From: Tom Musta <tommusta@gmail.com>
To: qemu-devel@nongnu.org, tommusta@gmail.com
Cc: qemu-ppc@nongnu.org
Subject: [Qemu-devel] [PATCH V3 01/19] Fix float64_to_uint64
Date: Fri, 1 Nov 2013 08:35:37 -0500 [thread overview]
Message-ID: <1383312955-2607-2-git-send-email-tommusta@gmail.com> (raw)
In-Reply-To: <1383312955-2607-1-git-send-email-tommusta@gmail.com>
The comment preceding the float64_to_uint64 routine suggests that
the implementation is broken. And this is, indeed, the case.
This patch properly implements the conversion of a 64-bit floating
point number to an unsigned, 64 bit integer.
This contribution can be licensed under either the softfloat-2a or -2b
license.
V2: Added softfloat license statement.
V3: Modified to meet QEMU coding conventions.
Signed-off-by: Tom Musta <tommusta@gmail.com>
---
fpu/softfloat.c | 95 ++++++++++++++++++++++++++++++++++++++++++++++++++-----
1 files changed, 87 insertions(+), 8 deletions(-)
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 7ba51b6..3070eaa 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -204,6 +204,47 @@ static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATU
}
/*----------------------------------------------------------------------------
+| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
+| `absZ1', with binary point between bits 63 and 64 (between the input words),
+| and returns the properly rounded 64-bit unsigned integer corresponding to the
+| input. Ordinarily, the fixed-point input is simply rounded to an integer,
+| with the inexact exception raised if the input cannot be represented exactly
+| as an integer. However, if the fixed-point input is too large, the invalid
+| exception is raised and the largest unsigned integer is returned.
+*----------------------------------------------------------------------------*/
+
+static int64 roundAndPackUint64(uint64_t absZ0, uint64_t absZ1 STATUS_PARAM)
+{
+ int8 roundingMode;
+ flag roundNearestEven, increment;
+ int64_t z;
+
+ roundingMode = STATUS(float_rounding_mode);
+ roundNearestEven = (roundingMode == float_round_nearest_even);
+ increment = ((int64_t) absZ1 < 0);
+ if (!roundNearestEven) {
+ if (roundingMode == float_round_to_zero) {
+ increment = 0;
+ } else {
+ increment = (roundingMode == float_round_up) && absZ1;
+ }
+ }
+ if (increment) {
+ ++absZ0;
+ if (absZ0 == 0) {
+ float_raise(float_flag_invalid STATUS_VAR);
+ return LIT64(0xFFFFFFFFFFFFFFFF);
+ }
+ absZ0 &= ~(((uint64_t)(absZ1<<1) == 0) & roundNearestEven);
+ }
+ z = absZ0;
+ if (absZ1) {
+ STATUS(float_exception_flags) |= float_flag_inexact;
+ }
+ return z;
+}
+
+/*----------------------------------------------------------------------------
| Returns the fraction bits of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
@@ -6536,18 +6577,56 @@ uint_fast16_t float64_to_uint16_round_to_zero(float64 a STATUS_PARAM)
return res;
}
-/* FIXME: This looks broken. */
-uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
-{
- int64_t v;
+/*----------------------------------------------------------------------------
+| Returns the result of converting the double-precision floating-point value
+| `a' to the 64-bit unsigned integer format. The conversion is
+| performed according to the IEC/IEEE Standard for Binary Floating-Point
+| Arithmetic---which means in particular that the conversion is rounded
+| according to the current rounding mode. If `a' is a NaN, the largest
+| positive integer is returned. If the conversion overflows, the
+| largest unsigned integer is returned. If 'a' is negative, zero is
+| returned.
+*----------------------------------------------------------------------------*/
- v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
- v += float64_val(a);
- v = float64_to_int64(make_float64(v) STATUS_VAR);
+uint64_t float64_to_uint64(float64 a STATUS_PARAM)
+{
+ flag aSign;
+ int_fast16_t aExp, shiftCount;
+ uint64_t aSig, aSigExtra;
+ a = float64_squash_input_denormal(a STATUS_VAR);
- return v - INT64_MIN;
+ aSig = extractFloat64Frac(a);
+ aExp = extractFloat64Exp(a);
+ aSign = extractFloat64Sign(a);
+ if (aSign) {
+ if (aExp) {
+ float_raise(float_flag_invalid STATUS_VAR);
+ } else if (aSig) { /* negative denormalized */
+ float_raise(float_flag_inexact STATUS_VAR);
+ }
+ return 0;
+ }
+ if (aExp) {
+ aSig |= LIT64(0x0010000000000000);
+ }
+ shiftCount = 0x433 - aExp;
+ if (shiftCount <= 0) {
+ if (0x43E < aExp) {
+ if ((aSig != LIT64(0x0010000000000000)) ||
+ (aExp == 0x7FF)) {
+ float_raise(float_flag_invalid STATUS_VAR);
+ }
+ return LIT64(0xFFFFFFFFFFFFFFFF);
+ }
+ aSigExtra = 0;
+ aSig <<= -shiftCount;
+ } else {
+ shift64ExtraRightJamming(aSig, 0, shiftCount, &aSig, &aSigExtra);
+ }
+ return roundAndPackUint64(aSig, aSigExtra STATUS_VAR);
}
+
uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
{
int64_t v;
--
1.7.1
next prev parent reply other threads:[~2013-11-01 13:36 UTC|newest]
Thread overview: 30+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-11-01 13:35 [Qemu-devel] [PATCH V3 00/19] PowerPC VSX Stage 3 Tom Musta
2013-11-01 13:35 ` Tom Musta [this message]
2013-12-17 13:42 ` [Qemu-devel] [Qemu-ppc] [PATCH V3 01/19] Fix float64_to_uint64 Alexander Graf
2013-12-17 13:52 ` Peter Maydell
2013-12-17 14:03 ` Alexander Graf
2013-12-18 14:21 ` Tom Musta
2013-12-18 14:35 ` Peter Maydell
2013-12-18 15:31 ` Tom Musta
2013-12-18 15:52 ` Peter Maydell
2013-12-18 20:43 ` Tom Musta
2013-12-18 20:44 ` Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 02/19] Add float32_to_uint64() Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 03/19] Add set_fprf Argument to fload_invalid_op_excp() Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 04/19] General Support for VSX Helpers Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 05/19] Add VSX ISA2.06 xadd/xsub Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 06/19] Add VSX ISA2.06 xmul Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 07/19] Add VSX ISA2.06 xdiv Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 08/19] Add VSX ISA2.06 xre Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 09/19] Add VSX ISA2.06 xsqrt Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 10/19] Add VSX ISA2.06 xrsqrte Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 11/19] Add VSX ISA2.06 xtdiv Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 12/19] Add VSX ISA2.06 xtsqrt Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 13/19] Add VSX ISA2.06 Multiply Add Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 14/19] Add VSX xscmp*dp Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 15/19] Add VSX xmax/xmin Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 16/19] Add VSX Vector Compare Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 17/19] Add VSX Floating Point to Floating Point Conversion Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 18/19] Add VSX ISA2.06 Integer " Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 19/19] Add VSX Rounding Instructions Tom Musta
2013-12-03 16:16 ` [Qemu-devel] [PATCH V3 00/19] PowerPC VSX Stage 3 Tom Musta
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