From: Gerd Hoffmann <kraxel@redhat.com>
To: qemu-devel@nongnu.org
Cc: Gerd Hoffmann <kraxel@redhat.com>
Subject: [Qemu-devel] [PATCH 4/6] sdl2: move SDL_* includes to sdl2.h
Date: Wed, 29 Apr 2015 09:49:28 +0200 [thread overview]
Message-ID: <1430293770-1965-5-git-send-email-kraxel@redhat.com> (raw)
In-Reply-To: <1430293770-1965-1-git-send-email-kraxel@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
---
include/ui/sdl2.h | 6 ++++++
ui/sdl2-2d.c | 6 ------
ui/sdl2-input.c | 6 ------
ui/sdl2.c | 6 ------
4 files changed, 6 insertions(+), 18 deletions(-)
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 51fff2e..e21783a 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -1,6 +1,12 @@
#ifndef SDL2_H
#define SDL2_H
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index f907c21..46ef5f7 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
diff --git a/ui/sdl2-input.c b/ui/sdl2-input.c
index a1973fc..ac5dc94 100644
--- a/ui/sdl2-input.c
+++ b/ui/sdl2-input.c
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 60e3c3b..610ddb0 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
--
1.8.3.1
next prev parent reply other threads:[~2015-04-29 7:49 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-04-29 7:49 [Qemu-devel] [PATCH 0/6] sdl2: add opengl rendering support Gerd Hoffmann
2015-04-29 7:49 ` [Qemu-devel] [PATCH 1/6] opengl: add shader build infrastructure Gerd Hoffmann
2015-04-29 7:49 ` [Qemu-devel] [PATCH 2/6] opengl: add shader helper functions Gerd Hoffmann
2015-04-29 7:49 ` [Qemu-devel] [PATCH 3/6] console-gl: add opengl rendering " Gerd Hoffmann
2015-04-29 7:49 ` Gerd Hoffmann [this message]
2015-04-29 7:49 ` [Qemu-devel] [PATCH 5/6] sdl2: add support for display rendering using opengl Gerd Hoffmann
2015-04-29 7:49 ` [Qemu-devel] [PATCH 6/6] sdl2: Fix RGB555 Gerd Hoffmann
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