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* [Qemu-devel] [PATCH 0/6] sdl2: add opengl rendering support.
@ 2015-04-29  7:49 Gerd Hoffmann
  2015-04-29  7:49 ` [Qemu-devel] [PATCH 1/6] opengl: add shader build infrastructure Gerd Hoffmann
                   ` (5 more replies)
  0 siblings, 6 replies; 7+ messages in thread
From: Gerd Hoffmann @ 2015-04-29  7:49 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

  Hi,

This series adds some opengl bits and puts them into use for sdl2.
No major changes since the last post (somewhen during early 2.3
freeze).  I've coded up opengl support for other UIs on top of this
and the code has seen some minor refactorings due to this.  opengl
shader handling moved to its own files (splitted from console-gl.c).
Some functions got qemu_ prefixes.  Minor tweaks here and there.

please review,
  Gerd

Gerd Hoffmann (5):
  opengl: add shader build infrastructure
  opengl: add shader helper functions.
  console-gl: add opengl rendering helper functions
  sdl2: move SDL_* includes to sdl2.h
  sdl2: add support for display rendering using opengl.

Max Reitz (1):
  sdl2: Fix RGB555

 Makefile                    |  17 +++++
 configure                   |   2 +-
 include/ui/console.h        |  37 ++++++++++
 include/ui/sdl2.h           |  17 +++++
 include/ui/shader.h         |  11 +++
 scripts/shaderinclude.pl    |  16 +++++
 ui/Makefile.objs            |   9 +++
 ui/console-gl.c             | 168 ++++++++++++++++++++++++++++++++++++++++++++
 ui/sdl.c                    |  10 +++
 ui/sdl2-2d.c                |  28 +++++---
 ui/sdl2-gl.c                | 112 +++++++++++++++++++++++++++++
 ui/sdl2-input.c             |   6 --
 ui/sdl2.c                   |  71 +++++++++++++++----
 ui/shader.c                 | 114 ++++++++++++++++++++++++++++++
 ui/shader/texture-blit.frag |  10 +++
 ui/shader/texture-blit.vert |  10 +++
 vl.c                        |  23 ++++++
 17 files changed, 633 insertions(+), 28 deletions(-)
 create mode 100644 include/ui/shader.h
 create mode 100644 scripts/shaderinclude.pl
 create mode 100644 ui/console-gl.c
 create mode 100644 ui/sdl2-gl.c
 create mode 100644 ui/shader.c
 create mode 100644 ui/shader/texture-blit.frag
 create mode 100644 ui/shader/texture-blit.vert

-- 
1.8.3.1

^ permalink raw reply	[flat|nested] 7+ messages in thread

end of thread, other threads:[~2015-04-29  7:49 UTC | newest]

Thread overview: 7+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2015-04-29  7:49 [Qemu-devel] [PATCH 0/6] sdl2: add opengl rendering support Gerd Hoffmann
2015-04-29  7:49 ` [Qemu-devel] [PATCH 1/6] opengl: add shader build infrastructure Gerd Hoffmann
2015-04-29  7:49 ` [Qemu-devel] [PATCH 2/6] opengl: add shader helper functions Gerd Hoffmann
2015-04-29  7:49 ` [Qemu-devel] [PATCH 3/6] console-gl: add opengl rendering " Gerd Hoffmann
2015-04-29  7:49 ` [Qemu-devel] [PATCH 4/6] sdl2: move SDL_* includes to sdl2.h Gerd Hoffmann
2015-04-29  7:49 ` [Qemu-devel] [PATCH 5/6] sdl2: add support for display rendering using opengl Gerd Hoffmann
2015-04-29  7:49 ` [Qemu-devel] [PATCH 6/6] sdl2: Fix RGB555 Gerd Hoffmann

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