From: Gerd Hoffmann <kraxel@redhat.com>
To: "Marc-André Lureau" <marcandre.lureau@gmail.com>
Cc: QEMU <qemu-devel@nongnu.org>
Subject: Re: [Qemu-devel] [PATCH 1/9] shaders: initialize vertexes once
Date: Thu, 10 Sep 2015 16:59:19 +0200 [thread overview]
Message-ID: <1441897159.11233.29.camel@redhat.com> (raw)
In-Reply-To: <CAJ+F1CJULVxetPWrJXRwNzdRHCPuUNbuszZhOF1PPO4AX1Bg1A@mail.gmail.com>
On Do, 2015-09-10 at 15:42 +0200, Marc-André Lureau wrote:
> Hi
>
> On Thu, Sep 10, 2015 at 3:22 PM, Gerd Hoffmann <kraxel@redhat.com> wrote:
> >> > + glBindBuffer (GL_ARRAY_BUFFER, 0);
> >> > + glBindVertexArray (0);
> >> > + glDeleteBuffers (1, &buffer);
> >> > +
> >>
> >> extra space before (
> >
> > Fixed.
> >
> >> Is the unbinding necessary?
> >
> > Unbinding? Do you mam the DeleteBuffers?
> >
>
> The glBind..(.., 0)
>
> I think they shouldn't be necessary unless you have some other gl
> context sensitive code.
Just good style copied from sample code.
Probably it's not really needed here.
cheers,
Gerd
next prev parent reply other threads:[~2015-09-10 14:59 UTC|newest]
Thread overview: 33+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-09-09 11:20 [Qemu-devel] [PATCH 0/9] add virgl rendering support Gerd Hoffmann
2015-09-09 11:20 ` [Qemu-devel] [PATCH 1/9] shaders: initialize vertexes once Gerd Hoffmann
2015-09-10 12:40 ` Marc-André Lureau
2015-09-10 13:22 ` Gerd Hoffmann
2015-09-10 13:42 ` Marc-André Lureau
2015-09-10 14:59 ` Gerd Hoffmann [this message]
2015-09-14 16:00 ` Max Reitz
2015-09-14 16:19 ` Max Reitz
2015-09-15 7:10 ` Gerd Hoffmann
2015-09-09 11:20 ` [Qemu-devel] [PATCH 2/9] sdl2: quick & dirty flicker workaround Gerd Hoffmann
2015-09-10 12:40 ` Marc-André Lureau
2015-09-14 16:16 ` Max Reitz
2015-09-09 11:20 ` [Qemu-devel] [PATCH 3/9] ui/console: add opengl context and scanout support interfaces Gerd Hoffmann
2015-09-10 12:40 ` Marc-André Lureau
2015-09-15 8:30 ` Paolo Bonzini
2015-09-09 11:20 ` [Qemu-devel] [PATCH 4/9] virtio-gpu: update headers for virgl/3d Gerd Hoffmann
2015-09-10 12:41 ` Marc-André Lureau
2015-09-09 11:20 ` [Qemu-devel] [PATCH 5/9] virtio-gpu: add 3d mode and virgl rendering support Gerd Hoffmann
2015-09-14 18:14 ` Max Reitz
2015-09-15 7:33 ` Gerd Hoffmann
2015-09-15 8:33 ` Paolo Bonzini
2015-09-09 11:20 ` [Qemu-devel] [PATCH 6/9] sdl2/opengl: add opengl context and scanout support Gerd Hoffmann
2015-09-14 18:49 ` Max Reitz
2015-09-15 7:54 ` Gerd Hoffmann
2015-09-16 13:44 ` Max Reitz
2015-09-09 11:20 ` [Qemu-devel] [PATCH 7/9] opengl: add egl-context.[ch] helpers Gerd Hoffmann
2015-09-11 14:13 ` Marc-André Lureau
2015-09-09 11:20 ` [Qemu-devel] [PATCH 8/9] gtk/opengl: add opengl context and scanout support (egl) Gerd Hoffmann
2015-09-11 14:36 ` Marc-André Lureau
2015-09-09 11:20 ` [Qemu-devel] [PATCH 9/9] gtk/opengl: add opengl context and scanout support (GtkGLArea) Gerd Hoffmann
2015-09-11 14:44 ` Marc-André Lureau
2015-09-14 13:50 ` Gerd Hoffmann
2015-09-11 16:10 ` [Qemu-devel] [PATCH 0/9] add virgl rendering support Marc-André Lureau
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