From: Gerd Hoffmann <kraxel@redhat.com>
To: qemu-devel@nongnu.org
Cc: Gerd Hoffmann <kraxel@redhat.com>
Subject: [Qemu-devel] [PULL 00/18] console: data structures overhaul
Date: Mon, 18 Mar 2013 12:33:42 +0100 [thread overview]
Message-ID: <1363606422-24962-1-git-send-email-kraxel@redhat.com> (raw)
Hi,
This pull sorts the qemu console data structures. Current state
is that DisplayState is used pretty much everywhere. Which is bad.
With this patch series applied it looks like this instead:
DisplaySurface
Central framebuffer data structure. ui frontents (gtk, sdl,
vnc, ...) use this (and *only* this) as data source.
QemuConsole
Central hardware data structures. Each graphic card gets one,
likewise each 'vc' chardev.
DisplayState
Ties everything together. Private to console.c (well, should
be, we are not there yet).
This is a prerequisite for cleaning up and improving console.c and also
brings us a step closer to multihead support.
Patches have been posted for review here:
https://lists.nongnu.org/archive/html/qemu-devel/2013-03/msg01961.html
There have been no changes, other than a rebase to latest master,
so I'm not posting the patches again.
please pull,
Gerd
The following changes since commit 225dc991b03f0f034aa348f5cf499de9d0979107:
s390: Fix cpu refactoring fallout. (2013-03-17 20:01:31 +0000)
are available in the git repository at:
git://git.kraxel.org/qemu pixman.v8
for you to fetch changes up to 1562e53112fd1082c656a06d953a7447ab17e6e1:
console: remove ds_get_* helper functions (2013-03-18 10:21:59 +0100)
----------------------------------------------------------------
Gerd Hoffmann (18):
console: fix displaychangelisteners interface
console: kill DisplayState->opaque
spice: zap sdpy global
qxl: zap qxl0 global
qxl: better vga init in enter_vga_mode
sdl: drop dead code
console: rework DisplaySurface handling [vga emu side]
console: rework DisplaySurface handling [dcl/ui side]
console: add surface_*() getters
gtk: stop using DisplayState
vnc: stop using DisplayState
sdl: stop using DisplayState
spice: stop using DisplayState
cocoa: stop using DisplayState
console: zap displaystate from dcl callbacks
console: stop using DisplayState in gfx hardware emulation
console: zap color_table
console: remove ds_get_* helper functions
hw/arm/musicpal.c | 20 +-
hw/arm/nseries.c | 7 -
hw/arm/palm.c | 7 -
hw/blizzard.c | 37 ++--
hw/cirrus_vga.c | 22 ++-
hw/exynos4210_fimd.c | 17 +-
hw/framebuffer.c | 4 +-
hw/framebuffer.h | 2 +-
hw/g364fb.c | 43 ++--
hw/jazz_led.c | 88 +++++----
hw/milkymist-vgafb.c | 17 +-
hw/omap_lcdc.c | 47 +++--
hw/pl110.c | 24 +--
hw/pxa2xx_lcd.c | 39 ++--
hw/qxl-render.c | 21 +-
hw/qxl.c | 61 +++---
hw/sm501.c | 34 ++--
hw/ssd0303.c | 17 +-
hw/ssd0323.c | 19 +-
hw/tc6393xb.c | 28 +--
hw/tc6393xb_template.h | 5 +-
hw/tcx.c | 62 +++---
hw/vga-isa-mm.c | 5 +-
hw/vga-isa.c | 4 +-
hw/vga-pci.c | 4 +-
hw/vga.c | 109 +++++-----
hw/vga_int.h | 2 +-
hw/vmware_vga.c | 107 +++++-----
hw/xenfb.c | 57 +++---
include/ui/console.h | 274 +++++++-------------------
include/ui/spice-display.h | 9 +-
trace-events | 7 +-
ui/cocoa.m | 57 ++----
ui/console.c | 470 +++++++++++++++++++++++++-------------------
ui/curses.c | 28 ++-
ui/gtk.c | 160 ++++++++-------
ui/sdl.c | 118 ++++++-----
ui/spice-display.c | 81 ++++----
ui/vnc-enc-tight.c | 7 +-
ui/vnc-jobs.c | 1 -
ui/vnc.c | 143 +++++++-------
ui/vnc.h | 4 +-
vl.c | 6 +-
43 files changed, 1170 insertions(+), 1104 deletions(-)
reply other threads:[~2013-03-18 11:33 UTC|newest]
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