* [Qemu-devel] [PATCH 0/2] Fix VRECPS edge cases handling
@ 2011-03-14 12:32 Peter Maydell
2011-03-14 12:32 ` [Qemu-devel] [PATCH 1/2] target-arm: " Peter Maydell
2011-03-14 12:32 ` [Qemu-devel] [PATCH 2/2] target-arm: use make_float32() to make constant floats for VRSQRTS Peter Maydell
0 siblings, 2 replies; 3+ messages in thread
From: Peter Maydell @ 2011-03-14 12:32 UTC (permalink / raw)
To: qemu-devel; +Cc: patches
This patchset fixes the edge case handling of VRECPS. Patch 2/2
is just a bit of cleanup of the neighbouring vrsqrts helper which
can then use the float32_two introduced by 1/1.
Tested in the usual random-insn-generation way and also with the
"neon64" test program from the valgrind ARM testsuite.
Peter Maydell (2):
target-arm: Fix VRECPS edge cases handling
target-arm: use make_float32() to make constant floats for VRSQRTS
target-arm/helper.c | 22 +++++++++++++---------
1 files changed, 13 insertions(+), 9 deletions(-)
^ permalink raw reply [flat|nested] 3+ messages in thread
* [Qemu-devel] [PATCH 1/2] target-arm: Fix VRECPS edge cases handling
2011-03-14 12:32 [Qemu-devel] [PATCH 0/2] Fix VRECPS edge cases handling Peter Maydell
@ 2011-03-14 12:32 ` Peter Maydell
2011-03-14 12:32 ` [Qemu-devel] [PATCH 2/2] target-arm: use make_float32() to make constant floats for VRSQRTS Peter Maydell
1 sibling, 0 replies; 3+ messages in thread
From: Peter Maydell @ 2011-03-14 12:32 UTC (permalink / raw)
To: qemu-devel; +Cc: patches
Correct the handling of edge cases for the VRECPS instruction:
* this is a Neon instruction so uses the "standard FPSCR value"
* (zero, inf) is a special case which returns 2.0
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
---
target-arm/helper.c | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/target-arm/helper.c b/target-arm/helper.c
index d360121..c01a5a2 100644
--- a/target-arm/helper.c
+++ b/target-arm/helper.c
@@ -2707,11 +2707,16 @@ uint32_t HELPER(vfp_fcvt_f32_to_f16)(float32 a, CPUState *env)
return do_fcvt_f32_to_f16(a, env, &env->vfp.fp_status);
}
+#define float32_two make_float32(0x40000000)
+
float32 HELPER(recps_f32)(float32 a, float32 b, CPUState *env)
{
- float_status *s = &env->vfp.fp_status;
- float32 two = int32_to_float32(2, s);
- return float32_sub(two, float32_mul(a, b, s), s);
+ float_status *s = &env->vfp.standard_fp_status;
+ if ((float32_is_infinity(a) && float32_is_zero_or_denormal(b)) ||
+ (float32_is_infinity(b) && float32_is_zero_or_denormal(a))) {
+ return float32_two;
+ }
+ return float32_sub(float32_two, float32_mul(a, b, s), s);
}
float32 HELPER(rsqrts_f32)(float32 a, float32 b, CPUState *env)
--
1.7.1
^ permalink raw reply related [flat|nested] 3+ messages in thread
* [Qemu-devel] [PATCH 2/2] target-arm: use make_float32() to make constant floats for VRSQRTS
2011-03-14 12:32 [Qemu-devel] [PATCH 0/2] Fix VRECPS edge cases handling Peter Maydell
2011-03-14 12:32 ` [Qemu-devel] [PATCH 1/2] target-arm: " Peter Maydell
@ 2011-03-14 12:32 ` Peter Maydell
1 sibling, 0 replies; 3+ messages in thread
From: Peter Maydell @ 2011-03-14 12:32 UTC (permalink / raw)
To: qemu-devel; +Cc: patches
The preferred way to create a constant floating point value is to use
make_float32() rather than doing a runtime int32_to_float32().
Convert the code in the VRSQRTS helper to work this way.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
---
target-arm/helper.c | 11 +++++------
1 files changed, 5 insertions(+), 6 deletions(-)
diff --git a/target-arm/helper.c b/target-arm/helper.c
index c01a5a2..c3238d3 100644
--- a/target-arm/helper.c
+++ b/target-arm/helper.c
@@ -2708,6 +2708,8 @@ uint32_t HELPER(vfp_fcvt_f32_to_f16)(float32 a, CPUState *env)
}
#define float32_two make_float32(0x40000000)
+#define float32_three make_float32(0x40400000)
+#define float32_one_point_five makefloat32(0x3fc00000)
float32 HELPER(recps_f32)(float32 a, float32 b, CPUState *env)
{
@@ -2722,16 +2724,13 @@ float32 HELPER(recps_f32)(float32 a, float32 b, CPUState *env)
float32 HELPER(rsqrts_f32)(float32 a, float32 b, CPUState *env)
{
float_status *s = &env->vfp.standard_fp_status;
- float32 two = int32_to_float32(2, s);
- float32 three = int32_to_float32(3, s);
float32 product;
if ((float32_is_infinity(a) && float32_is_zero_or_denormal(b)) ||
(float32_is_infinity(b) && float32_is_zero_or_denormal(a))) {
- product = float32_zero;
- } else {
- product = float32_mul(a, b, s);
+ return float32_one_point_five;
}
- return float32_div(float32_sub(three, product, s), two, s);
+ product = float32_mul(a, b, s);
+ return float32_div(float32_sub(float32_three, product, s), float32_two, s);
}
/* NEON helpers. */
--
1.7.1
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2011-03-14 12:32 [Qemu-devel] [PATCH 0/2] Fix VRECPS edge cases handling Peter Maydell
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2011-03-14 12:32 ` [Qemu-devel] [PATCH 2/2] target-arm: use make_float32() to make constant floats for VRSQRTS Peter Maydell
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