  2025-09-04 13:53   ` Richard Henderson
@ 2025-09-06 13:02     ` Chao Liu
  0 siblings, 0 replies; 5+ messages in thread
From: Chao Liu @ 2025-09-06 13:02 UTC (permalink / raw)
  To: Richard Henderson, paolo.savini, npiggin, ebiggers, dbarboza,
	palmer, alistair.francis, liwei1518, zhiwei_liu
  Cc: qemu-riscv, qemu-devel

On 9/4/2025 9:53 PM, Richard Henderson wrote:
> On 9/4/25 11:13, Chao Liu wrote:
>> +/*
>> + * Check whether the i bit of the mask is 0 or 1.
>> + *
>> + * static inline int vext_elem_mask(void *v0, int index)
>> + * {
>> + *     int idx = index / 64;
>> + *     int pos = index % 64;
>> + *     return (((uint64_t *)v0)[idx] >> pos) & 1;
>> + * }
>> + *
>> + * And
>> + *
>> + * if (vext_elem_mask(v0, i) != 0) {
>> + *     goto label;
>> + * }
>> + */
>> +static void gen_check_vext_elem_mask(TCGLabel *label, TCGv mask, TCGv mask_offs)
>> +{
>> +    TCGv mask_offs_64 = tcg_temp_new();
>> +    TCGv mask_offs_rem = tcg_temp_new();
>> +    TCGv mask_elem = tcg_temp_new();
>> +
>> +    tcg_gen_shri_tl(mask_offs_64, mask_offs, 3);
>> +    tcg_gen_add_tl(mask_offs_64, mask_offs_64, mask);
>> +    tcg_gen_ld_i64((TCGv_i64)mask_elem, (TCGv_ptr)mask_offs_64, 0);
> 
> Each and every time you cast a TCGv, you're doing something wrong.
> There are a lot of them in this patch.
> 
> Your host pointer arithmetic should be using TCGv_ptr and tcg_gen_*_ptr().
> This mask_elem should itself be TCGv_i64.
> 

Thanks, I will include these changes in the next version. :)

>> +    tcg_gen_andi_tl(mask_elem, mask_elem, 1);
>> +    tcg_gen_brcond_tl(TCG_COND_NE, mask_elem, tcg_constant_tl(0), label);
> 
> This should be
> 
>      tcg_gen_brcond_i64(TCG_COND_TSTNE, mask_elem, tcg_constant_i64(1), label);
> 
> 
>> +/*
>> + * Simulate the strided load/store main loop:
>> + *
>> + * for (i = env->vstart; i < env->vl; env->vstart = ++i) {
>> + *     k = 0;
>> + *     while (k < nf) {
>> + *         if (!vm && !vext_elem_mask(v0, i)) {
>> + *             vext_set_elems_1s(vd, vma, (i + k * max_elems) * esz,
>> + *                               (i + k * max_elems + 1) * esz);
>> + *             k++;
>> + *             continue;
>> + *         }
>> + *         target_ulong addr = base + stride * i + (k << log2_esz);
>> + *         ldst(env, adjust_addr(env, addr), i + k * max_elems, vd, ra);
>> + *         k++;
>> + *     }
>> + * }
> 
> The form of this loop causes you to do more reads for vext_elem_mask than necessary.
> 
> Better to test once outside of the loop over K:
> 
>      for (i in vl) {
>          if (!vm && !vext_elem_mask(v0, i)) {
>              for (k in nf) {
>                  vd[i, k] = -1;
>              }
>          } else {
>              for (k in nf) {
>                  vd[i, k] = ld(addr);
>              }
>          }
>      }
> 

Good idea, I've already made some attempts, and I will apply this suggestion in the next version.

> If vl_eq_vlmax, and VL is a multiple of 64, you can structure this loop like:
> 
>      i = 0;
>      do {
>          mask = v0[i / 64];
>          do {
>              if (mask & 1) {
>                  ...
>              }
>              mask >>= 1;
>          } while (++i & 63);
>      } while (i < vl);
> 
> If VL is a smaller power of 2, you can load smaller units of mask to match. 

Reducing memory access is correct. this is a great optimization point.

> Though beware of the big-endian host addressing fixup.

Get~

> If VM, you should fuse I and K into a single loop over all elements.
> 

I have made some tests, such as:

     uint32_t total = env->vl * nf;
     for (uint32_t idx = 0; idx < total; idx++) {
         k = idx / env->vl;
         i = idx % env->vl;
         target_ulong addr = base + stride * i + (k << log2_esz);
         uint32_t elem_idx = i + k * max_elems;
         ldst_elem(env, adjust_addr(env, addr), elem_idx, vd, ra);
     }

If we implement it using TCG ops, would division and modulo operations be more efficient than adding an extra loop layer?

Or is there a better way to merge the loops for i and k into a single for loop?

Also, I will make more tests to check that the changes above are correct and work well.


Thanks,
Chao


^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2025-09-06 13:09 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2025-09-04  9:13 [PATCH v7 0/2] Generate strided vector loads/stores with tcg nodes Chao Liu
2025-09-04  9:13 ` [PATCH v7 1/2] target/riscv: Use tcg nodes for strided vector ld/st generation Chao Liu
2025-09-04 13:53   ` Richard Henderson
2025-09-06 13:02     ` Chao Liu
2025-09-04  9:13 ` [PATCH v7 2/2] tests/tcg/riscv64: Add test for vlsseg8e32 instruction Chao Liu

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