* [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32
@ 2016-03-14 15:04 Pooja Dhannawat
2016-03-14 15:22 ` Peter Maydell
2016-03-14 17:56 ` [Qemu-devel] [PATCH v3] " Pooja Dhannawat
0 siblings, 2 replies; 5+ messages in thread
From: Pooja Dhannawat @ 2016-03-14 15:04 UTC (permalink / raw)
To: qemu-devel
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.
Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
---
hw/display/blizzard.c | 24 ------------------------
hw/display/blizzard_template.h | 30 +-----------------------------
2 files changed, 1 insertion(+), 53 deletions(-)
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index c231960..a72e789 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque)
s->my[1] = 0;
}
-#define DEPTH 8
-#include "blizzard_template.h"
-#define DEPTH 15
-#include "blizzard_template.h"
-#define DEPTH 16
-#include "blizzard_template.h"
-#define DEPTH 24
-#include "blizzard_template.h"
#define DEPTH 32
#include "blizzard_template.h"
@@ -956,22 +948,6 @@ void *s1d13745_init(qemu_irq gpio_int)
s->line_fn_tab[0] = s->line_fn_tab[1] =
g_malloc0(sizeof(blizzard_fn_t) * 0x10);
break;
- case 8:
- s->line_fn_tab[0] = blizzard_draw_fn_8;
- s->line_fn_tab[1] = blizzard_draw_fn_r_8;
- break;
- case 15:
- s->line_fn_tab[0] = blizzard_draw_fn_15;
- s->line_fn_tab[1] = blizzard_draw_fn_r_15;
- break;
- case 16:
- s->line_fn_tab[0] = blizzard_draw_fn_16;
- s->line_fn_tab[1] = blizzard_draw_fn_r_16;
- break;
- case 24:
- s->line_fn_tab[0] = blizzard_draw_fn_24;
- s->line_fn_tab[1] = blizzard_draw_fn_r_24;
- break;
case 32:
s->line_fn_tab[0] = blizzard_draw_fn_32;
s->line_fn_tab[1] = blizzard_draw_fn_r_32;
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
index b7ef27c..bc38d7a 100644
--- a/hw/display/blizzard_template.h
+++ b/hw/display/blizzard_template.h
@@ -19,31 +19,7 @@
*/
#define SKIP_PIXEL(to) (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPE uint16_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) \
- do { \
- to[0] = from; \
- to[1] = (from) >> 8; \
- to[2] = (from) >> 16; \
- SKIP_PIXEL(to); \
- } while (0)
-
-# define COPY_PIXEL1(to, from) \
- do { \
- *to++ = from; \
- *to++ = (from) >> 8; \
- *to++ = (from) >> 16; \
- } while (0)
-#elif DEPTH == 32
+#if DEPTH == 32
# define PIXEL_TYPE uint32_t
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
@@ -58,9 +34,6 @@
static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
const uint16_t *src, unsigned int width)
{
-#if !defined(SWAP_WORDS) && DEPTH == 16
- memcpy(dest, src, width);
-#else
uint16_t data;
unsigned int r, g, b;
const uint16_t *end = (const void *) src + width;
@@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
data >>= 5;
COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
}
-#endif
}
static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
--
2.5.0
^ permalink raw reply related [flat|nested] 5+ messages in thread
* Re: [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32
2016-03-14 15:04 [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32 Pooja Dhannawat
@ 2016-03-14 15:22 ` Peter Maydell
2016-03-18 8:30 ` Gerd Hoffmann
2016-03-14 17:56 ` [Qemu-devel] [PATCH v3] " Pooja Dhannawat
1 sibling, 1 reply; 5+ messages in thread
From: Peter Maydell @ 2016-03-14 15:22 UTC (permalink / raw)
To: Pooja Dhannawat; +Cc: QEMU Developers, Gerd Hoffmann
On 14 March 2016 at 15:04, Pooja Dhannawat <dhannawatpooja1@gmail.com> wrote:
> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
> ---
> hw/display/blizzard.c | 24 ------------------------
> hw/display/blizzard_template.h | 30 +-----------------------------
> 2 files changed, 1 insertion(+), 53 deletions(-)
> @@ -956,22 +948,6 @@ void *s1d13745_init(qemu_irq gpio_int)
> s->line_fn_tab[0] = s->line_fn_tab[1] =
> g_malloc0(sizeof(blizzard_fn_t) * 0x10);
> break;
> - case 8:
> - s->line_fn_tab[0] = blizzard_draw_fn_8;
> - s->line_fn_tab[1] = blizzard_draw_fn_r_8;
> - break;
> - case 15:
> - s->line_fn_tab[0] = blizzard_draw_fn_15;
> - s->line_fn_tab[1] = blizzard_draw_fn_r_15;
> - break;
> - case 16:
> - s->line_fn_tab[0] = blizzard_draw_fn_16;
> - s->line_fn_tab[1] = blizzard_draw_fn_r_16;
> - break;
> - case 24:
> - s->line_fn_tab[0] = blizzard_draw_fn_24;
> - s->line_fn_tab[1] = blizzard_draw_fn_r_24;
> - break;
> case 32:
> s->line_fn_tab[0] = blizzard_draw_fn_32;
> s->line_fn_tab[1] = blizzard_draw_fn_r_32;
So are there any cases now when
surface_bits_per_pixel(qemu_console_surface(c)) can return
zero? (I don't understand the 'case 0' code in this switch
at all...)
thanks
-- PMM
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32
2016-03-14 15:22 ` Peter Maydell
@ 2016-03-18 8:30 ` Gerd Hoffmann
2016-03-18 15:46 ` Pooja Dhannawat
0 siblings, 1 reply; 5+ messages in thread
From: Gerd Hoffmann @ 2016-03-18 8:30 UTC (permalink / raw)
To: Peter Maydell; +Cc: QEMU Developers, Pooja Dhannawat
On Mo, 2016-03-14 at 15:22 +0000, Peter Maydell wrote:
> On 14 March 2016 at 15:04, Pooja Dhannawat <dhannawatpooja1@gmail.com> wrote:
> > Removing support for DEPTH != 32 from blizzard template header
> > and file that includes it, as macro DEPTH == 32 only used.
> >
> > Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
> > ---
> > hw/display/blizzard.c | 24 ------------------------
> > hw/display/blizzard_template.h | 30 +-----------------------------
> > 2 files changed, 1 insertion(+), 53 deletions(-)
> So are there any cases now when
> surface_bits_per_pixel(qemu_console_surface(c)) can return
> zero? (I don't understand the 'case 0' code in this switch
> at all...)
Looks like a somewhat strange way to zero-fill the function pointer
array. Looks like a historical leftover.
As blizzard uses qemu_console_resize() you will always get a surface
with the default depth (32bpp). So dropping the whole "switch { ... }"
block (except for the "case 32:" lines) and adding an
"assert(surface_bits_per_pixel(surface)==32)" should work just fine.
cheers,
Gerd
^ permalink raw reply [flat|nested] 5+ messages in thread
* [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32
2016-03-18 8:30 ` Gerd Hoffmann
@ 2016-03-18 15:46 ` Pooja Dhannawat
0 siblings, 0 replies; 5+ messages in thread
From: Pooja Dhannawat @ 2016-03-18 15:46 UTC (permalink / raw)
To: Gerd Hoffmann; +Cc: Peter Maydell, QEMU Developers
[-- Attachment #1: Type: text/plain, Size: 1280 bytes --]
On Friday, March 18, 2016, Gerd Hoffmann <kraxel@redhat.com> wrote:
>
> On Mo, 2016-03-14 at 15:22 +0000, Peter Maydell wrote:
> > On 14 March 2016 at 15:04, Pooja Dhannawat <dhannawatpooja1@gmail.com>
wrote:
> > > Removing support for DEPTH != 32 from blizzard template header
> > > and file that includes it, as macro DEPTH == 32 only used.
> > >
> > > Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
> > > ---
> > > hw/display/blizzard.c | 24 ------------------------
> > > hw/display/blizzard_template.h | 30 +-----------------------------
> > > 2 files changed, 1 insertion(+), 53 deletions(-)
>
> > So are there any cases now when
> > surface_bits_per_pixel(qemu_console_surface(c)) can return
> > zero? (I don't understand the 'case 0' code in this switch
> > at all...)
>
> Looks like a somewhat strange way to zero-fill the function pointer
> array. Looks like a historical leftover.
>
> As blizzard uses qemu_console_resize() you will always get a surface
> with the default depth (32bpp). So dropping the whole "switch { ... }"
> block (except for the "case 32:" lines) and adding an
> "assert(surface_bits_per_pixel(surface)==32)" should work just fine.
>
Thank you Gerd, for clearing and helping with above question.
>
> cheers,
> Gerd
>
[-- Attachment #2: Type: text/html, Size: 1739 bytes --]
^ permalink raw reply [flat|nested] 5+ messages in thread
* [Qemu-devel] [PATCH v3] blizzard: Remove support for DEPTH != 32
2016-03-14 15:04 [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32 Pooja Dhannawat
2016-03-14 15:22 ` Peter Maydell
@ 2016-03-14 17:56 ` Pooja Dhannawat
1 sibling, 0 replies; 5+ messages in thread
From: Pooja Dhannawat @ 2016-03-14 17:56 UTC (permalink / raw)
To: qemu-devel
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.
Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
---
hw/display/blizzard.c | 24 ------------------------
hw/display/blizzard_template.h | 30 +-----------------------------
2 files changed, 1 insertion(+), 53 deletions(-)
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index c231960..a72e789 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque)
s->my[1] = 0;
}
-#define DEPTH 8
-#include "blizzard_template.h"
-#define DEPTH 15
-#include "blizzard_template.h"
-#define DEPTH 16
-#include "blizzard_template.h"
-#define DEPTH 24
-#include "blizzard_template.h"
#define DEPTH 32
#include "blizzard_template.h"
@@ -956,22 +948,6 @@ void *s1d13745_init(qemu_irq gpio_int)
s->line_fn_tab[0] = s->line_fn_tab[1] =
g_malloc0(sizeof(blizzard_fn_t) * 0x10);
break;
- case 8:
- s->line_fn_tab[0] = blizzard_draw_fn_8;
- s->line_fn_tab[1] = blizzard_draw_fn_r_8;
- break;
- case 15:
- s->line_fn_tab[0] = blizzard_draw_fn_15;
- s->line_fn_tab[1] = blizzard_draw_fn_r_15;
- break;
- case 16:
- s->line_fn_tab[0] = blizzard_draw_fn_16;
- s->line_fn_tab[1] = blizzard_draw_fn_r_16;
- break;
- case 24:
- s->line_fn_tab[0] = blizzard_draw_fn_24;
- s->line_fn_tab[1] = blizzard_draw_fn_r_24;
- break;
case 32:
s->line_fn_tab[0] = blizzard_draw_fn_32;
s->line_fn_tab[1] = blizzard_draw_fn_r_32;
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
index b7ef27c..bc38d7a 100644
--- a/hw/display/blizzard_template.h
+++ b/hw/display/blizzard_template.h
@@ -19,31 +19,7 @@
*/
#define SKIP_PIXEL(to) (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPE uint16_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) \
- do { \
- to[0] = from; \
- to[1] = (from) >> 8; \
- to[2] = (from) >> 16; \
- SKIP_PIXEL(to); \
- } while (0)
-
-# define COPY_PIXEL1(to, from) \
- do { \
- *to++ = from; \
- *to++ = (from) >> 8; \
- *to++ = (from) >> 16; \
- } while (0)
-#elif DEPTH == 32
+#if DEPTH == 32
# define PIXEL_TYPE uint32_t
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
@@ -58,9 +34,6 @@
static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
const uint16_t *src, unsigned int width)
{
-#if !defined(SWAP_WORDS) && DEPTH == 16
- memcpy(dest, src, width);
-#else
uint16_t data;
unsigned int r, g, b;
const uint16_t *end = (const void *) src + width;
@@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
data >>= 5;
COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
}
-#endif
}
static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
--
2.5.0
^ permalink raw reply related [flat|nested] 5+ messages in thread
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2016-03-14 15:04 [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32 Pooja Dhannawat
2016-03-14 15:22 ` Peter Maydell
2016-03-18 8:30 ` Gerd Hoffmann
2016-03-18 15:46 ` Pooja Dhannawat
2016-03-14 17:56 ` [Qemu-devel] [PATCH v3] " Pooja Dhannawat
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