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From: Gerd Hoffmann <kraxel@redhat.com>
To: Dave Airlie <airlied@gmail.com>
Cc: "qemu-devel@nongnu.org" <qemu-devel@nongnu.org>
Subject: Re: [Qemu-devel] [PATCH 1/8] ui/sdl2 : initial port to SDL 2.0 (v2.0)
Date: Thu, 12 Dec 2013 13:53:37 +0100	[thread overview]
Message-ID: <1386852817.19301.55.camel@nilsson.home.kraxel.org> (raw)
In-Reply-To: <CAPM=9twjqwMwcP=zcZ3_rOuBg06_CH+oT9V5R9TeOWEiAu-=MQ@mail.gmail.com>

On Mi, 2013-12-11 at 11:12 +1000, Dave Airlie wrote:
> On Wed, Dec 11, 2013 at 12:35 AM, Gerd Hoffmann <kraxel@redhat.com> wrote:
> >   Hi,
> >
> >> The biggest changes were in the input handling, where SDL2 has done a major
> >> overhaul, and I've had to include a generated translation file to get from
> >> SDL2 codes back to qemu compatible ones. I'm still not sure how the keyboard
> >> layout code works in qemu, so there may be further work if someone can point
> >> me a test case that works with SDL1.2 and doesn't with SDL2.
> >
> > I've picked it up, cleaned up a bit (more to be done), switched over to
> > new input core.  Simplified the keyboard mess, the new input support in
> > SDL2 allows us to reduce it to a single+simple lookup table.  Pushed
> > here:
> 
> Oh thanks for that, looks a lot cleaner esp the input handling, let me
> know if there
> is anything you'd like me to look at.

Testing would be nice (but take care a bit, the branch is a moving
target, i.e. rebases), other than that nothing for now.

I wanna get the input patch series out-of-the-door asap, probably with
the sdl2 bits sprinkled in at the correct places so the whole thing is
bisectable.

> I wasn't sure if we wanted to keep the old text console switching
> stuff on console 0 or not,
> I see you've ripped it out, I can't say I ever used it anyways.

It's pointless if we explicitly bind to a specific console.  The
switching would change active_console, but you wouldn't see it.

cheers,
  Gerd

  reply	other threads:[~2013-12-12 12:53 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-12-10  4:05 [Qemu-devel] [RFC] sdl2 + virtio-gpu repost Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 1/8] ui/sdl2 : initial port to SDL 2.0 (v2.0) Dave Airlie
2013-12-10 14:35   ` Gerd Hoffmann
2013-12-11  1:12     ` Dave Airlie
2013-12-12 12:53       ` Gerd Hoffmann [this message]
2013-12-10  4:05 ` [Qemu-devel] [PATCH 2/8] console: add state notifiers for ui<->display Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 3/8] sdl2: add display notify change support Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 4/8] sdl2: add UI to toggle head 1 on/off Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 5/8] console: add ability to wrap a console Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 6/8] virtio-gpu: v0.2 of the virtio based GPU code Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 7/8] virtio-vga: v1 Dave Airlie
2013-12-10  4:05 ` [Qemu-devel] [PATCH 8/8] HACK: just to make things start easier with libvirt Dave Airlie
2013-12-10  4:58 ` [Qemu-devel] [RFC] sdl2 + virtio-gpu repost Dave Airlie
2013-12-10  5:42 ` Stefan Weil
2013-12-10 14:24   ` Gerd Hoffmann

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