From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from eggs.gnu.org ([208.118.235.92]:50386) by lists.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1SFrB3-0003OU-NU for qemu-devel@nongnu.org; Thu, 05 Apr 2012 14:12:59 -0400 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1SFrAs-0002Hu-QQ for qemu-devel@nongnu.org; Thu, 05 Apr 2012 14:12:56 -0400 Received: from mnementh.archaic.org.uk ([81.2.115.146]:43914) by eggs.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1SFrAs-0002Gf-IO for qemu-devel@nongnu.org; Thu, 05 Apr 2012 14:12:46 -0400 From: Peter Maydell Date: Thu, 5 Apr 2012 19:12:35 +0100 Message-Id: <1333649555-14424-3-git-send-email-peter.maydell@linaro.org> In-Reply-To: <1333649555-14424-1-git-send-email-peter.maydell@linaro.org> References: <1333649555-14424-1-git-send-email-peter.maydell@linaro.org> Subject: [Qemu-devel] [PATCH v2 2/2] softfloat: roundAndPackInt{32, 64}: Don't assume int32 is 32 bits List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: qemu-devel@nongnu.org Cc: =?UTF-8?q?Andreas=20F=C3=A4rber?= , patches@linaro.org Fix code in roundAndPackInt32 that assumed that int32 was only 32 bits, by simply using int32_t instead. Fix the parallel bug in roundAndPackInt64 as well, although that one is only theoretical since it's unlikely that int64 will ever be more than 64 bits. Signed-off-by: Peter Maydell --- fpu/softfloat.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 074fbc3..d37090a 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -117,7 +117,7 @@ static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM) int8 roundingMode; flag roundNearestEven; int8 roundIncrement, roundBits; - int32 z; + int32_t z; roundingMode = STATUS(float_rounding_mode); roundNearestEven = ( roundingMode == float_round_nearest_even ); @@ -166,7 +166,7 @@ static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATU { int8 roundingMode; flag roundNearestEven, increment; - int64 z; + int64_t z; roundingMode = STATUS(float_rounding_mode); roundNearestEven = ( roundingMode == float_round_nearest_even ); -- 1.7.1